Contract Name:
H3rmesContractDeployer
Contract Source Code:
File 1 of 1 : H3rmesContractDeployer
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.0 ^0.8.0 ^0.8.28;
// lib/openzeppelin-contracts/contracts/access/IAccessControl.sol
// OpenZeppelin Contracts v4.4.1 (access/IAccessControl.sol)
/**
* @dev External interface of AccessControl declared to support ERC165 detection.
*/
interface IAccessControl {
/**
* @dev Emitted when `newAdminRole` is set as ``role``'s admin role, replacing `previousAdminRole`
*
* `DEFAULT_ADMIN_ROLE` is the starting admin for all roles, despite
* {RoleAdminChanged} not being emitted signaling this.
*
* _Available since v3.1._
*/
event RoleAdminChanged(bytes32 indexed role, bytes32 indexed previousAdminRole, bytes32 indexed newAdminRole);
/**
* @dev Emitted when `account` is granted `role`.
*
* `sender` is the account that originated the contract call, an admin role
* bearer except when using {AccessControl-_setupRole}.
*/
event RoleGranted(bytes32 indexed role, address indexed account, address indexed sender);
/**
* @dev Emitted when `account` is revoked `role`.
*
* `sender` is the account that originated the contract call:
* - if using `revokeRole`, it is the admin role bearer
* - if using `renounceRole`, it is the role bearer (i.e. `account`)
*/
event RoleRevoked(bytes32 indexed role, address indexed account, address indexed sender);
/**
* @dev Returns `true` if `account` has been granted `role`.
*/
function hasRole(bytes32 role, address account) external view returns (bool);
/**
* @dev Returns the admin role that controls `role`. See {grantRole} and
* {revokeRole}.
*
* To change a role's admin, use {AccessControl-_setRoleAdmin}.
*/
function getRoleAdmin(bytes32 role) external view returns (bytes32);
/**
* @dev Grants `role` to `account`.
*
* If `account` had not been already granted `role`, emits a {RoleGranted}
* event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*/
function grantRole(bytes32 role, address account) external;
/**
* @dev Revokes `role` from `account`.
*
* If `account` had been granted `role`, emits a {RoleRevoked} event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*/
function revokeRole(bytes32 role, address account) external;
/**
* @dev Revokes `role` from the calling account.
*
* Roles are often managed via {grantRole} and {revokeRole}: this function's
* purpose is to provide a mechanism for accounts to lose their privileges
* if they are compromised (such as when a trusted device is misplaced).
*
* If the calling account had been granted `role`, emits a {RoleRevoked}
* event.
*
* Requirements:
*
* - the caller must be `account`.
*/
function renounceRole(bytes32 role, address account) external;
}
// lib/openzeppelin-contracts/contracts/utils/Context.sol
// OpenZeppelin Contracts v4.4.1 (utils/Context.sol)
/**
* @dev Provides information about the current execution context, including the
* sender of the transaction and its data. While these are generally available
* via msg.sender and msg.data, they should not be accessed in such a direct
* manner, since when dealing with meta-transactions the account sending and
* paying for execution may not be the actual sender (as far as an application
* is concerned).
*
* This contract is only required for intermediate, library-like contracts.
*/
abstract contract Context {
function _msgSender() internal view virtual returns (address) {
return msg.sender;
}
function _msgData() internal view virtual returns (bytes calldata) {
return msg.data;
}
}
// lib/openzeppelin-contracts/contracts/utils/introspection/IERC165.sol
// OpenZeppelin Contracts v4.4.1 (utils/introspection/IERC165.sol)
/**
* @dev Interface of the ERC165 standard, as defined in the
* https://eips.ethereum.org/EIPS/eip-165[EIP].
*
* Implementers can declare support of contract interfaces, which can then be
* queried by others ({ERC165Checker}).
*
* For an implementation, see {ERC165}.
*/
interface IERC165 {
/**
* @dev Returns true if this contract implements the interface defined by
* `interfaceId`. See the corresponding
* https://eips.ethereum.org/EIPS/eip-165#how-interfaces-are-identified[EIP section]
* to learn more about how these ids are created.
*
* This function call must use less than 30 000 gas.
*/
function supportsInterface(bytes4 interfaceId) external view returns (bool);
}
// lib/openzeppelin-contracts/contracts/utils/math/Math.sol
// OpenZeppelin Contracts (last updated v4.8.0) (utils/math/Math.sol)
/**
* @dev Standard math utilities missing in the Solidity language.
*/
library Math {
enum Rounding {
Down, // Toward negative infinity
Up, // Toward infinity
Zero // Toward zero
}
/**
* @dev Returns the largest of two numbers.
*/
function max(uint256 a, uint256 b) internal pure returns (uint256) {
return a > b ? a : b;
}
/**
* @dev Returns the smallest of two numbers.
*/
function min(uint256 a, uint256 b) internal pure returns (uint256) {
return a < b ? a : b;
}
/**
* @dev Returns the average of two numbers. The result is rounded towards
* zero.
*/
function average(uint256 a, uint256 b) internal pure returns (uint256) {
// (a + b) / 2 can overflow.
return (a & b) + (a ^ b) / 2;
}
/**
* @dev Returns the ceiling of the division of two numbers.
*
* This differs from standard division with `/` in that it rounds up instead
* of rounding down.
*/
function ceilDiv(uint256 a, uint256 b) internal pure returns (uint256) {
// (a + b - 1) / b can overflow on addition, so we distribute.
return a == 0 ? 0 : (a - 1) / b + 1;
}
/**
* @notice Calculates floor(x * y / denominator) with full precision. Throws if result overflows a uint256 or denominator == 0
* @dev Original credit to Remco Bloemen under MIT license (https://xn--2-umb.com/21/muldiv)
* with further edits by Uniswap Labs also under MIT license.
*/
function mulDiv(
uint256 x,
uint256 y,
uint256 denominator
) internal pure returns (uint256 result) {
unchecked {
// 512-bit multiply [prod1 prod0] = x * y. Compute the product mod 2^256 and mod 2^256 - 1, then use
// use the Chinese Remainder Theorem to reconstruct the 512 bit result. The result is stored in two 256
// variables such that product = prod1 * 2^256 + prod0.
uint256 prod0; // Least significant 256 bits of the product
uint256 prod1; // Most significant 256 bits of the product
assembly {
let mm := mulmod(x, y, not(0))
prod0 := mul(x, y)
prod1 := sub(sub(mm, prod0), lt(mm, prod0))
}
// Handle non-overflow cases, 256 by 256 division.
if (prod1 == 0) {
return prod0 / denominator;
}
// Make sure the result is less than 2^256. Also prevents denominator == 0.
require(denominator > prod1);
///////////////////////////////////////////////
// 512 by 256 division.
///////////////////////////////////////////////
// Make division exact by subtracting the remainder from [prod1 prod0].
uint256 remainder;
assembly {
// Compute remainder using mulmod.
remainder := mulmod(x, y, denominator)
// Subtract 256 bit number from 512 bit number.
prod1 := sub(prod1, gt(remainder, prod0))
prod0 := sub(prod0, remainder)
}
// Factor powers of two out of denominator and compute largest power of two divisor of denominator. Always >= 1.
// See https://cs.stackexchange.com/q/138556/92363.
// Does not overflow because the denominator cannot be zero at this stage in the function.
uint256 twos = denominator & (~denominator + 1);
assembly {
// Divide denominator by twos.
denominator := div(denominator, twos)
// Divide [prod1 prod0] by twos.
prod0 := div(prod0, twos)
// Flip twos such that it is 2^256 / twos. If twos is zero, then it becomes one.
twos := add(div(sub(0, twos), twos), 1)
}
// Shift in bits from prod1 into prod0.
prod0 |= prod1 * twos;
// Invert denominator mod 2^256. Now that denominator is an odd number, it has an inverse modulo 2^256 such
// that denominator * inv = 1 mod 2^256. Compute the inverse by starting with a seed that is correct for
// four bits. That is, denominator * inv = 1 mod 2^4.
uint256 inverse = (3 * denominator) ^ 2;
// Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also works
// in modular arithmetic, doubling the correct bits in each step.
inverse *= 2 - denominator * inverse; // inverse mod 2^8
inverse *= 2 - denominator * inverse; // inverse mod 2^16
inverse *= 2 - denominator * inverse; // inverse mod 2^32
inverse *= 2 - denominator * inverse; // inverse mod 2^64
inverse *= 2 - denominator * inverse; // inverse mod 2^128
inverse *= 2 - denominator * inverse; // inverse mod 2^256
// Because the division is now exact we can divide by multiplying with the modular inverse of denominator.
// This will give us the correct result modulo 2^256. Since the preconditions guarantee that the outcome is
// less than 2^256, this is the final result. We don't need to compute the high bits of the result and prod1
// is no longer required.
result = prod0 * inverse;
return result;
}
}
/**
* @notice Calculates x * y / denominator with full precision, following the selected rounding direction.
*/
function mulDiv(
uint256 x,
uint256 y,
uint256 denominator,
Rounding rounding
) internal pure returns (uint256) {
uint256 result = mulDiv(x, y, denominator);
if (rounding == Rounding.Up && mulmod(x, y, denominator) > 0) {
result += 1;
}
return result;
}
/**
* @dev Returns the square root of a number. If the number is not a perfect square, the value is rounded down.
*
* Inspired by Henry S. Warren, Jr.'s "Hacker's Delight" (Chapter 11).
*/
function sqrt(uint256 a) internal pure returns (uint256) {
if (a == 0) {
return 0;
}
// For our first guess, we get the biggest power of 2 which is smaller than the square root of the target.
//
// We know that the "msb" (most significant bit) of our target number `a` is a power of 2 such that we have
// `msb(a) <= a < 2*msb(a)`. This value can be written `msb(a)=2**k` with `k=log2(a)`.
//
// This can be rewritten `2**log2(a) <= a < 2**(log2(a) + 1)`
// → `sqrt(2**k) <= sqrt(a) < sqrt(2**(k+1))`
// → `2**(k/2) <= sqrt(a) < 2**((k+1)/2) <= 2**(k/2 + 1)`
//
// Consequently, `2**(log2(a) / 2)` is a good first approximation of `sqrt(a)` with at least 1 correct bit.
uint256 result = 1 << (log2(a) >> 1);
// At this point `result` is an estimation with one bit of precision. We know the true value is a uint128,
// since it is the square root of a uint256. Newton's method converges quadratically (precision doubles at
// every iteration). We thus need at most 7 iteration to turn our partial result with one bit of precision
// into the expected uint128 result.
unchecked {
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
return min(result, a / result);
}
}
/**
* @notice Calculates sqrt(a), following the selected rounding direction.
*/
function sqrt(uint256 a, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = sqrt(a);
return result + (rounding == Rounding.Up && result * result < a ? 1 : 0);
}
}
/**
* @dev Return the log in base 2, rounded down, of a positive value.
* Returns 0 if given 0.
*/
function log2(uint256 value) internal pure returns (uint256) {
uint256 result = 0;
unchecked {
if (value >> 128 > 0) {
value >>= 128;
result += 128;
}
if (value >> 64 > 0) {
value >>= 64;
result += 64;
}
if (value >> 32 > 0) {
value >>= 32;
result += 32;
}
if (value >> 16 > 0) {
value >>= 16;
result += 16;
}
if (value >> 8 > 0) {
value >>= 8;
result += 8;
}
if (value >> 4 > 0) {
value >>= 4;
result += 4;
}
if (value >> 2 > 0) {
value >>= 2;
result += 2;
}
if (value >> 1 > 0) {
result += 1;
}
}
return result;
}
/**
* @dev Return the log in base 2, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log2(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log2(value);
return result + (rounding == Rounding.Up && 1 << result < value ? 1 : 0);
}
}
/**
* @dev Return the log in base 10, rounded down, of a positive value.
* Returns 0 if given 0.
*/
function log10(uint256 value) internal pure returns (uint256) {
uint256 result = 0;
unchecked {
if (value >= 10**64) {
value /= 10**64;
result += 64;
}
if (value >= 10**32) {
value /= 10**32;
result += 32;
}
if (value >= 10**16) {
value /= 10**16;
result += 16;
}
if (value >= 10**8) {
value /= 10**8;
result += 8;
}
if (value >= 10**4) {
value /= 10**4;
result += 4;
}
if (value >= 10**2) {
value /= 10**2;
result += 2;
}
if (value >= 10**1) {
result += 1;
}
}
return result;
}
/**
* @dev Return the log in base 10, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log10(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log10(value);
return result + (rounding == Rounding.Up && 10**result < value ? 1 : 0);
}
}
/**
* @dev Return the log in base 256, rounded down, of a positive value.
* Returns 0 if given 0.
*
* Adding one to the result gives the number of pairs of hex symbols needed to represent `value` as a hex string.
*/
function log256(uint256 value) internal pure returns (uint256) {
uint256 result = 0;
unchecked {
if (value >> 128 > 0) {
value >>= 128;
result += 16;
}
if (value >> 64 > 0) {
value >>= 64;
result += 8;
}
if (value >> 32 > 0) {
value >>= 32;
result += 4;
}
if (value >> 16 > 0) {
value >>= 16;
result += 2;
}
if (value >> 8 > 0) {
result += 1;
}
}
return result;
}
/**
* @dev Return the log in base 10, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log256(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log256(value);
return result + (rounding == Rounding.Up && 1 << (result * 8) < value ? 1 : 0);
}
}
}
// lib/openzeppelin-contracts/contracts/utils/structs/EnumerableSet.sol
// OpenZeppelin Contracts (last updated v4.8.0) (utils/structs/EnumerableSet.sol)
// This file was procedurally generated from scripts/generate/templates/EnumerableSet.js.
/**
* @dev Library for managing
* https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
* types.
*
* Sets have the following properties:
*
* - Elements are added, removed, and checked for existence in constant time
* (O(1)).
* - Elements are enumerated in O(n). No guarantees are made on the ordering.
*
* ```
* contract Example {
* // Add the library methods
* using EnumerableSet for EnumerableSet.AddressSet;
*
* // Declare a set state variable
* EnumerableSet.AddressSet private mySet;
* }
* ```
*
* As of v3.3.0, sets of type `bytes32` (`Bytes32Set`), `address` (`AddressSet`)
* and `uint256` (`UintSet`) are supported.
*
* [WARNING]
* ====
* Trying to delete such a structure from storage will likely result in data corruption, rendering the structure
* unusable.
* See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info.
*
* In order to clean an EnumerableSet, you can either remove all elements one by one or create a fresh instance using an
* array of EnumerableSet.
* ====
*/
library EnumerableSet {
// To implement this library for multiple types with as little code
// repetition as possible, we write it in terms of a generic Set type with
// bytes32 values.
// The Set implementation uses private functions, and user-facing
// implementations (such as AddressSet) are just wrappers around the
// underlying Set.
// This means that we can only create new EnumerableSets for types that fit
// in bytes32.
struct Set {
// Storage of set values
bytes32[] _values;
// Position of the value in the `values` array, plus 1 because index 0
// means a value is not in the set.
mapping(bytes32 => uint256) _indexes;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function _add(Set storage set, bytes32 value) private returns (bool) {
if (!_contains(set, value)) {
set._values.push(value);
// The value is stored at length-1, but we add 1 to all indexes
// and use 0 as a sentinel value
set._indexes[value] = set._values.length;
return true;
} else {
return false;
}
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function _remove(Set storage set, bytes32 value) private returns (bool) {
// We read and store the value's index to prevent multiple reads from the same storage slot
uint256 valueIndex = set._indexes[value];
if (valueIndex != 0) {
// Equivalent to contains(set, value)
// To delete an element from the _values array in O(1), we swap the element to delete with the last one in
// the array, and then remove the last element (sometimes called as 'swap and pop').
// This modifies the order of the array, as noted in {at}.
uint256 toDeleteIndex = valueIndex - 1;
uint256 lastIndex = set._values.length - 1;
if (lastIndex != toDeleteIndex) {
bytes32 lastValue = set._values[lastIndex];
// Move the last value to the index where the value to delete is
set._values[toDeleteIndex] = lastValue;
// Update the index for the moved value
set._indexes[lastValue] = valueIndex; // Replace lastValue's index to valueIndex
}
// Delete the slot where the moved value was stored
set._values.pop();
// Delete the index for the deleted slot
delete set._indexes[value];
return true;
} else {
return false;
}
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function _contains(Set storage set, bytes32 value) private view returns (bool) {
return set._indexes[value] != 0;
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function _length(Set storage set) private view returns (uint256) {
return set._values.length;
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function _at(Set storage set, uint256 index) private view returns (bytes32) {
return set._values[index];
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function _values(Set storage set) private view returns (bytes32[] memory) {
return set._values;
}
// Bytes32Set
struct Bytes32Set {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _add(set._inner, value);
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _remove(set._inner, value);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) {
return _contains(set._inner, value);
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(Bytes32Set storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) {
return _at(set._inner, index);
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(Bytes32Set storage set) internal view returns (bytes32[] memory) {
bytes32[] memory store = _values(set._inner);
bytes32[] memory result;
/// @solidity memory-safe-assembly
assembly {
result := store
}
return result;
}
// AddressSet
struct AddressSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(AddressSet storage set, address value) internal returns (bool) {
return _add(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(AddressSet storage set, address value) internal returns (bool) {
return _remove(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(AddressSet storage set, address value) internal view returns (bool) {
return _contains(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(AddressSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(AddressSet storage set, uint256 index) internal view returns (address) {
return address(uint160(uint256(_at(set._inner, index))));
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(AddressSet storage set) internal view returns (address[] memory) {
bytes32[] memory store = _values(set._inner);
address[] memory result;
/// @solidity memory-safe-assembly
assembly {
result := store
}
return result;
}
// UintSet
struct UintSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(UintSet storage set, uint256 value) internal returns (bool) {
return _add(set._inner, bytes32(value));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(UintSet storage set, uint256 value) internal returns (bool) {
return _remove(set._inner, bytes32(value));
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(UintSet storage set, uint256 value) internal view returns (bool) {
return _contains(set._inner, bytes32(value));
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(UintSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(UintSet storage set, uint256 index) internal view returns (uint256) {
return uint256(_at(set._inner, index));
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(UintSet storage set) internal view returns (uint256[] memory) {
bytes32[] memory store = _values(set._inner);
uint256[] memory result;
/// @solidity memory-safe-assembly
assembly {
result := store
}
return result;
}
}
// lib/solmate/src/utils/Bytes32AddressLib.sol
/// @notice Library for converting between addresses and bytes32 values.
/// @author Solmate (https://github.com/transmissions11/solmate/blob/main/src/utils/Bytes32AddressLib.sol)
library Bytes32AddressLib {
function fromLast20Bytes(bytes32 bytesValue) internal pure returns (address) {
return address(uint160(uint256(bytesValue)));
}
function fillLast12Bytes(address addressValue) internal pure returns (bytes32) {
return bytes32(bytes20(addressValue));
}
}
// lib/openzeppelin-contracts/contracts/access/IAccessControlEnumerable.sol
// OpenZeppelin Contracts v4.4.1 (access/IAccessControlEnumerable.sol)
/**
* @dev External interface of AccessControlEnumerable declared to support ERC165 detection.
*/
interface IAccessControlEnumerable is IAccessControl {
/**
* @dev Returns one of the accounts that have `role`. `index` must be a
* value between 0 and {getRoleMemberCount}, non-inclusive.
*
* Role bearers are not sorted in any particular way, and their ordering may
* change at any point.
*
* WARNING: When using {getRoleMember} and {getRoleMemberCount}, make sure
* you perform all queries on the same block. See the following
* https://forum.openzeppelin.com/t/iterating-over-elements-on-enumerableset-in-openzeppelin-contracts/2296[forum post]
* for more information.
*/
function getRoleMember(bytes32 role, uint256 index) external view returns (address);
/**
* @dev Returns the number of accounts that have `role`. Can be used
* together with {getRoleMember} to enumerate all bearers of a role.
*/
function getRoleMemberCount(bytes32 role) external view returns (uint256);
}
// lib/openzeppelin-contracts/contracts/utils/Strings.sol
// OpenZeppelin Contracts (last updated v4.8.0) (utils/Strings.sol)
/**
* @dev String operations.
*/
library Strings {
bytes16 private constant _SYMBOLS = "0123456789abcdef";
uint8 private constant _ADDRESS_LENGTH = 20;
/**
* @dev Converts a `uint256` to its ASCII `string` decimal representation.
*/
function toString(uint256 value) internal pure returns (string memory) {
unchecked {
uint256 length = Math.log10(value) + 1;
string memory buffer = new string(length);
uint256 ptr;
/// @solidity memory-safe-assembly
assembly {
ptr := add(buffer, add(32, length))
}
while (true) {
ptr--;
/// @solidity memory-safe-assembly
assembly {
mstore8(ptr, byte(mod(value, 10), _SYMBOLS))
}
value /= 10;
if (value == 0) break;
}
return buffer;
}
}
/**
* @dev Converts a `uint256` to its ASCII `string` hexadecimal representation.
*/
function toHexString(uint256 value) internal pure returns (string memory) {
unchecked {
return toHexString(value, Math.log256(value) + 1);
}
}
/**
* @dev Converts a `uint256` to its ASCII `string` hexadecimal representation with fixed length.
*/
function toHexString(uint256 value, uint256 length) internal pure returns (string memory) {
bytes memory buffer = new bytes(2 * length + 2);
buffer[0] = "0";
buffer[1] = "x";
for (uint256 i = 2 * length + 1; i > 1; --i) {
buffer[i] = _SYMBOLS[value & 0xf];
value >>= 4;
}
require(value == 0, "Strings: hex length insufficient");
return string(buffer);
}
/**
* @dev Converts an `address` with fixed length of 20 bytes to its not checksummed ASCII `string` hexadecimal representation.
*/
function toHexString(address addr) internal pure returns (string memory) {
return toHexString(uint256(uint160(addr)), _ADDRESS_LENGTH);
}
}
// lib/openzeppelin-contracts/contracts/utils/introspection/ERC165.sol
// OpenZeppelin Contracts v4.4.1 (utils/introspection/ERC165.sol)
/**
* @dev Implementation of the {IERC165} interface.
*
* Contracts that want to implement ERC165 should inherit from this contract and override {supportsInterface} to check
* for the additional interface id that will be supported. For example:
*
* ```solidity
* function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
* return interfaceId == type(MyInterface).interfaceId || super.supportsInterface(interfaceId);
* }
* ```
*
* Alternatively, {ERC165Storage} provides an easier to use but more expensive implementation.
*/
abstract contract ERC165 is IERC165 {
/**
* @dev See {IERC165-supportsInterface}.
*/
function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
return interfaceId == type(IERC165).interfaceId;
}
}
// lib/solmate/src/utils/CREATE3.sol
/// @notice Deploy to deterministic addresses without an initcode factor.
/// @author Solmate (https://github.com/transmissions11/solmate/blob/main/src/utils/CREATE3.sol)
/// @author Modified from 0xSequence (https://github.com/0xSequence/create3/blob/master/contracts/Create3.sol)
library CREATE3 {
using Bytes32AddressLib for bytes32;
//--------------------------------------------------------------------------------//
// Opcode | Opcode + Arguments | Description | Stack View //
//--------------------------------------------------------------------------------//
// 0x36 | 0x36 | CALLDATASIZE | size //
// 0x3d | 0x3d | RETURNDATASIZE | 0 size //
// 0x3d | 0x3d | RETURNDATASIZE | 0 0 size //
// 0x37 | 0x37 | CALLDATACOPY | //
// 0x36 | 0x36 | CALLDATASIZE | size //
// 0x3d | 0x3d | RETURNDATASIZE | 0 size //
// 0x34 | 0x34 | CALLVALUE | value 0 size //
// 0xf0 | 0xf0 | CREATE | newContract //
//--------------------------------------------------------------------------------//
// Opcode | Opcode + Arguments | Description | Stack View //
//--------------------------------------------------------------------------------//
// 0x67 | 0x67XXXXXXXXXXXXXXXX | PUSH8 bytecode | bytecode //
// 0x3d | 0x3d | RETURNDATASIZE | 0 bytecode //
// 0x52 | 0x52 | MSTORE | //
// 0x60 | 0x6008 | PUSH1 08 | 8 //
// 0x60 | 0x6018 | PUSH1 18 | 24 8 //
// 0xf3 | 0xf3 | RETURN | //
//--------------------------------------------------------------------------------//
bytes internal constant PROXY_BYTECODE = hex"67_36_3d_3d_37_36_3d_34_f0_3d_52_60_08_60_18_f3";
bytes32 internal constant PROXY_BYTECODE_HASH = keccak256(PROXY_BYTECODE);
function deploy(
bytes32 salt,
bytes memory creationCode,
uint256 value
) internal returns (address deployed) {
bytes memory proxyChildBytecode = PROXY_BYTECODE;
address proxy;
/// @solidity memory-safe-assembly
assembly {
// Deploy a new contract with our pre-made bytecode via CREATE2.
// We start 32 bytes into the code to avoid copying the byte length.
proxy := create2(0, add(proxyChildBytecode, 32), mload(proxyChildBytecode), salt)
}
require(proxy != address(0), "DEPLOYMENT_FAILED");
deployed = getDeployed(salt);
(bool success, ) = proxy.call{value: value}(creationCode);
require(success && deployed.code.length != 0, "INITIALIZATION_FAILED");
}
function getDeployed(bytes32 salt) internal view returns (address) {
return getDeployed(salt, address(this));
}
function getDeployed(bytes32 salt, address creator) internal pure returns (address) {
address proxy = keccak256(
abi.encodePacked(
// Prefix:
bytes1(0xFF),
// Creator:
creator,
// Salt:
salt,
// Bytecode hash:
PROXY_BYTECODE_HASH
)
).fromLast20Bytes();
return
keccak256(
abi.encodePacked(
// 0xd6 = 0xc0 (short RLP prefix) + 0x16 (length of: 0x94 ++ proxy ++ 0x01)
// 0x94 = 0x80 + 0x14 (0x14 = the length of an address, 20 bytes, in hex)
hex"d6_94",
proxy,
hex"01" // Nonce of the proxy contract (1)
)
).fromLast20Bytes();
}
}
// lib/openzeppelin-contracts/contracts/access/AccessControl.sol
// OpenZeppelin Contracts (last updated v4.8.0) (access/AccessControl.sol)
/**
* @dev Contract module that allows children to implement role-based access
* control mechanisms. This is a lightweight version that doesn't allow enumerating role
* members except through off-chain means by accessing the contract event logs. Some
* applications may benefit from on-chain enumerability, for those cases see
* {AccessControlEnumerable}.
*
* Roles are referred to by their `bytes32` identifier. These should be exposed
* in the external API and be unique. The best way to achieve this is by
* using `public constant` hash digests:
*
* ```
* bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
* ```
*
* Roles can be used to represent a set of permissions. To restrict access to a
* function call, use {hasRole}:
*
* ```
* function foo() public {
* require(hasRole(MY_ROLE, msg.sender));
* ...
* }
* ```
*
* Roles can be granted and revoked dynamically via the {grantRole} and
* {revokeRole} functions. Each role has an associated admin role, and only
* accounts that have a role's admin role can call {grantRole} and {revokeRole}.
*
* By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
* that only accounts with this role will be able to grant or revoke other
* roles. More complex role relationships can be created by using
* {_setRoleAdmin}.
*
* WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to
* grant and revoke this role. Extra precautions should be taken to secure
* accounts that have been granted it.
*/
abstract contract AccessControl is Context, IAccessControl, ERC165 {
struct RoleData {
mapping(address => bool) members;
bytes32 adminRole;
}
mapping(bytes32 => RoleData) private _roles;
bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00;
/**
* @dev Modifier that checks that an account has a specific role. Reverts
* with a standardized message including the required role.
*
* The format of the revert reason is given by the following regular expression:
*
* /^AccessControl: account (0x[0-9a-f]{40}) is missing role (0x[0-9a-f]{64})$/
*
* _Available since v4.1._
*/
modifier onlyRole(bytes32 role) {
_checkRole(role);
_;
}
/**
* @dev See {IERC165-supportsInterface}.
*/
function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
return interfaceId == type(IAccessControl).interfaceId || super.supportsInterface(interfaceId);
}
/**
* @dev Returns `true` if `account` has been granted `role`.
*/
function hasRole(bytes32 role, address account) public view virtual override returns (bool) {
return _roles[role].members[account];
}
/**
* @dev Revert with a standard message if `_msgSender()` is missing `role`.
* Overriding this function changes the behavior of the {onlyRole} modifier.
*
* Format of the revert message is described in {_checkRole}.
*
* _Available since v4.6._
*/
function _checkRole(bytes32 role) internal view virtual {
_checkRole(role, _msgSender());
}
/**
* @dev Revert with a standard message if `account` is missing `role`.
*
* The format of the revert reason is given by the following regular expression:
*
* /^AccessControl: account (0x[0-9a-f]{40}) is missing role (0x[0-9a-f]{64})$/
*/
function _checkRole(bytes32 role, address account) internal view virtual {
if (!hasRole(role, account)) {
revert(
string(
abi.encodePacked(
"AccessControl: account ",
Strings.toHexString(account),
" is missing role ",
Strings.toHexString(uint256(role), 32)
)
)
);
}
}
/**
* @dev Returns the admin role that controls `role`. See {grantRole} and
* {revokeRole}.
*
* To change a role's admin, use {_setRoleAdmin}.
*/
function getRoleAdmin(bytes32 role) public view virtual override returns (bytes32) {
return _roles[role].adminRole;
}
/**
* @dev Grants `role` to `account`.
*
* If `account` had not been already granted `role`, emits a {RoleGranted}
* event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*
* May emit a {RoleGranted} event.
*/
function grantRole(bytes32 role, address account) public virtual override onlyRole(getRoleAdmin(role)) {
_grantRole(role, account);
}
/**
* @dev Revokes `role` from `account`.
*
* If `account` had been granted `role`, emits a {RoleRevoked} event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*
* May emit a {RoleRevoked} event.
*/
function revokeRole(bytes32 role, address account) public virtual override onlyRole(getRoleAdmin(role)) {
_revokeRole(role, account);
}
/**
* @dev Revokes `role` from the calling account.
*
* Roles are often managed via {grantRole} and {revokeRole}: this function's
* purpose is to provide a mechanism for accounts to lose their privileges
* if they are compromised (such as when a trusted device is misplaced).
*
* If the calling account had been revoked `role`, emits a {RoleRevoked}
* event.
*
* Requirements:
*
* - the caller must be `account`.
*
* May emit a {RoleRevoked} event.
*/
function renounceRole(bytes32 role, address account) public virtual override {
require(account == _msgSender(), "AccessControl: can only renounce roles for self");
_revokeRole(role, account);
}
/**
* @dev Grants `role` to `account`.
*
* If `account` had not been already granted `role`, emits a {RoleGranted}
* event. Note that unlike {grantRole}, this function doesn't perform any
* checks on the calling account.
*
* May emit a {RoleGranted} event.
*
* [WARNING]
* ====
* This function should only be called from the constructor when setting
* up the initial roles for the system.
*
* Using this function in any other way is effectively circumventing the admin
* system imposed by {AccessControl}.
* ====
*
* NOTE: This function is deprecated in favor of {_grantRole}.
*/
function _setupRole(bytes32 role, address account) internal virtual {
_grantRole(role, account);
}
/**
* @dev Sets `adminRole` as ``role``'s admin role.
*
* Emits a {RoleAdminChanged} event.
*/
function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual {
bytes32 previousAdminRole = getRoleAdmin(role);
_roles[role].adminRole = adminRole;
emit RoleAdminChanged(role, previousAdminRole, adminRole);
}
/**
* @dev Grants `role` to `account`.
*
* Internal function without access restriction.
*
* May emit a {RoleGranted} event.
*/
function _grantRole(bytes32 role, address account) internal virtual {
if (!hasRole(role, account)) {
_roles[role].members[account] = true;
emit RoleGranted(role, account, _msgSender());
}
}
/**
* @dev Revokes `role` from `account`.
*
* Internal function without access restriction.
*
* May emit a {RoleRevoked} event.
*/
function _revokeRole(bytes32 role, address account) internal virtual {
if (hasRole(role, account)) {
_roles[role].members[account] = false;
emit RoleRevoked(role, account, _msgSender());
}
}
}
// lib/openzeppelin-contracts/contracts/access/AccessControlEnumerable.sol
// OpenZeppelin Contracts (last updated v4.5.0) (access/AccessControlEnumerable.sol)
/**
* @dev Extension of {AccessControl} that allows enumerating the members of each role.
*/
abstract contract AccessControlEnumerable is IAccessControlEnumerable, AccessControl {
using EnumerableSet for EnumerableSet.AddressSet;
mapping(bytes32 => EnumerableSet.AddressSet) private _roleMembers;
/**
* @dev See {IERC165-supportsInterface}.
*/
function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
return interfaceId == type(IAccessControlEnumerable).interfaceId || super.supportsInterface(interfaceId);
}
/**
* @dev Returns one of the accounts that have `role`. `index` must be a
* value between 0 and {getRoleMemberCount}, non-inclusive.
*
* Role bearers are not sorted in any particular way, and their ordering may
* change at any point.
*
* WARNING: When using {getRoleMember} and {getRoleMemberCount}, make sure
* you perform all queries on the same block. See the following
* https://forum.openzeppelin.com/t/iterating-over-elements-on-enumerableset-in-openzeppelin-contracts/2296[forum post]
* for more information.
*/
function getRoleMember(bytes32 role, uint256 index) public view virtual override returns (address) {
return _roleMembers[role].at(index);
}
/**
* @dev Returns the number of accounts that have `role`. Can be used
* together with {getRoleMember} to enumerate all bearers of a role.
*/
function getRoleMemberCount(bytes32 role) public view virtual override returns (uint256) {
return _roleMembers[role].length();
}
/**
* @dev Overload {_grantRole} to track enumerable memberships
*/
function _grantRole(bytes32 role, address account) internal virtual override {
super._grantRole(role, account);
_roleMembers[role].add(account);
}
/**
* @dev Overload {_revokeRole} to track enumerable memberships
*/
function _revokeRole(bytes32 role, address account) internal virtual override {
super._revokeRole(role, account);
_roleMembers[role].remove(account);
}
}
// src/H3rmesContractDeployer.sol
/**
* @title H3rmesContractDeployer
* @notice Deploys contracts to deterministic addresses using CREATE3
* @dev Uses AccessControlEnumerable for permission management
*/
contract H3rmesContractDeployer is AccessControlEnumerable {
/// @notice Role identifier for addresses permitted to deploy contracts
bytes32 public constant DEPLOYER_ROLE = keccak256("DEPLOYER_ROLE");
bytes32 public constant EXECUTOR_ROLE = keccak256("EXECUTOR_ROLE");
/**
* @notice Information about a deployed contract
* @param name The identifier name of the contract
* @param version The version string of the contract
* @param contractAddress The address where the contract was deployed
*/
struct H3rmesContractDeployment {
string name;
string version;
address contractAddress;
}
/// @notice Array storing all contracts deployed through this deployer
H3rmesContractDeployment[] public h3rmesContractDeployments;
/**
* @notice Emitted when a contract is successfully deployed
* @param name Name identifier of the deployed contract
* @param version Version identifier of the deployed contract
* @param contractAddress The address where the contract was deployed
*/
event ContractDeployed(
string name,
string version,
address indexed contractAddress
);
/**
* @notice Configures the contract with initial roles
* @param admin Address that will have admin privileges
* @param deployer Address that will have deployment privileges
*/
constructor(address admin, address deployer) {
_grantRole(DEFAULT_ADMIN_ROLE, admin);
_grantRole(DEPLOYER_ROLE, deployer);
}
/**
* @notice Deploys a contract using CREATE3
* @dev Creates a deterministic address based on name and version
* @param bytecode The initialization bytecode for the contract
* @param name Name identifier for the contract
* @param version Version identifier for the contract
* @return contractAddress The address where the contract was deployed
*/
function deploy(
bytes memory bytecode,
string memory name,
string memory version
) public payable onlyRole(DEPLOYER_ROLE) returns (address contractAddress) {
// Generate salt from name and version
bytes32 salt = keccak256(abi.encodePacked(name, version));
contractAddress = CREATE3.deploy(salt, bytecode, msg.value);
require(contractAddress != address(0), "H3rmesContractDeployer: deployment failed");
h3rmesContractDeployments.push(H3rmesContractDeployment({
name: name,
version: version,
contractAddress: contractAddress
}));
emit ContractDeployed(name, version, contractAddress);
}
/**
* @notice Deploys multiple contracts with the same bytecode
* @dev Batched deployment using different name/version identifiers
* @param bytecode The initialization bytecode for the contracts
* @param names Array of name identifiers for each contract
* @param versions Array of version identifiers for each contract
* @return contractAddresses Array of addresses where contracts were deployed
*/
function deployMany(
bytes memory bytecode,
string[] memory names,
string[] memory versions
)
external
onlyRole(DEPLOYER_ROLE)
returns (address[] memory contractAddresses)
{
require(names.length == versions.length, "H3rmesContractDeployer: arrays length mismatch");
contractAddresses = new address[](names.length);
for (uint256 i; i < names.length; ++i) {
contractAddresses[i] = deploy(bytecode, names[i], versions[i]);
}
}
/**
* @notice Returns the total number of deployed contracts
* @return The length of the deployments array
*/
function deployedContractsLength() external view returns (uint256) {
return h3rmesContractDeployments.length;
}
/**
* @notice Retrieves all deployed contract information
* @return Array of all contract deployment records
*/
function getDeployedContracts() external view returns (H3rmesContractDeployment[] memory) {
return h3rmesContractDeployments;
}
/**
* @notice Computes the address of a contract based on name and version
* @dev Does not deploy the contract, only computes the address
* @param name Name identifier for the contract
* @param version Version identifier for the contract
* @return The computed address of the contract
*/
function computeAddress(string memory name, string memory version) public view returns (address) {
bytes32 salt = keccak256(abi.encodePacked(name, version));
return CREATE3.getDeployed(salt);
}
function execute(address target, bytes memory data) public payable onlyRole(EXECUTOR_ROLE) returns (bytes memory) {
(bool success, bytes memory returnData) = target.call{value: msg.value}(data);
require(success, "H3rmesContractDeployer: execution failed");
return returnData;
}
/**
* @notice Grants or revokes the executor role from an address
* @param executor Address to grant or revoke the executor role
*/
function toggleExecutorRole(address executor) external onlyRole(DEFAULT_ADMIN_ROLE) {
if (hasRole(EXECUTOR_ROLE, executor)) {
revokeRole(EXECUTOR_ROLE, executor);
} else {
grantRole(EXECUTOR_ROLE, executor);
}
}
/**
* @notice Grants or revokes the deployer role from an address
* @param deployer Address to grant or revoke the deployer role
*/
function toggleDeployerRole(address deployer) external onlyRole(DEFAULT_ADMIN_ROLE) {
if (hasRole(DEPLOYER_ROLE, deployer)) {
revokeRole(DEPLOYER_ROLE, deployer);
} else {
grantRole(DEPLOYER_ROLE, deployer);
}
}
}