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Contract Name:
BancorBondingCurve

Contract Source Code:

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;

import "./BancorFormula.sol";
import "../prb-math/PRBMathSD59x18.sol";
import "../prb-math/PRBMathUD60x18.sol";

// based on https://medium.com/relevant-community/bonding-curves-in-depth-intuition-parametrization-d3905a681e0a
contract BancorBondingCurve is BancorFormula {
    using PRBMathSD59x18 for int256;
    using PRBMathUD60x18 for uint256;

    uint256 public immutable slope;
    uint32 public immutable reserveRatio;

    // reserveRatio = connectorWeight, but is scaled by MAX_WEIGHT (1000000)
    // also note that unscaled reserveRatio = 1 / (n+1), so a reserveRatio 1000000 means n=0, reserveRatio=2000000 means n=1, and so on
    // slope (denoted as m in the article) is only relevant when supply = 0. When supply is non-zero, the price for minting k tokens can be fully determined by current balance and supply
    constructor(uint256 _slope, uint32 _reserveRatio) {
        slope = _slope;
        reserveRatio = _reserveRatio;
    }

    // buy function
    /**
     * @notice Calculate the amount of collateral (ETH) required to mint a specific number of tokens.
     * @param b The current collateral balance in the bonding curve.
     * @param supply The current total supply of the token.
     * @param k The number of tokens to mint.
     * @return p The price (in collateral) required to mint `k` tokens.
     */
    function computePriceForMinting(uint256 b, uint256 supply, uint256 k) public view virtual returns (uint256 p) {
        if (supply == 0) {
            // Use custom calculation for zero supply
            uint256 r = uint256(reserveRatio);
            uint256 m = slope;
            return computeP(k, r, m);
        }
        // Use Bancor's sale return calculation when supply is non-zero
        return calculateSaleReturn(supply + k, b, reserveRatio, k);
    }

    /**
     * @notice Computes the number of tokens that can be minted for a given amount of collateral.
     * @param b The current collateral balance in the bonding curve.
     * @param supply The current total supply of the token.
     * @param p The amount of collateral provided.
     * @return k The number of tokens that can be minted with `p` collateral.
     */
    function computeMintingAmountFromPrice(uint256 b, uint256 supply, uint256 p)
        public
        view
        virtual
        returns (uint256 k)
    {
        if (supply == 0) {
            // uint256 result;
            // uint8 precision;
            // (result, precision) = power(p * MAX_WEIGHT, reserveRatio * slope, reserveRatio, MAX_WEIGHT);
            // return (result >> precision) * 1e18;
            // Custom formula when supply is zero: s = (p / (r * m))^r
            // Adjusted for integer math: s = (p * MAX_WEIGHT / (r * m))^(r / MAX_WEIGHT)

            uint256 baseNumerator = p * MAX_WEIGHT; // p * MAX_WEIGHT
            uint256 baseDenominator = uint256(reserveRatio) * slope; // r * m

            require(baseDenominator > 0, "Invalid base denominator");

            uint32 expNumerator = reserveRatio; // r
            uint32 expDenominator = MAX_WEIGHT; // 1,000,000

            /**
             * Compute s = (baseNumerator / baseDenominator)^(expNumerator / expDenominator)
             */
            return computeS(
                int256(baseNumerator),
                int256(baseDenominator),
                int256(uint256(expNumerator)),
                int256(uint256(expDenominator))
            );
        }
        return calculatePurchaseReturn(supply, b, reserveRatio, p);
    }

    // sell function
    /**
     * @notice Computes the amount of collateral refunded when burning a specific number of tokens.
     * @param b The current collateral balance in the bonding curve.
     * @param supply The current total supply of the token.
     * @param k The number of tokens to burn.
     * @return p The amount of collateral refunded for burning `k` tokens.
     */
    function computeRefundForBurning(uint256 b, uint256 supply, uint256 k) public view virtual returns (uint256 p) {
        if (supply == k) {
            return b;
        }
        return calculateSaleReturn(supply, b, reserveRatio, k);
    }

    /**
     * @notice Computes the number of tokens that must be burned to receive a specific collateral refund.
     * @param b The current collateral balance in the bonding curve.
     * @param supply The current total supply of the token.
     * @param p The desired collateral refund.
     * @return k The number of tokens that must be burned to receive `p` collateral.
     */
    function computeBurningAmountFromRefund(uint256 b, uint256 supply, uint256 p) public view returns (uint256 k) {
        if (b == p) {
            return supply;
        }
        return calculatePurchaseReturn(supply, b - p, reserveRatio, p);
    }

    // helpers for buys

    /*
     * @dev Computes the deposit amount using the formula p = (r * m) * s^(1/r) or p = (r * m) * sqrt[r]{s} .
     * @param _tokenAmount Amount of tokens desired (s).
     * @param _reserveRatio Reserve ratio (r).
     * @param _slope Slope parameter (m).
     * @return Amount of reserve tokens(ETH) needed (p).
     */
    function computeP(uint256 s, uint256 r, uint256 m) public pure returns (uint256 p) {
        // Calculate the exponentiation with high precision
        // s is scaled by 1e18, so s^(1/r) is also scaled by 1e18
        // 1e6 = MAX_WEIGHT
        uint256 exponentiation = PRBMathUD60x18.pow(s, (1e18 * 1e6) / r); // (s)^(1/r)

        // Calculate the deposit amount with correct scaling
        // p = (r * m * s^(1/r)) / 1e24
        // 1e6 (from reserveRatio) * 1e18 (fixed-point) = 1e24
        p = (r * m * exponentiation) / 1e24;
    }

    //test compute - worked
    function computeS(int256 baseNumerator, int256 baseDenominator, int256 expNumerator, int256 expDenominator)
        public
        pure
        returns (uint256 s)
    {
        // here i compute the base fraction
        int256 baseFraction = baseNumerator.div(baseDenominator);

        // then compute the exponent fraction
        int256 expFraction = expNumerator.div(expDenominator);

        // also compute the exponentiation
        int256 result = baseFraction.pow(expFraction);

        // result is non-negative
        require(result >= 0, "Result must be non-negative");

        // Convert the result to uint256
        s = uint256(result);
    }
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;

import "./Power.sol";
import "@openzeppelin/contracts/utils/math/Math.sol";

/**
 * @title Bancor formula by Bancor
 * @dev Modified from the original by Slava Balasanov
 * https://github.com/bancorprotocol/contracts
 * Split Power.sol out from BancorFormula.sol and replace SafeMath formulas with zeppelin's SafeMath
 * Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements;
 * and to You under the Apache License, Version 2.0. "
 */
contract BancorFormula is Power {
    string public constant version = "0.3.1";
    uint32 public constant MAX_WEIGHT = 1000000;

    /**
     * @dev given a token supply, connector balance, weight and a deposit amount (in the connector token),
     * calculates the return for a given conversion (in the main token)
     *
     * Formula:
     * Return = _supply * ((1 + _depositAmount / _connectorBalance) ^ (_connectorWeight / 1000000) - 1)
     *
     * @param _supply              token total supply
     * @param _connectorBalance    total connector balance
     * @param _connectorWeight     connector weight, represented in ppm, 1-1000000
     * @param _depositAmount       deposit amount, in connector token
     *
     *  @return purchase return amount
     */
    function calculatePurchaseReturn(
        uint256 _supply,
        uint256 _connectorBalance,
        uint32 _connectorWeight,
        uint256 _depositAmount
    ) internal view returns (uint256) {
        // validate input
        require(_supply > 0 && _connectorBalance > 0 && _connectorWeight > 0 && _connectorWeight <= MAX_WEIGHT);

        // special case for 0 deposit amount
        if (_depositAmount == 0) {
            return 0;
        }

        // special case if the weight = 100%
        if (_connectorWeight == MAX_WEIGHT) {
            return (_supply * _depositAmount) / _connectorBalance;
        }

        uint256 result;
        uint8 precision;
        uint256 baseN = _depositAmount + _connectorBalance;
        (result, precision) = power(baseN, _connectorBalance, _connectorWeight, MAX_WEIGHT);
        uint256 temp = (_supply * result) >> precision;
        return temp - _supply;
    }

    /**
     * @dev given a token supply, connector balance, weight and a sell amount (in the main token),
     * calculates the return for a given conversion (in the connector token)
     *
     * Formula:
     * Return = _connectorBalance * (1 - (1 - _sellAmount / _supply) ^ (1 / (_connectorWeight / 1000000)))
     *
     * @param _supply              token total supply
     * @param _connectorBalance    total connector
     * @param _connectorWeight     constant connector Weight, represented in ppm, 1-1000000
     * @param _sellAmount          sell amount, in the token itself
     *
     * @return sale return amount
     */
    function calculateSaleReturn(
        uint256 _supply,
        uint256 _connectorBalance,
        uint32 _connectorWeight,
        uint256 _sellAmount
    ) internal view returns (uint256) {
        // validate input
        require(
            _supply > 0 && _connectorBalance > 0 && _connectorWeight > 0 && _connectorWeight <= MAX_WEIGHT
                && _sellAmount <= _supply
        );

        // special case for 0 sell amount
        if (_sellAmount == 0) {
            return 0;
        }

        // special case for selling the entire supply
        if (_sellAmount == _supply) {
            return _connectorBalance;
        }

        // special case if the weight = 100%
        if (_connectorWeight == MAX_WEIGHT) {
            return (_connectorBalance * _sellAmount) / _supply;
        }

        uint256 result;
        uint8 precision;
        uint256 baseD = _supply - _sellAmount;
        (result, precision) = power(_supply, baseD, MAX_WEIGHT, _connectorWeight);
        uint256 oldBalance = _connectorBalance * result;
        uint256 newBalance = _connectorBalance << precision;
        return (oldBalance - newBalance) / result;
    }
}

// SPDX-License-Identifier: Unlicense
pragma solidity >=0.8.4;

import "./PRBMath.sol";

/// @title PRBMathSD59x18
/// @author Paul Razvan Berg
/// @notice Smart contract library for advanced fixed-point math that works with int256 numbers considered to have 18
/// trailing decimals. We call this number representation signed 59.18-decimal fixed-point, since the numbers can have
/// a sign and there can be up to 59 digits in the integer part and up to 18 decimals in the fractional part. The numbers
/// are bound by the minimum and the maximum values permitted by the Solidity type int256.
library PRBMathSD59x18 {
    /// @dev log2(e) as a signed 59.18-decimal fixed-point number.
    int256 internal constant LOG2_E = 1_442695040888963407;

    /// @dev Half the SCALE number.
    int256 internal constant HALF_SCALE = 5e17;

    /// @dev The maximum value a signed 59.18-decimal fixed-point number can have.
    int256 internal constant MAX_SD59x18 =
        57896044618658097711785492504343953926634992332820282019728_792003956564819967;

    /// @dev The maximum whole value a signed 59.18-decimal fixed-point number can have.
    int256 internal constant MAX_WHOLE_SD59x18 =
        57896044618658097711785492504343953926634992332820282019728_000000000000000000;

    /// @dev The minimum value a signed 59.18-decimal fixed-point number can have.
    int256 internal constant MIN_SD59x18 =
        -57896044618658097711785492504343953926634992332820282019728_792003956564819968;

    /// @dev The minimum whole value a signed 59.18-decimal fixed-point number can have.
    int256 internal constant MIN_WHOLE_SD59x18 =
        -57896044618658097711785492504343953926634992332820282019728_000000000000000000;

    /// @dev How many trailing decimals can be represented.
    int256 internal constant SCALE = 1e18;

    /// INTERNAL FUNCTIONS ///

    /// @notice Calculate the absolute value of x.
    ///
    /// @dev Requirements:
    /// - x must be greater than MIN_SD59x18.
    ///
    /// @param x The number to calculate the absolute value for.
    /// @param result The absolute value of x.
    function abs(int256 x) internal pure returns (int256 result) {
        unchecked {
            if (x == MIN_SD59x18) {
                revert PRBMathSD59x18__AbsInputTooSmall();
            }
            result = x < 0 ? -x : x;
        }
    }

    /// @notice Calculates the arithmetic average of x and y, rounding down.
    /// @param x The first operand as a signed 59.18-decimal fixed-point number.
    /// @param y The second operand as a signed 59.18-decimal fixed-point number.
    /// @return result The arithmetic average as a signed 59.18-decimal fixed-point number.
    function avg(int256 x, int256 y) internal pure returns (int256 result) {
        // The operations can never overflow.
        unchecked {
            int256 sum = (x >> 1) + (y >> 1);
            if (sum < 0) {
                // If at least one of x and y is odd, we add 1 to the result. This is because shifting negative numbers to the
                // right rounds down to infinity.
                assembly {
                    result := add(sum, and(or(x, y), 1))
                }
            } else {
                // If both x and y are odd, we add 1 to the result. This is because if both numbers are odd, the 0.5
                // remainder gets truncated twice.
                result = sum + (x & y & 1);
            }
        }
    }

    /// @notice Yields the least greatest signed 59.18 decimal fixed-point number greater than or equal to x.
    ///
    /// @dev Optimized for fractional value inputs, because for every whole value there are (1e18 - 1) fractional counterparts.
    /// See https://en.wikipedia.org/wiki/Floor_and_ceiling_functions.
    ///
    /// Requirements:
    /// - x must be less than or equal to MAX_WHOLE_SD59x18.
    ///
    /// @param x The signed 59.18-decimal fixed-point number to ceil.
    /// @param result The least integer greater than or equal to x, as a signed 58.18-decimal fixed-point number.
    function ceil(int256 x) internal pure returns (int256 result) {
        if (x > MAX_WHOLE_SD59x18) {
            revert PRBMathSD59x18__CeilOverflow(x);
        }
        unchecked {
            int256 remainder = x % SCALE;
            if (remainder == 0) {
                result = x;
            } else {
                // Solidity uses C fmod style, which returns a modulus with the same sign as x.
                result = x - remainder;
                if (x > 0) {
                    result += SCALE;
                }
            }
        }
    }

    /// @notice Divides two signed 59.18-decimal fixed-point numbers, returning a new signed 59.18-decimal fixed-point number.
    ///
    /// @dev Variant of "mulDiv" that works with signed numbers. Works by computing the signs and the absolute values separately.
    ///
    /// Requirements:
    /// - All from "PRBMath.mulDiv".
    /// - None of the inputs can be MIN_SD59x18.
    /// - The denominator cannot be zero.
    /// - The result must fit within int256.
    ///
    /// Caveats:
    /// - All from "PRBMath.mulDiv".
    ///
    /// @param x The numerator as a signed 59.18-decimal fixed-point number.
    /// @param y The denominator as a signed 59.18-decimal fixed-point number.
    /// @param result The quotient as a signed 59.18-decimal fixed-point number.
    function div(int256 x, int256 y) internal pure returns (int256 result) {
        if (x == MIN_SD59x18 || y == MIN_SD59x18) {
            revert PRBMathSD59x18__DivInputTooSmall();
        }

        // Get hold of the absolute values of x and y.
        uint256 ax;
        uint256 ay;
        unchecked {
            ax = x < 0 ? uint256(-x) : uint256(x);
            ay = y < 0 ? uint256(-y) : uint256(y);
        }

        // Compute the absolute value of (x*SCALE)÷y. The result must fit within int256.
        uint256 rAbs = PRBMath.mulDiv(ax, uint256(SCALE), ay);
        if (rAbs > uint256(MAX_SD59x18)) {
            revert PRBMathSD59x18__DivOverflow(rAbs);
        }

        // Get the signs of x and y.
        uint256 sx;
        uint256 sy;
        assembly {
            sx := sgt(x, sub(0, 1))
            sy := sgt(y, sub(0, 1))
        }

        // XOR over sx and sy. This is basically checking whether the inputs have the same sign. If yes, the result
        // should be positive. Otherwise, it should be negative.
        result = sx ^ sy == 1 ? -int256(rAbs) : int256(rAbs);
    }

    /// @notice Returns Euler's number as a signed 59.18-decimal fixed-point number.
    /// @dev See https://en.wikipedia.org/wiki/E_(mathematical_constant).
    function e() internal pure returns (int256 result) {
        result = 2_718281828459045235;
    }

    /// @notice Calculates the natural exponent of x.
    ///
    /// @dev Based on the insight that e^x = 2^(x * log2(e)).
    ///
    /// Requirements:
    /// - All from "log2".
    /// - x must be less than 133.084258667509499441.
    ///
    /// Caveats:
    /// - All from "exp2".
    /// - For any x less than -41.446531673892822322, the result is zero.
    ///
    /// @param x The exponent as a signed 59.18-decimal fixed-point number.
    /// @return result The result as a signed 59.18-decimal fixed-point number.
    function exp(int256 x) internal pure returns (int256 result) {
        // Without this check, the value passed to "exp2" would be less than -59.794705707972522261.
        if (x < -41_446531673892822322) {
            return 0;
        }

        // Without this check, the value passed to "exp2" would be greater than 192.
        if (x >= 133_084258667509499441) {
            revert PRBMathSD59x18__ExpInputTooBig(x);
        }

        // Do the fixed-point multiplication inline to save gas.
        unchecked {
            int256 doubleScaleProduct = x * LOG2_E;
            result = exp2((doubleScaleProduct + HALF_SCALE) / SCALE);
        }
    }

    /// @notice Calculates the binary exponent of x using the binary fraction method.
    ///
    /// @dev See https://ethereum.stackexchange.com/q/79903/24693.
    ///
    /// Requirements:
    /// - x must be 192 or less.
    /// - The result must fit within MAX_SD59x18.
    ///
    /// Caveats:
    /// - For any x less than -59.794705707972522261, the result is zero.
    ///
    /// @param x The exponent as a signed 59.18-decimal fixed-point number.
    /// @return result The result as a signed 59.18-decimal fixed-point number.
    function exp2(int256 x) internal pure returns (int256 result) {
        // This works because 2^(-x) = 1/2^x.
        if (x < 0) {
            // 2^59.794705707972522262 is the maximum number whose inverse does not truncate down to zero.
            if (x < -59_794705707972522261) {
                return 0;
            }

            // Do the fixed-point inversion inline to save gas. The numerator is SCALE * SCALE.
            unchecked {
                result = 1e36 / exp2(-x);
            }
        } else {
            // 2^192 doesn't fit within the 192.64-bit format used internally in this function.
            if (x >= 192e18) {
                revert PRBMathSD59x18__Exp2InputTooBig(x);
            }

            unchecked {
                // Convert x to the 192.64-bit fixed-point format.
                uint256 x192x64 = (uint256(x) << 64) / uint256(SCALE);

                // Safe to convert the result to int256 directly because the maximum input allowed is 192.
                result = int256(PRBMath.exp2(x192x64));
            }
        }
    }

    /// @notice Yields the greatest signed 59.18 decimal fixed-point number less than or equal to x.
    ///
    /// @dev Optimized for fractional value inputs, because for every whole value there are (1e18 - 1) fractional counterparts.
    /// See https://en.wikipedia.org/wiki/Floor_and_ceiling_functions.
    ///
    /// Requirements:
    /// - x must be greater than or equal to MIN_WHOLE_SD59x18.
    ///
    /// @param x The signed 59.18-decimal fixed-point number to floor.
    /// @param result The greatest integer less than or equal to x, as a signed 58.18-decimal fixed-point number.
    function floor(int256 x) internal pure returns (int256 result) {
        if (x < MIN_WHOLE_SD59x18) {
            revert PRBMathSD59x18__FloorUnderflow(x);
        }
        unchecked {
            int256 remainder = x % SCALE;
            if (remainder == 0) {
                result = x;
            } else {
                // Solidity uses C fmod style, which returns a modulus with the same sign as x.
                result = x - remainder;
                if (x < 0) {
                    result -= SCALE;
                }
            }
        }
    }

    /// @notice Yields the excess beyond the floor of x for positive numbers and the part of the number to the right
    /// of the radix point for negative numbers.
    /// @dev Based on the odd function definition. https://en.wikipedia.org/wiki/Fractional_part
    /// @param x The signed 59.18-decimal fixed-point number to get the fractional part of.
    /// @param result The fractional part of x as a signed 59.18-decimal fixed-point number.
    function frac(int256 x) internal pure returns (int256 result) {
        unchecked {
            result = x % SCALE;
        }
    }

    /// @notice Converts a number from basic integer form to signed 59.18-decimal fixed-point representation.
    ///
    /// @dev Requirements:
    /// - x must be greater than or equal to MIN_SD59x18 divided by SCALE.
    /// - x must be less than or equal to MAX_SD59x18 divided by SCALE.
    ///
    /// @param x The basic integer to convert.
    /// @param result The same number in signed 59.18-decimal fixed-point representation.
    function fromInt(int256 x) internal pure returns (int256 result) {
        unchecked {
            if (x < MIN_SD59x18 / SCALE) {
                revert PRBMathSD59x18__FromIntUnderflow(x);
            }
            if (x > MAX_SD59x18 / SCALE) {
                revert PRBMathSD59x18__FromIntOverflow(x);
            }
            result = x * SCALE;
        }
    }

    /// @notice Calculates geometric mean of x and y, i.e. sqrt(x * y), rounding down.
    ///
    /// @dev Requirements:
    /// - x * y must fit within MAX_SD59x18, lest it overflows.
    /// - x * y cannot be negative.
    ///
    /// @param x The first operand as a signed 59.18-decimal fixed-point number.
    /// @param y The second operand as a signed 59.18-decimal fixed-point number.
    /// @return result The result as a signed 59.18-decimal fixed-point number.
    function gm(int256 x, int256 y) internal pure returns (int256 result) {
        if (x == 0) {
            return 0;
        }

        unchecked {
            // Checking for overflow this way is faster than letting Solidity do it.
            int256 xy = x * y;
            if (xy / x != y) {
                revert PRBMathSD59x18__GmOverflow(x, y);
            }

            // The product cannot be negative.
            if (xy < 0) {
                revert PRBMathSD59x18__GmNegativeProduct(x, y);
            }

            // We don't need to multiply by the SCALE here because the x*y product had already picked up a factor of SCALE
            // during multiplication. See the comments within the "sqrt" function.
            result = int256(PRBMath.sqrt(uint256(xy)));
        }
    }

    /// @notice Calculates 1 / x, rounding toward zero.
    ///
    /// @dev Requirements:
    /// - x cannot be zero.
    ///
    /// @param x The signed 59.18-decimal fixed-point number for which to calculate the inverse.
    /// @return result The inverse as a signed 59.18-decimal fixed-point number.
    function inv(int256 x) internal pure returns (int256 result) {
        unchecked {
            // 1e36 is SCALE * SCALE.
            result = 1e36 / x;
        }
    }

    /// @notice Calculates the natural logarithm of x.
    ///
    /// @dev Based on the insight that ln(x) = log2(x) / log2(e).
    ///
    /// Requirements:
    /// - All from "log2".
    ///
    /// Caveats:
    /// - All from "log2".
    /// - This doesn't return exactly 1 for 2718281828459045235, for that we would need more fine-grained precision.
    ///
    /// @param x The signed 59.18-decimal fixed-point number for which to calculate the natural logarithm.
    /// @return result The natural logarithm as a signed 59.18-decimal fixed-point number.
    function ln(int256 x) internal pure returns (int256 result) {
        // Do the fixed-point multiplication inline to save gas. This is overflow-safe because the maximum value that log2(x)
        // can return is 195205294292027477728.
        unchecked {
            result = (log2(x) * SCALE) / LOG2_E;
        }
    }

    /// @notice Calculates the common logarithm of x.
    ///
    /// @dev First checks if x is an exact power of ten and it stops if yes. If it's not, calculates the common
    /// logarithm based on the insight that log10(x) = log2(x) / log2(10).
    ///
    /// Requirements:
    /// - All from "log2".
    ///
    /// Caveats:
    /// - All from "log2".
    ///
    /// @param x The signed 59.18-decimal fixed-point number for which to calculate the common logarithm.
    /// @return result The common logarithm as a signed 59.18-decimal fixed-point number.
    function log10(int256 x) internal pure returns (int256 result) {
        if (x <= 0) {
            revert PRBMathSD59x18__LogInputTooSmall(x);
        }

        // Note that the "mul" in this block is the assembly mul operation, not the "mul" function defined in this contract.
        // prettier-ignore
        assembly {
            switch x
            case 1 { result := mul(SCALE, sub(0, 18)) }
            case 10 { result := mul(SCALE, sub(1, 18)) }
            case 100 { result := mul(SCALE, sub(2, 18)) }
            case 1000 { result := mul(SCALE, sub(3, 18)) }
            case 10000 { result := mul(SCALE, sub(4, 18)) }
            case 100000 { result := mul(SCALE, sub(5, 18)) }
            case 1000000 { result := mul(SCALE, sub(6, 18)) }
            case 10000000 { result := mul(SCALE, sub(7, 18)) }
            case 100000000 { result := mul(SCALE, sub(8, 18)) }
            case 1000000000 { result := mul(SCALE, sub(9, 18)) }
            case 10000000000 { result := mul(SCALE, sub(10, 18)) }
            case 100000000000 { result := mul(SCALE, sub(11, 18)) }
            case 1000000000000 { result := mul(SCALE, sub(12, 18)) }
            case 10000000000000 { result := mul(SCALE, sub(13, 18)) }
            case 100000000000000 { result := mul(SCALE, sub(14, 18)) }
            case 1000000000000000 { result := mul(SCALE, sub(15, 18)) }
            case 10000000000000000 { result := mul(SCALE, sub(16, 18)) }
            case 100000000000000000 { result := mul(SCALE, sub(17, 18)) }
            case 1000000000000000000 { result := 0 }
            case 10000000000000000000 { result := SCALE }
            case 100000000000000000000 { result := mul(SCALE, 2) }
            case 1000000000000000000000 { result := mul(SCALE, 3) }
            case 10000000000000000000000 { result := mul(SCALE, 4) }
            case 100000000000000000000000 { result := mul(SCALE, 5) }
            case 1000000000000000000000000 { result := mul(SCALE, 6) }
            case 10000000000000000000000000 { result := mul(SCALE, 7) }
            case 100000000000000000000000000 { result := mul(SCALE, 8) }
            case 1000000000000000000000000000 { result := mul(SCALE, 9) }
            case 10000000000000000000000000000 { result := mul(SCALE, 10) }
            case 100000000000000000000000000000 { result := mul(SCALE, 11) }
            case 1000000000000000000000000000000 { result := mul(SCALE, 12) }
            case 10000000000000000000000000000000 { result := mul(SCALE, 13) }
            case 100000000000000000000000000000000 { result := mul(SCALE, 14) }
            case 1000000000000000000000000000000000 { result := mul(SCALE, 15) }
            case 10000000000000000000000000000000000 { result := mul(SCALE, 16) }
            case 100000000000000000000000000000000000 { result := mul(SCALE, 17) }
            case 1000000000000000000000000000000000000 { result := mul(SCALE, 18) }
            case 10000000000000000000000000000000000000 { result := mul(SCALE, 19) }
            case 100000000000000000000000000000000000000 { result := mul(SCALE, 20) }
            case 1000000000000000000000000000000000000000 { result := mul(SCALE, 21) }
            case 10000000000000000000000000000000000000000 { result := mul(SCALE, 22) }
            case 100000000000000000000000000000000000000000 { result := mul(SCALE, 23) }
            case 1000000000000000000000000000000000000000000 { result := mul(SCALE, 24) }
            case 10000000000000000000000000000000000000000000 { result := mul(SCALE, 25) }
            case 100000000000000000000000000000000000000000000 { result := mul(SCALE, 26) }
            case 1000000000000000000000000000000000000000000000 { result := mul(SCALE, 27) }
            case 10000000000000000000000000000000000000000000000 { result := mul(SCALE, 28) }
            case 100000000000000000000000000000000000000000000000 { result := mul(SCALE, 29) }
            case 1000000000000000000000000000000000000000000000000 { result := mul(SCALE, 30) }
            case 10000000000000000000000000000000000000000000000000 { result := mul(SCALE, 31) }
            case 100000000000000000000000000000000000000000000000000 { result := mul(SCALE, 32) }
            case 1000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 33) }
            case 10000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 34) }
            case 100000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 35) }
            case 1000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 36) }
            case 10000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 37) }
            case 100000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 38) }
            case 1000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 39) }
            case 10000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 40) }
            case 100000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 41) }
            case 1000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 42) }
            case 10000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 43) }
            case 100000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 44) }
            case 1000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 45) }
            case 10000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 46) }
            case 100000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 47) }
            case 1000000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 48) }
            case 10000000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 49) }
            case 100000000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 50) }
            case 1000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 51) }
            case 10000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 52) }
            case 100000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 53) }
            case 1000000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 54) }
            case 10000000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 55) }
            case 100000000000000000000000000000000000000000000000000000000000000000000000000 {
                result := mul(SCALE, 56)
            }
            case 1000000000000000000000000000000000000000000000000000000000000000000000000000 {
                result := mul(SCALE, 57)
            }
            case 10000000000000000000000000000000000000000000000000000000000000000000000000000 {
                result := mul(SCALE, 58)
            }
            default { result := MAX_SD59x18 }
        }

        if (result == MAX_SD59x18) {
            // Do the fixed-point division inline to save gas. The denominator is log2(10).
            unchecked {
                result = (log2(x) * SCALE) / 3_321928094887362347;
            }
        }
    }

    /// @notice Calculates the binary logarithm of x.
    ///
    /// @dev Based on the iterative approximation algorithm.
    /// https://en.wikipedia.org/wiki/Binary_logarithm#Iterative_approximation
    ///
    /// Requirements:
    /// - x must be greater than zero.
    ///
    /// Caveats:
    /// - The results are not perfectly accurate to the last decimal, due to the lossy precision of the iterative approximation.
    ///
    /// @param x The signed 59.18-decimal fixed-point number for which to calculate the binary logarithm.
    /// @return result The binary logarithm as a signed 59.18-decimal fixed-point number.
    function log2(int256 x) internal pure returns (int256 result) {
        if (x <= 0) {
            revert PRBMathSD59x18__LogInputTooSmall(x);
        }
        unchecked {
            // This works because log2(x) = -log2(1/x).
            int256 sign;
            if (x >= SCALE) {
                sign = 1;
            } else {
                sign = -1;
                // Do the fixed-point inversion inline to save gas. The numerator is SCALE * SCALE.
                assembly {
                    x := div(1000000000000000000000000000000000000, x)
                }
            }

            // Calculate the integer part of the logarithm and add it to the result and finally calculate y = x * 2^(-n).
            uint256 n = PRBMath.mostSignificantBit(uint256(x / SCALE));

            // The integer part of the logarithm as a signed 59.18-decimal fixed-point number. The operation can't overflow
            // because n is maximum 255, SCALE is 1e18 and sign is either 1 or -1.
            result = int256(n) * SCALE;

            // This is y = x * 2^(-n).
            int256 y = x >> n;

            // If y = 1, the fractional part is zero.
            if (y == SCALE) {
                return result * sign;
            }

            // Calculate the fractional part via the iterative approximation.
            // The "delta >>= 1" part is equivalent to "delta /= 2", but shifting bits is faster.
            for (int256 delta = int256(HALF_SCALE); delta > 0; delta >>= 1) {
                y = (y * y) / SCALE;

                // Is y^2 > 2 and so in the range [2,4)?
                if (y >= 2 * SCALE) {
                    // Add the 2^(-m) factor to the logarithm.
                    result += delta;

                    // Corresponds to z/2 on Wikipedia.
                    y >>= 1;
                }
            }
            result *= sign;
        }
    }

    /// @notice Multiplies two signed 59.18-decimal fixed-point numbers together, returning a new signed 59.18-decimal
    /// fixed-point number.
    ///
    /// @dev Variant of "mulDiv" that works with signed numbers and employs constant folding, i.e. the denominator is
    /// always 1e18.
    ///
    /// Requirements:
    /// - All from "PRBMath.mulDivFixedPoint".
    /// - None of the inputs can be MIN_SD59x18
    /// - The result must fit within MAX_SD59x18.
    ///
    /// Caveats:
    /// - The body is purposely left uncommented; see the NatSpec comments in "PRBMath.mulDiv" to understand how this works.
    ///
    /// @param x The multiplicand as a signed 59.18-decimal fixed-point number.
    /// @param y The multiplier as a signed 59.18-decimal fixed-point number.
    /// @return result The product as a signed 59.18-decimal fixed-point number.
    function mul(int256 x, int256 y) internal pure returns (int256 result) {
        if (x == MIN_SD59x18 || y == MIN_SD59x18) {
            revert PRBMathSD59x18__MulInputTooSmall();
        }

        unchecked {
            uint256 ax;
            uint256 ay;
            ax = x < 0 ? uint256(-x) : uint256(x);
            ay = y < 0 ? uint256(-y) : uint256(y);

            uint256 rAbs = PRBMath.mulDivFixedPoint(ax, ay);
            if (rAbs > uint256(MAX_SD59x18)) {
                revert PRBMathSD59x18__MulOverflow(rAbs);
            }

            uint256 sx;
            uint256 sy;
            assembly {
                sx := sgt(x, sub(0, 1))
                sy := sgt(y, sub(0, 1))
            }
            result = sx ^ sy == 1 ? -int256(rAbs) : int256(rAbs);
        }
    }

    /// @notice Returns PI as a signed 59.18-decimal fixed-point number.
    function pi() internal pure returns (int256 result) {
        result = 3_141592653589793238;
    }

    /// @notice Raises x to the power of y.
    ///
    /// @dev Based on the insight that x^y = 2^(log2(x) * y).
    ///
    /// Requirements:
    /// - All from "exp2", "log2" and "mul".
    /// - z cannot be zero.
    ///
    /// Caveats:
    /// - All from "exp2", "log2" and "mul".
    /// - Assumes 0^0 is 1.
    ///
    /// @param x Number to raise to given power y, as a signed 59.18-decimal fixed-point number.
    /// @param y Exponent to raise x to, as a signed 59.18-decimal fixed-point number.
    /// @return result x raised to power y, as a signed 59.18-decimal fixed-point number.
    function pow(int256 x, int256 y) internal pure returns (int256 result) {
        if (x == 0) {
            result = y == 0 ? SCALE : int256(0);
        } else {
            result = exp2(mul(log2(x), y));
        }
    }

    /// @notice Raises x (signed 59.18-decimal fixed-point number) to the power of y (basic unsigned integer) using the
    /// famous algorithm "exponentiation by squaring".
    ///
    /// @dev See https://en.wikipedia.org/wiki/Exponentiation_by_squaring
    ///
    /// Requirements:
    /// - All from "abs" and "PRBMath.mulDivFixedPoint".
    /// - The result must fit within MAX_SD59x18.
    ///
    /// Caveats:
    /// - All from "PRBMath.mulDivFixedPoint".
    /// - Assumes 0^0 is 1.
    ///
    /// @param x The base as a signed 59.18-decimal fixed-point number.
    /// @param y The exponent as an uint256.
    /// @return result The result as a signed 59.18-decimal fixed-point number.
    function powu(int256 x, uint256 y) internal pure returns (int256 result) {
        uint256 xAbs = uint256(abs(x));

        // Calculate the first iteration of the loop in advance.
        uint256 rAbs = y & 1 > 0 ? xAbs : uint256(SCALE);

        // Equivalent to "for(y /= 2; y > 0; y /= 2)" but faster.
        uint256 yAux = y;
        for (yAux >>= 1; yAux > 0; yAux >>= 1) {
            xAbs = PRBMath.mulDivFixedPoint(xAbs, xAbs);

            // Equivalent to "y % 2 == 1" but faster.
            if (yAux & 1 > 0) {
                rAbs = PRBMath.mulDivFixedPoint(rAbs, xAbs);
            }
        }

        // The result must fit within the 59.18-decimal fixed-point representation.
        if (rAbs > uint256(MAX_SD59x18)) {
            revert PRBMathSD59x18__PowuOverflow(rAbs);
        }

        // Is the base negative and the exponent an odd number?
        bool isNegative = x < 0 && y & 1 == 1;
        result = isNegative ? -int256(rAbs) : int256(rAbs);
    }

    /// @notice Returns 1 as a signed 59.18-decimal fixed-point number.
    function scale() internal pure returns (int256 result) {
        result = SCALE;
    }

    /// @notice Calculates the square root of x, rounding down.
    /// @dev Uses the Babylonian method https://en.wikipedia.org/wiki/Methods_of_computing_square_roots#Babylonian_method.
    ///
    /// Requirements:
    /// - x cannot be negative.
    /// - x must be less than MAX_SD59x18 / SCALE.
    ///
    /// @param x The signed 59.18-decimal fixed-point number for which to calculate the square root.
    /// @return result The result as a signed 59.18-decimal fixed-point .
    function sqrt(int256 x) internal pure returns (int256 result) {
        unchecked {
            if (x < 0) {
                revert PRBMathSD59x18__SqrtNegativeInput(x);
            }
            if (x > MAX_SD59x18 / SCALE) {
                revert PRBMathSD59x18__SqrtOverflow(x);
            }
            // Multiply x by the SCALE to account for the factor of SCALE that is picked up when multiplying two signed
            // 59.18-decimal fixed-point numbers together (in this case, those two numbers are both the square root).
            result = int256(PRBMath.sqrt(uint256(x * SCALE)));
        }
    }

    /// @notice Converts a signed 59.18-decimal fixed-point number to basic integer form, rounding down in the process.
    /// @param x The signed 59.18-decimal fixed-point number to convert.
    /// @return result The same number in basic integer form.
    function toInt(int256 x) internal pure returns (int256 result) {
        unchecked {
            result = x / SCALE;
        }
    }
}

// SPDX-License-Identifier: Unlicense
pragma solidity >=0.8.4;

import "./PRBMath.sol";

/// @title PRBMathUD60x18
/// @author Paul Razvan Berg
/// @notice Smart contract library for advanced fixed-point math that works with uint256 numbers considered to have 18
/// trailing decimals. We call this number representation unsigned 60.18-decimal fixed-point, since there can be up to 60
/// digits in the integer part and up to 18 decimals in the fractional part. The numbers are bound by the minimum and the
/// maximum values permitted by the Solidity type uint256.
library PRBMathUD60x18 {
    /// @dev Half the SCALE number.
    uint256 internal constant HALF_SCALE = 5e17;

    /// @dev log2(e) as an unsigned 60.18-decimal fixed-point number.
    uint256 internal constant LOG2_E = 1_442695040888963407;

    /// @dev The maximum value an unsigned 60.18-decimal fixed-point number can have.
    uint256 internal constant MAX_UD60x18 =
        115792089237316195423570985008687907853269984665640564039457_584007913129639935;

    /// @dev The maximum whole value an unsigned 60.18-decimal fixed-point number can have.
    uint256 internal constant MAX_WHOLE_UD60x18 =
        115792089237316195423570985008687907853269984665640564039457_000000000000000000;

    /// @dev How many trailing decimals can be represented.
    uint256 internal constant SCALE = 1e18;

    /// @notice Calculates the arithmetic average of x and y, rounding down.
    /// @param x The first operand as an unsigned 60.18-decimal fixed-point number.
    /// @param y The second operand as an unsigned 60.18-decimal fixed-point number.
    /// @return result The arithmetic average as an unsigned 60.18-decimal fixed-point number.
    function avg(uint256 x, uint256 y) internal pure returns (uint256 result) {
        // The operations can never overflow.
        unchecked {
            // The last operand checks if both x and y are odd and if that is the case, we add 1 to the result. We need
            // to do this because if both numbers are odd, the 0.5 remainder gets truncated twice.
            result = (x >> 1) + (y >> 1) + (x & y & 1);
        }
    }

    /// @notice Yields the least unsigned 60.18 decimal fixed-point number greater than or equal to x.
    ///
    /// @dev Optimized for fractional value inputs, because for every whole value there are (1e18 - 1) fractional counterparts.
    /// See https://en.wikipedia.org/wiki/Floor_and_ceiling_functions.
    ///
    /// Requirements:
    /// - x must be less than or equal to MAX_WHOLE_UD60x18.
    ///
    /// @param x The unsigned 60.18-decimal fixed-point number to ceil.
    /// @param result The least integer greater than or equal to x, as an unsigned 60.18-decimal fixed-point number.
    function ceil(uint256 x) internal pure returns (uint256 result) {
        if (x > MAX_WHOLE_UD60x18) {
            revert PRBMathUD60x18__CeilOverflow(x);
        }
        assembly {
            // Equivalent to "x % SCALE" but faster.
            let remainder := mod(x, SCALE)

            // Equivalent to "SCALE - remainder" but faster.
            let delta := sub(SCALE, remainder)

            // Equivalent to "x + delta * (remainder > 0 ? 1 : 0)" but faster.
            result := add(x, mul(delta, gt(remainder, 0)))
        }
    }

    /// @notice Divides two unsigned 60.18-decimal fixed-point numbers, returning a new unsigned 60.18-decimal fixed-point number.
    ///
    /// @dev Uses mulDiv to enable overflow-safe multiplication and division.
    ///
    /// Requirements:
    /// - The denominator cannot be zero.
    ///
    /// @param x The numerator as an unsigned 60.18-decimal fixed-point number.
    /// @param y The denominator as an unsigned 60.18-decimal fixed-point number.
    /// @param result The quotient as an unsigned 60.18-decimal fixed-point number.
    function div(uint256 x, uint256 y) internal pure returns (uint256 result) {
        result = PRBMath.mulDiv(x, SCALE, y);
    }

    /// @notice Returns Euler's number as an unsigned 60.18-decimal fixed-point number.
    /// @dev See https://en.wikipedia.org/wiki/E_(mathematical_constant).
    function e() internal pure returns (uint256 result) {
        result = 2_718281828459045235;
    }

    /// @notice Calculates the natural exponent of x.
    ///
    /// @dev Based on the insight that e^x = 2^(x * log2(e)).
    ///
    /// Requirements:
    /// - All from "log2".
    /// - x must be less than 133.084258667509499441.
    ///
    /// @param x The exponent as an unsigned 60.18-decimal fixed-point number.
    /// @return result The result as an unsigned 60.18-decimal fixed-point number.
    function exp(uint256 x) internal pure returns (uint256 result) {
        // Without this check, the value passed to "exp2" would be greater than 192.
        if (x >= 133_084258667509499441) {
            revert PRBMathUD60x18__ExpInputTooBig(x);
        }

        // Do the fixed-point multiplication inline to save gas.
        unchecked {
            uint256 doubleScaleProduct = x * LOG2_E;
            result = exp2((doubleScaleProduct + HALF_SCALE) / SCALE);
        }
    }

    /// @notice Calculates the binary exponent of x using the binary fraction method.
    ///
    /// @dev See https://ethereum.stackexchange.com/q/79903/24693.
    ///
    /// Requirements:
    /// - x must be 192 or less.
    /// - The result must fit within MAX_UD60x18.
    ///
    /// @param x The exponent as an unsigned 60.18-decimal fixed-point number.
    /// @return result The result as an unsigned 60.18-decimal fixed-point number.
    function exp2(uint256 x) internal pure returns (uint256 result) {
        // 2^192 doesn't fit within the 192.64-bit format used internally in this function.
        if (x >= 192e18) {
            revert PRBMathUD60x18__Exp2InputTooBig(x);
        }

        unchecked {
            // Convert x to the 192.64-bit fixed-point format.
            uint256 x192x64 = (x << 64) / SCALE;

            // Pass x to the PRBMath.exp2 function, which uses the 192.64-bit fixed-point number representation.
            result = PRBMath.exp2(x192x64);
        }
    }

    /// @notice Yields the greatest unsigned 60.18 decimal fixed-point number less than or equal to x.
    /// @dev Optimized for fractional value inputs, because for every whole value there are (1e18 - 1) fractional counterparts.
    /// See https://en.wikipedia.org/wiki/Floor_and_ceiling_functions.
    /// @param x The unsigned 60.18-decimal fixed-point number to floor.
    /// @param result The greatest integer less than or equal to x, as an unsigned 60.18-decimal fixed-point number.
    function floor(uint256 x) internal pure returns (uint256 result) {
        assembly {
            // Equivalent to "x % SCALE" but faster.
            let remainder := mod(x, SCALE)

            // Equivalent to "x - remainder * (remainder > 0 ? 1 : 0)" but faster.
            result := sub(x, mul(remainder, gt(remainder, 0)))
        }
    }

    /// @notice Yields the excess beyond the floor of x.
    /// @dev Based on the odd function definition https://en.wikipedia.org/wiki/Fractional_part.
    /// @param x The unsigned 60.18-decimal fixed-point number to get the fractional part of.
    /// @param result The fractional part of x as an unsigned 60.18-decimal fixed-point number.
    function frac(uint256 x) internal pure returns (uint256 result) {
        assembly {
            result := mod(x, SCALE)
        }
    }

    /// @notice Converts a number from basic integer form to unsigned 60.18-decimal fixed-point representation.
    ///
    /// @dev Requirements:
    /// - x must be less than or equal to MAX_UD60x18 divided by SCALE.
    ///
    /// @param x The basic integer to convert.
    /// @param result The same number in unsigned 60.18-decimal fixed-point representation.
    function fromUint(uint256 x) internal pure returns (uint256 result) {
        unchecked {
            if (x > MAX_UD60x18 / SCALE) {
                revert PRBMathUD60x18__FromUintOverflow(x);
            }
            result = x * SCALE;
        }
    }

    /// @notice Calculates geometric mean of x and y, i.e. sqrt(x * y), rounding down.
    ///
    /// @dev Requirements:
    /// - x * y must fit within MAX_UD60x18, lest it overflows.
    ///
    /// @param x The first operand as an unsigned 60.18-decimal fixed-point number.
    /// @param y The second operand as an unsigned 60.18-decimal fixed-point number.
    /// @return result The result as an unsigned 60.18-decimal fixed-point number.
    function gm(uint256 x, uint256 y) internal pure returns (uint256 result) {
        if (x == 0) {
            return 0;
        }

        unchecked {
            // Checking for overflow this way is faster than letting Solidity do it.
            uint256 xy = x * y;
            if (xy / x != y) {
                revert PRBMathUD60x18__GmOverflow(x, y);
            }

            // We don't need to multiply by the SCALE here because the x*y product had already picked up a factor of SCALE
            // during multiplication. See the comments within the "sqrt" function.
            result = PRBMath.sqrt(xy);
        }
    }

    /// @notice Calculates 1 / x, rounding toward zero.
    ///
    /// @dev Requirements:
    /// - x cannot be zero.
    ///
    /// @param x The unsigned 60.18-decimal fixed-point number for which to calculate the inverse.
    /// @return result The inverse as an unsigned 60.18-decimal fixed-point number.
    function inv(uint256 x) internal pure returns (uint256 result) {
        unchecked {
            // 1e36 is SCALE * SCALE.
            result = 1e36 / x;
        }
    }

    /// @notice Calculates the natural logarithm of x.
    ///
    /// @dev Based on the insight that ln(x) = log2(x) / log2(e).
    ///
    /// Requirements:
    /// - All from "log2".
    ///
    /// Caveats:
    /// - All from "log2".
    /// - This doesn't return exactly 1 for 2.718281828459045235, for that we would need more fine-grained precision.
    ///
    /// @param x The unsigned 60.18-decimal fixed-point number for which to calculate the natural logarithm.
    /// @return result The natural logarithm as an unsigned 60.18-decimal fixed-point number.
    function ln(uint256 x) internal pure returns (uint256 result) {
        // Do the fixed-point multiplication inline to save gas. This is overflow-safe because the maximum value that log2(x)
        // can return is 196205294292027477728.
        unchecked {
            result = (log2(x) * SCALE) / LOG2_E;
        }
    }

    /// @notice Calculates the common logarithm of x.
    ///
    /// @dev First checks if x is an exact power of ten and it stops if yes. If it's not, calculates the common
    /// logarithm based on the insight that log10(x) = log2(x) / log2(10).
    ///
    /// Requirements:
    /// - All from "log2".
    ///
    /// Caveats:
    /// - All from "log2".
    ///
    /// @param x The unsigned 60.18-decimal fixed-point number for which to calculate the common logarithm.
    /// @return result The common logarithm as an unsigned 60.18-decimal fixed-point number.
    function log10(uint256 x) internal pure returns (uint256 result) {
        if (x < SCALE) {
            revert PRBMathUD60x18__LogInputTooSmall(x);
        }

        // Note that the "mul" in this block is the assembly multiplication operation, not the "mul" function defined
        // in this contract.
        // prettier-ignore
        assembly {
            switch x
            case 1 { result := mul(SCALE, sub(0, 18)) }
            case 10 { result := mul(SCALE, sub(1, 18)) }
            case 100 { result := mul(SCALE, sub(2, 18)) }
            case 1000 { result := mul(SCALE, sub(3, 18)) }
            case 10000 { result := mul(SCALE, sub(4, 18)) }
            case 100000 { result := mul(SCALE, sub(5, 18)) }
            case 1000000 { result := mul(SCALE, sub(6, 18)) }
            case 10000000 { result := mul(SCALE, sub(7, 18)) }
            case 100000000 { result := mul(SCALE, sub(8, 18)) }
            case 1000000000 { result := mul(SCALE, sub(9, 18)) }
            case 10000000000 { result := mul(SCALE, sub(10, 18)) }
            case 100000000000 { result := mul(SCALE, sub(11, 18)) }
            case 1000000000000 { result := mul(SCALE, sub(12, 18)) }
            case 10000000000000 { result := mul(SCALE, sub(13, 18)) }
            case 100000000000000 { result := mul(SCALE, sub(14, 18)) }
            case 1000000000000000 { result := mul(SCALE, sub(15, 18)) }
            case 10000000000000000 { result := mul(SCALE, sub(16, 18)) }
            case 100000000000000000 { result := mul(SCALE, sub(17, 18)) }
            case 1000000000000000000 { result := 0 }
            case 10000000000000000000 { result := SCALE }
            case 100000000000000000000 { result := mul(SCALE, 2) }
            case 1000000000000000000000 { result := mul(SCALE, 3) }
            case 10000000000000000000000 { result := mul(SCALE, 4) }
            case 100000000000000000000000 { result := mul(SCALE, 5) }
            case 1000000000000000000000000 { result := mul(SCALE, 6) }
            case 10000000000000000000000000 { result := mul(SCALE, 7) }
            case 100000000000000000000000000 { result := mul(SCALE, 8) }
            case 1000000000000000000000000000 { result := mul(SCALE, 9) }
            case 10000000000000000000000000000 { result := mul(SCALE, 10) }
            case 100000000000000000000000000000 { result := mul(SCALE, 11) }
            case 1000000000000000000000000000000 { result := mul(SCALE, 12) }
            case 10000000000000000000000000000000 { result := mul(SCALE, 13) }
            case 100000000000000000000000000000000 { result := mul(SCALE, 14) }
            case 1000000000000000000000000000000000 { result := mul(SCALE, 15) }
            case 10000000000000000000000000000000000 { result := mul(SCALE, 16) }
            case 100000000000000000000000000000000000 { result := mul(SCALE, 17) }
            case 1000000000000000000000000000000000000 { result := mul(SCALE, 18) }
            case 10000000000000000000000000000000000000 { result := mul(SCALE, 19) }
            case 100000000000000000000000000000000000000 { result := mul(SCALE, 20) }
            case 1000000000000000000000000000000000000000 { result := mul(SCALE, 21) }
            case 10000000000000000000000000000000000000000 { result := mul(SCALE, 22) }
            case 100000000000000000000000000000000000000000 { result := mul(SCALE, 23) }
            case 1000000000000000000000000000000000000000000 { result := mul(SCALE, 24) }
            case 10000000000000000000000000000000000000000000 { result := mul(SCALE, 25) }
            case 100000000000000000000000000000000000000000000 { result := mul(SCALE, 26) }
            case 1000000000000000000000000000000000000000000000 { result := mul(SCALE, 27) }
            case 10000000000000000000000000000000000000000000000 { result := mul(SCALE, 28) }
            case 100000000000000000000000000000000000000000000000 { result := mul(SCALE, 29) }
            case 1000000000000000000000000000000000000000000000000 { result := mul(SCALE, 30) }
            case 10000000000000000000000000000000000000000000000000 { result := mul(SCALE, 31) }
            case 100000000000000000000000000000000000000000000000000 { result := mul(SCALE, 32) }
            case 1000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 33) }
            case 10000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 34) }
            case 100000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 35) }
            case 1000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 36) }
            case 10000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 37) }
            case 100000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 38) }
            case 1000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 39) }
            case 10000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 40) }
            case 100000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 41) }
            case 1000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 42) }
            case 10000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 43) }
            case 100000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 44) }
            case 1000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 45) }
            case 10000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 46) }
            case 100000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 47) }
            case 1000000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 48) }
            case 10000000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 49) }
            case 100000000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 50) }
            case 1000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 51) }
            case 10000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 52) }
            case 100000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 53) }
            case 1000000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 54) }
            case 10000000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(SCALE, 55) }
            case 100000000000000000000000000000000000000000000000000000000000000000000000000 {
                result := mul(SCALE, 56)
            }
            case 1000000000000000000000000000000000000000000000000000000000000000000000000000 {
                result := mul(SCALE, 57)
            }
            case 10000000000000000000000000000000000000000000000000000000000000000000000000000 {
                result := mul(SCALE, 58)
            }
            case 100000000000000000000000000000000000000000000000000000000000000000000000000000 {
                result := mul(SCALE, 59)
            }
            default { result := MAX_UD60x18 }
        }

        if (result == MAX_UD60x18) {
            // Do the fixed-point division inline to save gas. The denominator is log2(10).
            unchecked {
                result = (log2(x) * SCALE) / 3_321928094887362347;
            }
        }
    }

    /// @notice Calculates the binary logarithm of x.
    ///
    /// @dev Based on the iterative approximation algorithm.
    /// https://en.wikipedia.org/wiki/Binary_logarithm#Iterative_approximation
    ///
    /// Requirements:
    /// - x must be greater than or equal to SCALE, otherwise the result would be negative.
    ///
    /// Caveats:
    /// - The results are nor perfectly accurate to the last decimal, due to the lossy precision of the iterative approximation.
    ///
    /// @param x The unsigned 60.18-decimal fixed-point number for which to calculate the binary logarithm.
    /// @return result The binary logarithm as an unsigned 60.18-decimal fixed-point number.
    function log2(uint256 x) internal pure returns (uint256 result) {
        if (x < SCALE) {
            revert PRBMathUD60x18__LogInputTooSmall(x);
        }
        unchecked {
            // Calculate the integer part of the logarithm and add it to the result and finally calculate y = x * 2^(-n).
            uint256 n = PRBMath.mostSignificantBit(x / SCALE);

            // The integer part of the logarithm as an unsigned 60.18-decimal fixed-point number. The operation can't overflow
            // because n is maximum 255 and SCALE is 1e18.
            result = n * SCALE;

            // This is y = x * 2^(-n).
            uint256 y = x >> n;

            // If y = 1, the fractional part is zero.
            if (y == SCALE) {
                return result;
            }

            // Calculate the fractional part via the iterative approximation.
            // The "delta >>= 1" part is equivalent to "delta /= 2", but shifting bits is faster.
            for (uint256 delta = HALF_SCALE; delta > 0; delta >>= 1) {
                y = (y * y) / SCALE;

                // Is y^2 > 2 and so in the range [2,4)?
                if (y >= 2 * SCALE) {
                    // Add the 2^(-m) factor to the logarithm.
                    result += delta;

                    // Corresponds to z/2 on Wikipedia.
                    y >>= 1;
                }
            }
        }
    }

    /// @notice Multiplies two unsigned 60.18-decimal fixed-point numbers together, returning a new unsigned 60.18-decimal
    /// fixed-point number.
    /// @dev See the documentation for the "PRBMath.mulDivFixedPoint" function.
    /// @param x The multiplicand as an unsigned 60.18-decimal fixed-point number.
    /// @param y The multiplier as an unsigned 60.18-decimal fixed-point number.
    /// @return result The product as an unsigned 60.18-decimal fixed-point number.
    function mul(uint256 x, uint256 y) internal pure returns (uint256 result) {
        result = PRBMath.mulDivFixedPoint(x, y);
    }

    /// @notice Returns PI as an unsigned 60.18-decimal fixed-point number.
    function pi() internal pure returns (uint256 result) {
        result = 3_141592653589793238;
    }

    /// @notice Raises x to the power of y.
    ///
    /// @dev Based on the insight that x^y = 2^(log2(x) * y).
    ///
    /// Requirements:
    /// - All from "exp2", "log2" and "mul".
    ///
    /// Caveats:
    /// - All from "exp2", "log2" and "mul".
    /// - Assumes 0^0 is 1.
    ///
    /// @param x Number to raise to given power y, as an unsigned 60.18-decimal fixed-point number.
    /// @param y Exponent to raise x to, as an unsigned 60.18-decimal fixed-point number.
    /// @return result x raised to power y, as an unsigned 60.18-decimal fixed-point number.
    function pow(uint256 x, uint256 y) internal pure returns (uint256 result) {
        if (x == 0) {
            result = y == 0 ? SCALE : uint256(0);
        } else {
            result = exp2(mul(log2(x), y));
        }
    }

    /// @notice Raises x (unsigned 60.18-decimal fixed-point number) to the power of y (basic unsigned integer) using the
    /// famous algorithm "exponentiation by squaring".
    ///
    /// @dev See https://en.wikipedia.org/wiki/Exponentiation_by_squaring
    ///
    /// Requirements:
    /// - The result must fit within MAX_UD60x18.
    ///
    /// Caveats:
    /// - All from "mul".
    /// - Assumes 0^0 is 1.
    ///
    /// @param x The base as an unsigned 60.18-decimal fixed-point number.
    /// @param y The exponent as an uint256.
    /// @return result The result as an unsigned 60.18-decimal fixed-point number.
    function powu(uint256 x, uint256 y) internal pure returns (uint256 result) {
        // Calculate the first iteration of the loop in advance.
        result = y & 1 > 0 ? x : SCALE;

        // Equivalent to "for(y /= 2; y > 0; y /= 2)" but faster.
        for (y >>= 1; y > 0; y >>= 1) {
            x = PRBMath.mulDivFixedPoint(x, x);

            // Equivalent to "y % 2 == 1" but faster.
            if (y & 1 > 0) {
                result = PRBMath.mulDivFixedPoint(result, x);
            }
        }
    }

    /// @notice Returns 1 as an unsigned 60.18-decimal fixed-point number.
    function scale() internal pure returns (uint256 result) {
        result = SCALE;
    }

    /// @notice Calculates the square root of x, rounding down.
    /// @dev Uses the Babylonian method https://en.wikipedia.org/wiki/Methods_of_computing_square_roots#Babylonian_method.
    ///
    /// Requirements:
    /// - x must be less than MAX_UD60x18 / SCALE.
    ///
    /// @param x The unsigned 60.18-decimal fixed-point number for which to calculate the square root.
    /// @return result The result as an unsigned 60.18-decimal fixed-point .
    function sqrt(uint256 x) internal pure returns (uint256 result) {
        unchecked {
            if (x > MAX_UD60x18 / SCALE) {
                revert PRBMathUD60x18__SqrtOverflow(x);
            }
            // Multiply x by the SCALE to account for the factor of SCALE that is picked up when multiplying two unsigned
            // 60.18-decimal fixed-point numbers together (in this case, those two numbers are both the square root).
            result = PRBMath.sqrt(x * SCALE);
        }
    }

    /// @notice Converts a unsigned 60.18-decimal fixed-point number to basic integer form, rounding down in the process.
    /// @param x The unsigned 60.18-decimal fixed-point number to convert.
    /// @return result The same number in basic integer form.
    function toUint(uint256 x) internal pure returns (uint256 result) {
        unchecked {
            result = x / SCALE;
        }
    }
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;

// TODO: make this a library after constant uint256 array is supported

/**
 * bancor formula by bancor
 * https://github.com/bancorprotocol/contracts
 * Modified from the original by Slava Balasanov
 * Split Power.sol out from BancorFormula.sol
 * Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements;
 * and to You under the Apache License, Version 2.0. "
 */
contract Power {
    uint256 private constant ONE = 1;
    uint32 private constant MAX_WEIGHT = 1000000;
    uint8 private constant MIN_PRECISION = 32;
    uint8 private constant MAX_PRECISION = 127;

    /**
     * The values below depend on MAX_PRECISION. If you choose to change it:
     *   Apply the same change in file 'PrintIntScalingFactors.py', run it and paste the results below.
     */
    uint256 private constant FIXED_1 = 0x080000000000000000000000000000000;
    uint256 private constant FIXED_2 = 0x100000000000000000000000000000000;
    uint256 private constant MAX_NUM = 0x1ffffffffffffffffffffffffffffffff;

    /**
     * The values below depend on MAX_PRECISION. If you choose to change it:
     *   Apply the same change in file 'PrintLn2ScalingFactors.py', run it and paste the results below.
     */
    uint256 private constant LN2_MANTISSA = 0x2c5c85fdf473de6af278ece600fcbda;
    uint8 private constant LN2_EXPONENT = 122;

    /**
     * The values below depend on MIN_PRECISION and MAX_PRECISION. If you choose to change either one of them:
     *   Apply the same change in file 'PrintFunctionBancorFormula.py', run it and paste the results below.
     */
    uint256[128] private maxExpArray;

    //    uint256[128] private constant maxExpArray = [
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0,
    //    0x1c35fedd14ffffffffffffffffffffffff,
    //    0x1b0ce43b323fffffffffffffffffffffff,
    //    0x19f0028ec1ffffffffffffffffffffffff,
    //    0x18ded91f0e7fffffffffffffffffffffff,
    //    0x17d8ec7f0417ffffffffffffffffffffff,
    //    0x16ddc6556cdbffffffffffffffffffffff,
    //    0x15ecf52776a1ffffffffffffffffffffff,
    //    0x15060c256cb2ffffffffffffffffffffff,
    //    0x1428a2f98d72ffffffffffffffffffffff,
    //    0x13545598e5c23fffffffffffffffffffff,
    //    0x1288c4161ce1dfffffffffffffffffffff,
    //    0x11c592761c666fffffffffffffffffffff,
    //    0x110a688680a757ffffffffffffffffffff,
    //    0x1056f1b5bedf77ffffffffffffffffffff,
    //    0x0faadceceeff8bffffffffffffffffffff,
    //    0x0f05dc6b27edadffffffffffffffffffff,
    //    0x0e67a5a25da4107fffffffffffffffffff,
    //    0x0dcff115b14eedffffffffffffffffffff,
    //    0x0d3e7a392431239fffffffffffffffffff,
    //    0x0cb2ff529eb71e4fffffffffffffffffff,
    //    0x0c2d415c3db974afffffffffffffffffff,
    //    0x0bad03e7d883f69bffffffffffffffffff,
    //    0x0b320d03b2c343d5ffffffffffffffffff,
    //    0x0abc25204e02828dffffffffffffffffff,
    //    0x0a4b16f74ee4bb207fffffffffffffffff,
    //    0x09deaf736ac1f569ffffffffffffffffff,
    //    0x0976bd9952c7aa957fffffffffffffffff,
    //    0x09131271922eaa606fffffffffffffffff,
    //    0x08b380f3558668c46fffffffffffffffff,
    //    0x0857ddf0117efa215bffffffffffffffff,
    //    0x07ffffffffffffffffffffffffffffffff,
    //    0x07abbf6f6abb9d087fffffffffffffffff,
    //    0x075af62cbac95f7dfa7fffffffffffffff,
    //    0x070d7fb7452e187ac13fffffffffffffff,
    //    0x06c3390ecc8af379295fffffffffffffff,
    //    0x067c00a3b07ffc01fd6fffffffffffffff,
    //    0x0637b647c39cbb9d3d27ffffffffffffff,
    //    0x05f63b1fc104dbd39587ffffffffffffff,
    //    0x05b771955b36e12f7235ffffffffffffff,
    //    0x057b3d49dda84556d6f6ffffffffffffff,
    //    0x054183095b2c8ececf30ffffffffffffff,
    //    0x050a28be635ca2b888f77fffffffffffff,
    //    0x04d5156639708c9db33c3fffffffffffff,
    //    0x04a23105873875bd52dfdfffffffffffff,
    //    0x0471649d87199aa990756fffffffffffff,
    //    0x04429a21a029d4c1457cfbffffffffffff,
    //    0x0415bc6d6fb7dd71af2cb3ffffffffffff,
    //    0x03eab73b3bbfe282243ce1ffffffffffff,
    //    0x03c1771ac9fb6b4c18e229ffffffffffff,
    //    0x0399e96897690418f785257fffffffffff,
    //    0x0373fc456c53bb779bf0ea9fffffffffff,
    //    0x034f9e8e490c48e67e6ab8bfffffffffff,
    //    0x032cbfd4a7adc790560b3337ffffffffff,
    //    0x030b50570f6e5d2acca94613ffffffffff,
    //    0x02eb40f9f620fda6b56c2861ffffffffff,
    //    0x02cc8340ecb0d0f520a6af58ffffffffff,
    //    0x02af09481380a0a35cf1ba02ffffffffff,
    //    0x0292c5bdd3b92ec810287b1b3fffffffff,
    //    0x0277abdcdab07d5a77ac6d6b9fffffffff,
    //    0x025daf6654b1eaa55fd64df5efffffffff,
    //    0x0244c49c648baa98192dce88b7ffffffff,
    //    0x022ce03cd5619a311b2471268bffffffff,
    //    0x0215f77c045fbe885654a44a0fffffffff,
    //    0x01ffffffffffffffffffffffffffffffff,
    //    0x01eaefdbdaaee7421fc4d3ede5ffffffff,
    //    0x01d6bd8b2eb257df7e8ca57b09bfffffff,
    //    0x01c35fedd14b861eb0443f7f133fffffff,
    //    0x01b0ce43b322bcde4a56e8ada5afffffff,
    //    0x019f0028ec1fff007f5a195a39dfffffff,
    //    0x018ded91f0e72ee74f49b15ba527ffffff,
    //    0x017d8ec7f04136f4e5615fd41a63ffffff,
    //    0x016ddc6556cdb84bdc8d12d22e6fffffff,
    //    0x015ecf52776a1155b5bd8395814f7fffff,
    //    0x015060c256cb23b3b3cc3754cf40ffffff,
    //    0x01428a2f98d728ae223ddab715be3fffff,
    //    0x013545598e5c23276ccf0ede68034fffff,
    //    0x01288c4161ce1d6f54b7f61081194fffff,
    //    0x011c592761c666aa641d5a01a40f17ffff,
    //    0x0110a688680a7530515f3e6e6cfdcdffff,
    //    0x01056f1b5bedf75c6bcb2ce8aed428ffff,
    //    0x00faadceceeff8a0890f3875f008277fff,
    //    0x00f05dc6b27edad306388a600f6ba0bfff,
    //    0x00e67a5a25da41063de1495d5b18cdbfff,
    //    0x00dcff115b14eedde6fc3aa5353f2e4fff,
    //    0x00d3e7a3924312399f9aae2e0f868f8fff,
    //    0x00cb2ff529eb71e41582cccd5a1ee26fff,
    //    0x00c2d415c3db974ab32a51840c0b67edff,
    //    0x00bad03e7d883f69ad5b0a186184e06bff,
    //    0x00b320d03b2c343d4829abd6075f0cc5ff,
    //    0x00abc25204e02828d73c6e80bcdb1a95bf,
    //    0x00a4b16f74ee4bb2040a1ec6c15fbbf2df,
    //    0x009deaf736ac1f569deb1b5ae3f36c130f,
    //    0x00976bd9952c7aa957f5937d790ef65037,
    //    0x009131271922eaa6064b73a22d0bd4f2bf,
    //    0x008b380f3558668c46c91c49a2f8e967b9,
    //    0x00857ddf0117efa215952912839f6473e6
    //    ];
    constructor() {
        //  maxExpArray[  0] = 0x6bffffffffffffffffffffffffffffffff;
        //  maxExpArray[  1] = 0x67ffffffffffffffffffffffffffffffff;
        //  maxExpArray[  2] = 0x637fffffffffffffffffffffffffffffff;
        //  maxExpArray[  3] = 0x5f6fffffffffffffffffffffffffffffff;
        //  maxExpArray[  4] = 0x5b77ffffffffffffffffffffffffffffff;
        //  maxExpArray[  5] = 0x57b3ffffffffffffffffffffffffffffff;
        //  maxExpArray[  6] = 0x5419ffffffffffffffffffffffffffffff;
        //  maxExpArray[  7] = 0x50a2ffffffffffffffffffffffffffffff;
        //  maxExpArray[  8] = 0x4d517fffffffffffffffffffffffffffff;
        //  maxExpArray[  9] = 0x4a233fffffffffffffffffffffffffffff;
        //  maxExpArray[ 10] = 0x47165fffffffffffffffffffffffffffff;
        //  maxExpArray[ 11] = 0x4429afffffffffffffffffffffffffffff;
        //  maxExpArray[ 12] = 0x415bc7ffffffffffffffffffffffffffff;
        //  maxExpArray[ 13] = 0x3eab73ffffffffffffffffffffffffffff;
        //  maxExpArray[ 14] = 0x3c1771ffffffffffffffffffffffffffff;
        //  maxExpArray[ 15] = 0x399e96ffffffffffffffffffffffffffff;
        //  maxExpArray[ 16] = 0x373fc47fffffffffffffffffffffffffff;
        //  maxExpArray[ 17] = 0x34f9e8ffffffffffffffffffffffffffff;
        //  maxExpArray[ 18] = 0x32cbfd5fffffffffffffffffffffffffff;
        //  maxExpArray[ 19] = 0x30b5057fffffffffffffffffffffffffff;
        //  maxExpArray[ 20] = 0x2eb40f9fffffffffffffffffffffffffff;
        //  maxExpArray[ 21] = 0x2cc8340fffffffffffffffffffffffffff;
        //  maxExpArray[ 22] = 0x2af09481ffffffffffffffffffffffffff;
        //  maxExpArray[ 23] = 0x292c5bddffffffffffffffffffffffffff;
        //  maxExpArray[ 24] = 0x277abdcdffffffffffffffffffffffffff;
        //  maxExpArray[ 25] = 0x25daf6657fffffffffffffffffffffffff;
        //  maxExpArray[ 26] = 0x244c49c65fffffffffffffffffffffffff;
        //  maxExpArray[ 27] = 0x22ce03cd5fffffffffffffffffffffffff;
        //  maxExpArray[ 28] = 0x215f77c047ffffffffffffffffffffffff;
        //  maxExpArray[ 29] = 0x1fffffffffffffffffffffffffffffffff;
        //  maxExpArray[ 30] = 0x1eaefdbdabffffffffffffffffffffffff;
        //  maxExpArray[ 31] = 0x1d6bd8b2ebffffffffffffffffffffffff;
        maxExpArray[32] = 0x1c35fedd14ffffffffffffffffffffffff;
        maxExpArray[33] = 0x1b0ce43b323fffffffffffffffffffffff;
        maxExpArray[34] = 0x19f0028ec1ffffffffffffffffffffffff;
        maxExpArray[35] = 0x18ded91f0e7fffffffffffffffffffffff;
        maxExpArray[36] = 0x17d8ec7f0417ffffffffffffffffffffff;
        maxExpArray[37] = 0x16ddc6556cdbffffffffffffffffffffff;
        maxExpArray[38] = 0x15ecf52776a1ffffffffffffffffffffff;
        maxExpArray[39] = 0x15060c256cb2ffffffffffffffffffffff;
        maxExpArray[40] = 0x1428a2f98d72ffffffffffffffffffffff;
        maxExpArray[41] = 0x13545598e5c23fffffffffffffffffffff;
        maxExpArray[42] = 0x1288c4161ce1dfffffffffffffffffffff;
        maxExpArray[43] = 0x11c592761c666fffffffffffffffffffff;
        maxExpArray[44] = 0x110a688680a757ffffffffffffffffffff;
        maxExpArray[45] = 0x1056f1b5bedf77ffffffffffffffffffff;
        maxExpArray[46] = 0x0faadceceeff8bffffffffffffffffffff;
        maxExpArray[47] = 0x0f05dc6b27edadffffffffffffffffffff;
        maxExpArray[48] = 0x0e67a5a25da4107fffffffffffffffffff;
        maxExpArray[49] = 0x0dcff115b14eedffffffffffffffffffff;
        maxExpArray[50] = 0x0d3e7a392431239fffffffffffffffffff;
        maxExpArray[51] = 0x0cb2ff529eb71e4fffffffffffffffffff;
        maxExpArray[52] = 0x0c2d415c3db974afffffffffffffffffff;
        maxExpArray[53] = 0x0bad03e7d883f69bffffffffffffffffff;
        maxExpArray[54] = 0x0b320d03b2c343d5ffffffffffffffffff;
        maxExpArray[55] = 0x0abc25204e02828dffffffffffffffffff;
        maxExpArray[56] = 0x0a4b16f74ee4bb207fffffffffffffffff;
        maxExpArray[57] = 0x09deaf736ac1f569ffffffffffffffffff;
        maxExpArray[58] = 0x0976bd9952c7aa957fffffffffffffffff;
        maxExpArray[59] = 0x09131271922eaa606fffffffffffffffff;
        maxExpArray[60] = 0x08b380f3558668c46fffffffffffffffff;
        maxExpArray[61] = 0x0857ddf0117efa215bffffffffffffffff;
        maxExpArray[62] = 0x07ffffffffffffffffffffffffffffffff;
        maxExpArray[63] = 0x07abbf6f6abb9d087fffffffffffffffff;
        maxExpArray[64] = 0x075af62cbac95f7dfa7fffffffffffffff;
        maxExpArray[65] = 0x070d7fb7452e187ac13fffffffffffffff;
        maxExpArray[66] = 0x06c3390ecc8af379295fffffffffffffff;
        maxExpArray[67] = 0x067c00a3b07ffc01fd6fffffffffffffff;
        maxExpArray[68] = 0x0637b647c39cbb9d3d27ffffffffffffff;
        maxExpArray[69] = 0x05f63b1fc104dbd39587ffffffffffffff;
        maxExpArray[70] = 0x05b771955b36e12f7235ffffffffffffff;
        maxExpArray[71] = 0x057b3d49dda84556d6f6ffffffffffffff;
        maxExpArray[72] = 0x054183095b2c8ececf30ffffffffffffff;
        maxExpArray[73] = 0x050a28be635ca2b888f77fffffffffffff;
        maxExpArray[74] = 0x04d5156639708c9db33c3fffffffffffff;
        maxExpArray[75] = 0x04a23105873875bd52dfdfffffffffffff;
        maxExpArray[76] = 0x0471649d87199aa990756fffffffffffff;
        maxExpArray[77] = 0x04429a21a029d4c1457cfbffffffffffff;
        maxExpArray[78] = 0x0415bc6d6fb7dd71af2cb3ffffffffffff;
        maxExpArray[79] = 0x03eab73b3bbfe282243ce1ffffffffffff;
        maxExpArray[80] = 0x03c1771ac9fb6b4c18e229ffffffffffff;
        maxExpArray[81] = 0x0399e96897690418f785257fffffffffff;
        maxExpArray[82] = 0x0373fc456c53bb779bf0ea9fffffffffff;
        maxExpArray[83] = 0x034f9e8e490c48e67e6ab8bfffffffffff;
        maxExpArray[84] = 0x032cbfd4a7adc790560b3337ffffffffff;
        maxExpArray[85] = 0x030b50570f6e5d2acca94613ffffffffff;
        maxExpArray[86] = 0x02eb40f9f620fda6b56c2861ffffffffff;
        maxExpArray[87] = 0x02cc8340ecb0d0f520a6af58ffffffffff;
        maxExpArray[88] = 0x02af09481380a0a35cf1ba02ffffffffff;
        maxExpArray[89] = 0x0292c5bdd3b92ec810287b1b3fffffffff;
        maxExpArray[90] = 0x0277abdcdab07d5a77ac6d6b9fffffffff;
        maxExpArray[91] = 0x025daf6654b1eaa55fd64df5efffffffff;
        maxExpArray[92] = 0x0244c49c648baa98192dce88b7ffffffff;
        maxExpArray[93] = 0x022ce03cd5619a311b2471268bffffffff;
        maxExpArray[94] = 0x0215f77c045fbe885654a44a0fffffffff;
        maxExpArray[95] = 0x01ffffffffffffffffffffffffffffffff;
        maxExpArray[96] = 0x01eaefdbdaaee7421fc4d3ede5ffffffff;
        maxExpArray[97] = 0x01d6bd8b2eb257df7e8ca57b09bfffffff;
        maxExpArray[98] = 0x01c35fedd14b861eb0443f7f133fffffff;
        maxExpArray[99] = 0x01b0ce43b322bcde4a56e8ada5afffffff;
        maxExpArray[100] = 0x019f0028ec1fff007f5a195a39dfffffff;
        maxExpArray[101] = 0x018ded91f0e72ee74f49b15ba527ffffff;
        maxExpArray[102] = 0x017d8ec7f04136f4e5615fd41a63ffffff;
        maxExpArray[103] = 0x016ddc6556cdb84bdc8d12d22e6fffffff;
        maxExpArray[104] = 0x015ecf52776a1155b5bd8395814f7fffff;
        maxExpArray[105] = 0x015060c256cb23b3b3cc3754cf40ffffff;
        maxExpArray[106] = 0x01428a2f98d728ae223ddab715be3fffff;
        maxExpArray[107] = 0x013545598e5c23276ccf0ede68034fffff;
        maxExpArray[108] = 0x01288c4161ce1d6f54b7f61081194fffff;
        maxExpArray[109] = 0x011c592761c666aa641d5a01a40f17ffff;
        maxExpArray[110] = 0x0110a688680a7530515f3e6e6cfdcdffff;
        maxExpArray[111] = 0x01056f1b5bedf75c6bcb2ce8aed428ffff;
        maxExpArray[112] = 0x00faadceceeff8a0890f3875f008277fff;
        maxExpArray[113] = 0x00f05dc6b27edad306388a600f6ba0bfff;
        maxExpArray[114] = 0x00e67a5a25da41063de1495d5b18cdbfff;
        maxExpArray[115] = 0x00dcff115b14eedde6fc3aa5353f2e4fff;
        maxExpArray[116] = 0x00d3e7a3924312399f9aae2e0f868f8fff;
        maxExpArray[117] = 0x00cb2ff529eb71e41582cccd5a1ee26fff;
        maxExpArray[118] = 0x00c2d415c3db974ab32a51840c0b67edff;
        maxExpArray[119] = 0x00bad03e7d883f69ad5b0a186184e06bff;
        maxExpArray[120] = 0x00b320d03b2c343d4829abd6075f0cc5ff;
        maxExpArray[121] = 0x00abc25204e02828d73c6e80bcdb1a95bf;
        maxExpArray[122] = 0x00a4b16f74ee4bb2040a1ec6c15fbbf2df;
        maxExpArray[123] = 0x009deaf736ac1f569deb1b5ae3f36c130f;
        maxExpArray[124] = 0x00976bd9952c7aa957f5937d790ef65037;
        maxExpArray[125] = 0x009131271922eaa6064b73a22d0bd4f2bf;
        maxExpArray[126] = 0x008b380f3558668c46c91c49a2f8e967b9;
        maxExpArray[127] = 0x00857ddf0117efa215952912839f6473e6;
    }

    /**
     * Compute the largest integer smaller than or equal to the binary logarithm of the input.
     */
    function floorLog2(uint256 _n) internal pure returns (uint8) {
        uint8 res = 0;
        uint256 n = _n;

        if (n < 256) {
            // At most 8 iterations
            while (n > 1) {
                n >>= 1;
                res += 1;
            }
        } else {
            // Exactly 8 iterations
            for (uint8 s = 128; s > 0; s >>= 1) {
                if (n >= (ONE << s)) {
                    n >>= s;
                    res |= s;
                }
            }
        }

        return res;
    }

    /**
     * Return floor(ln(numerator / denominator) * 2 ^ MAX_PRECISION), where:
     * - The numerator   is a value between 1 and 2 ^ (256 - MAX_PRECISION) - 1
     * - The denominator is a value between 1 and 2 ^ (256 - MAX_PRECISION) - 1
     * - The output      is a value between 0 and floor(ln(2 ^ (256 - MAX_PRECISION) - 1) * 2 ^ MAX_PRECISION)
     * This functions assumes that the numerator is larger than or equal to the denominator, because the output would be negative otherwise.
     */
    function ln(uint256 _numerator, uint256 _denominator) internal pure returns (uint256) {
        assert(_numerator <= MAX_NUM);

        uint256 res = 0;
        uint256 x = (_numerator * FIXED_1) / _denominator;

        // If x >= 2, then we compute the integer part of log2(x), which is larger than 0.
        if (x >= FIXED_2) {
            uint8 count = floorLog2(x / FIXED_1);
            x >>= count; // now x < 2
            res = count * FIXED_1;
        }

        // If x > 1, then we compute the fraction part of log2(x), which is larger than 0.
        if (x > FIXED_1) {
            for (uint8 i = MAX_PRECISION; i > 0; --i) {
                x = (x * x) / FIXED_1; // now 1 < x < 4
                if (x >= FIXED_2) {
                    x >>= 1; // now 1 < x < 2
                    res += ONE << (i - 1);
                }
            }
        }

        return (res * LN2_MANTISSA) >> LN2_EXPONENT;
    }

    /**
     * This function can be auto-generated by the script 'PrintFunctionFixedExp.py'.
     * It approximates "e ^ x" via maclaurin summation: "(x^0)/0! + (x^1)/1! + ... + (x^n)/n!".
     * It returns "e ^ (x / 2 ^ precision) * 2 ^ precision", that is, the result is upshifted for accuracy.
     * The global "maxExpArray" maps each "precision" to "((maximumExponent + 1) << (MAX_PRECISION - precision)) - 1".
     * The maximum permitted value for "x" is therefore given by "maxExpArray[precision] >> (MAX_PRECISION - precision)".
     */
    function fixedExp(uint256 _x, uint8 _precision) internal pure returns (uint256) {
        uint256 xi = _x;
        uint256 res = 0;

        xi = (xi * _x) >> _precision;
        res += xi * 0x03442c4e6074a82f1797f72ac0000000; // add x^2 * (33! / 2!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x0116b96f757c380fb287fd0e40000000; // add x^3 * (33! / 3!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x0045ae5bdd5f0e03eca1ff4390000000; // add x^4 * (33! / 4!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x000defabf91302cd95b9ffda50000000; // add x^5 * (33! / 5!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x0002529ca9832b22439efff9b8000000; // add x^6 * (33! / 6!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x000054f1cf12bd04e516b6da88000000; // add x^7 * (33! / 7!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x00000a9e39e257a09ca2d6db51000000; // add x^8 * (33! / 8!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x0000012e066e7b839fa050c309000000; // add x^9 * (33! / 9!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x0000001e33d7d926c329a1ad1a800000; // add x^10 * (33! / 10!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x00000002bee513bdb4a6b19b5f800000; // add x^11 * (33! / 11!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x000000003a9316fa79b88eccf2a00000; // add x^12 * (33! / 12!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x00000000048177ebe1fa812375200000; // add x^13 * (33! / 13!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x00000000005263fe90242dcbacf00000; // add x^14 * (33! / 14!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x0000000000057e22099c030d94100000; // add x^15 * (33! / 15!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x00000000000057e22099c030d9410000; // add x^16 * (33! / 16!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x000000000000052b6b54569976310000; // add x^17 * (33! / 17!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x000000000000004985f67696bf748000; // add x^18 * (33! / 18!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x0000000000000003dea12ea99e498000; // add x^19 * (33! / 19!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x000000000000000031880f2214b6e000; // add x^20 * (33! / 20!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x0000000000000000025bcff56eb36000; // add x^21 * (33! / 21!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x0000000000000000001b722e10ab1000; // add x^22 * (33! / 22!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x00000000000000000001317c70077000; // add x^23 * (33! / 23!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x000000000000000000000cba84aafa00; // add x^24 * (33! / 24!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x000000000000000000000082573a0a00; // add x^25 * (33! / 25!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x000000000000000000000005035ad900; // add x^26 * (33! / 26!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x0000000000000000000000002f881b00; // add x^27 * (33! / 27!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x00000000000000000000000001b29340; // add x^28 * (33! / 28!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x000000000000000000000000000efc40; // add x^29 * (33! / 29!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x00000000000000000000000000007fe0; // add x^30 * (33! / 30!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x00000000000000000000000000000420; // add x^31 * (33! / 31!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x00000000000000000000000000000021; // add x^32 * (33! / 32!)
        xi = (xi * _x) >> _precision;
        res += xi * 0x00000000000000000000000000000001; // add x^33 * (33! / 33!)

        return res / 0x688589cc0e9505e2f2fee5580000000 + _x + (ONE << _precision); // divide by 33! and then add x^1 / 1! + x^0 / 0!
    }

    /**
     * The global "maxExpArray" is sorted in descending order, and therefore the following statements are equivalent:
     * - This function finds the position of [the smallest value in "maxExpArray" larger than or equal to "x"]
     * - This function finds the highest position of [a value in "maxExpArray" larger than or equal to "x"]
     */
    function findPositionInMaxExpArray(uint256 _x) internal view returns (uint8) {
        uint8 lo = MIN_PRECISION;
        uint8 hi = MAX_PRECISION;

        while (lo + 1 < hi) {
            uint8 mid = (lo + hi) / 2;
            if (maxExpArray[mid] >= _x) lo = mid;
            else hi = mid;
        }

        if (maxExpArray[hi] >= _x) return hi;
        if (maxExpArray[lo] >= _x) return lo;

        assert(false);
        return 0;
    }

    /**
     * General Description:
     *       Determine a value of precision.
     *       Calculate an integer approximation of (_baseN / _baseD) ^ (_expN / _expD) * 2 ^ precision.
     *       Return the result along with the precision used.
     *
     *   Detailed Description:
     *       Instead of calculating "base ^ exp", we calculate "e ^ (ln(base) * exp)".
     *       The value of "ln(base)" is represented with an integer slightly smaller than "ln(base) * 2 ^ precision".
     *       The larger "precision" is, the more accurately this value represents the real value.
     *       However, the larger "precision" is, the more bits are required in order to store this value.
     *       And the exponentiation function, which takes "x" and calculates "e ^ x", is limited to a maximum exponent (maximum value of "x").
     *       This maximum exponent depends on the "precision" used, and it is given by "maxExpArray[precision] >> (MAX_PRECISION - precision)".
     *       Hence we need to determine the highest precision which can be used for the given input, before calling the exponentiation function.
     *       This allows us to compute "base ^ exp" with maximum accuracy and without exceeding 256 bits in any of the intermediate computations.
     */
    function power(uint256 _baseN, uint256 _baseD, uint32 _expN, uint32 _expD) internal view returns (uint256, uint8) {
        uint256 lnBaseTimesExp = (ln(_baseN, _baseD) * _expN) / _expD;
        uint8 precision = findPositionInMaxExpArray(lnBaseTimesExp);
        return (fixedExp(lnBaseTimesExp >> (MAX_PRECISION - precision), precision), precision);
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (utils/math/Math.sol)

pragma solidity ^0.8.20;

import {Panic} from "../Panic.sol";
import {SafeCast} from "./SafeCast.sol";

/**
 * @dev Standard math utilities missing in the Solidity language.
 */
library Math {
    enum Rounding {
        Floor, // Toward negative infinity
        Ceil, // Toward positive infinity
        Trunc, // Toward zero
        Expand // Away from zero
    }

    /**
     * @dev Returns the addition of two unsigned integers, with an success flag (no overflow).
     */
    function tryAdd(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) {
        unchecked {
            uint256 c = a + b;
            if (c < a) return (false, 0);
            return (true, c);
        }
    }

    /**
     * @dev Returns the subtraction of two unsigned integers, with an success flag (no overflow).
     */
    function trySub(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) {
        unchecked {
            if (b > a) return (false, 0);
            return (true, a - b);
        }
    }

    /**
     * @dev Returns the multiplication of two unsigned integers, with an success flag (no overflow).
     */
    function tryMul(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) {
        unchecked {
            // Gas optimization: this is cheaper than requiring 'a' not being zero, but the
            // benefit is lost if 'b' is also tested.
            // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522
            if (a == 0) return (true, 0);
            uint256 c = a * b;
            if (c / a != b) return (false, 0);
            return (true, c);
        }
    }

    /**
     * @dev Returns the division of two unsigned integers, with a success flag (no division by zero).
     */
    function tryDiv(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) {
        unchecked {
            if (b == 0) return (false, 0);
            return (true, a / b);
        }
    }

    /**
     * @dev Returns the remainder of dividing two unsigned integers, with a success flag (no division by zero).
     */
    function tryMod(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) {
        unchecked {
            if (b == 0) return (false, 0);
            return (true, a % b);
        }
    }

    /**
     * @dev Branchless ternary evaluation for `a ? b : c`. Gas costs are constant.
     *
     * IMPORTANT: This function may reduce bytecode size and consume less gas when used standalone.
     * However, the compiler may optimize Solidity ternary operations (i.e. `a ? b : c`) to only compute
     * one branch when needed, making this function more expensive.
     */
    function ternary(bool condition, uint256 a, uint256 b) internal pure returns (uint256) {
        unchecked {
            // branchless ternary works because:
            // b ^ (a ^ b) == a
            // b ^ 0 == b
            return b ^ ((a ^ b) * SafeCast.toUint(condition));
        }
    }

    /**
     * @dev Returns the largest of two numbers.
     */
    function max(uint256 a, uint256 b) internal pure returns (uint256) {
        return ternary(a > b, a, b);
    }

    /**
     * @dev Returns the smallest of two numbers.
     */
    function min(uint256 a, uint256 b) internal pure returns (uint256) {
        return ternary(a < b, a, b);
    }

    /**
     * @dev Returns the average of two numbers. The result is rounded towards
     * zero.
     */
    function average(uint256 a, uint256 b) internal pure returns (uint256) {
        // (a + b) / 2 can overflow.
        return (a & b) + (a ^ b) / 2;
    }

    /**
     * @dev Returns the ceiling of the division of two numbers.
     *
     * This differs from standard division with `/` in that it rounds towards infinity instead
     * of rounding towards zero.
     */
    function ceilDiv(uint256 a, uint256 b) internal pure returns (uint256) {
        if (b == 0) {
            // Guarantee the same behavior as in a regular Solidity division.
            Panic.panic(Panic.DIVISION_BY_ZERO);
        }

        // The following calculation ensures accurate ceiling division without overflow.
        // Since a is non-zero, (a - 1) / b will not overflow.
        // The largest possible result occurs when (a - 1) / b is type(uint256).max,
        // but the largest value we can obtain is type(uint256).max - 1, which happens
        // when a = type(uint256).max and b = 1.
        unchecked {
            return SafeCast.toUint(a > 0) * ((a - 1) / b + 1);
        }
    }

    /**
     * @dev Calculates floor(x * y / denominator) with full precision. Throws if result overflows a uint256 or
     * denominator == 0.
     *
     * Original credit to Remco Bloemen under MIT license (https://xn--2-umb.com/21/muldiv) with further edits by
     * Uniswap Labs also under MIT license.
     */
    function mulDiv(uint256 x, uint256 y, uint256 denominator) internal pure returns (uint256 result) {
        unchecked {
            // 512-bit multiply [prod1 prod0] = x * y. Compute the product mod 2²⁵⁶ and mod 2²⁵⁶ - 1, then use
            // the Chinese Remainder Theorem to reconstruct the 512 bit result. The result is stored in two 256
            // variables such that product = prod1 * 2²⁵⁶ + prod0.
            uint256 prod0 = x * y; // Least significant 256 bits of the product
            uint256 prod1; // Most significant 256 bits of the product
            assembly {
                let mm := mulmod(x, y, not(0))
                prod1 := sub(sub(mm, prod0), lt(mm, prod0))
            }

            // Handle non-overflow cases, 256 by 256 division.
            if (prod1 == 0) {
                // Solidity will revert if denominator == 0, unlike the div opcode on its own.
                // The surrounding unchecked block does not change this fact.
                // See https://docs.soliditylang.org/en/latest/control-structures.html#checked-or-unchecked-arithmetic.
                return prod0 / denominator;
            }

            // Make sure the result is less than 2²⁵⁶. Also prevents denominator == 0.
            if (denominator <= prod1) {
                Panic.panic(ternary(denominator == 0, Panic.DIVISION_BY_ZERO, Panic.UNDER_OVERFLOW));
            }

            ///////////////////////////////////////////////
            // 512 by 256 division.
            ///////////////////////////////////////////////

            // Make division exact by subtracting the remainder from [prod1 prod0].
            uint256 remainder;
            assembly {
                // Compute remainder using mulmod.
                remainder := mulmod(x, y, denominator)

                // Subtract 256 bit number from 512 bit number.
                prod1 := sub(prod1, gt(remainder, prod0))
                prod0 := sub(prod0, remainder)
            }

            // Factor powers of two out of denominator and compute largest power of two divisor of denominator.
            // Always >= 1. See https://cs.stackexchange.com/q/138556/92363.

            uint256 twos = denominator & (0 - denominator);
            assembly {
                // Divide denominator by twos.
                denominator := div(denominator, twos)

                // Divide [prod1 prod0] by twos.
                prod0 := div(prod0, twos)

                // Flip twos such that it is 2²⁵⁶ / twos. If twos is zero, then it becomes one.
                twos := add(div(sub(0, twos), twos), 1)
            }

            // Shift in bits from prod1 into prod0.
            prod0 |= prod1 * twos;

            // Invert denominator mod 2²⁵⁶. Now that denominator is an odd number, it has an inverse modulo 2²⁵⁶ such
            // that denominator * inv ≡ 1 mod 2²⁵⁶. Compute the inverse by starting with a seed that is correct for
            // four bits. That is, denominator * inv ≡ 1 mod 2⁴.
            uint256 inverse = (3 * denominator) ^ 2;

            // Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also
            // works in modular arithmetic, doubling the correct bits in each step.
            inverse *= 2 - denominator * inverse; // inverse mod 2⁸
            inverse *= 2 - denominator * inverse; // inverse mod 2¹⁶
            inverse *= 2 - denominator * inverse; // inverse mod 2³²
            inverse *= 2 - denominator * inverse; // inverse mod 2⁶⁴
            inverse *= 2 - denominator * inverse; // inverse mod 2¹²⁸
            inverse *= 2 - denominator * inverse; // inverse mod 2²⁵⁶

            // Because the division is now exact we can divide by multiplying with the modular inverse of denominator.
            // This will give us the correct result modulo 2²⁵⁶. Since the preconditions guarantee that the outcome is
            // less than 2²⁵⁶, this is the final result. We don't need to compute the high bits of the result and prod1
            // is no longer required.
            result = prod0 * inverse;
            return result;
        }
    }

    /**
     * @dev Calculates x * y / denominator with full precision, following the selected rounding direction.
     */
    function mulDiv(uint256 x, uint256 y, uint256 denominator, Rounding rounding) internal pure returns (uint256) {
        return mulDiv(x, y, denominator) + SafeCast.toUint(unsignedRoundsUp(rounding) && mulmod(x, y, denominator) > 0);
    }

    /**
     * @dev Calculate the modular multiplicative inverse of a number in Z/nZ.
     *
     * If n is a prime, then Z/nZ is a field. In that case all elements are inversible, except 0.
     * If n is not a prime, then Z/nZ is not a field, and some elements might not be inversible.
     *
     * If the input value is not inversible, 0 is returned.
     *
     * NOTE: If you know for sure that n is (big) a prime, it may be cheaper to use Fermat's little theorem and get the
     * inverse using `Math.modExp(a, n - 2, n)`. See {invModPrime}.
     */
    function invMod(uint256 a, uint256 n) internal pure returns (uint256) {
        unchecked {
            if (n == 0) return 0;

            // The inverse modulo is calculated using the Extended Euclidean Algorithm (iterative version)
            // Used to compute integers x and y such that: ax + ny = gcd(a, n).
            // When the gcd is 1, then the inverse of a modulo n exists and it's x.
            // ax + ny = 1
            // ax = 1 + (-y)n
            // ax ≡ 1 (mod n) # x is the inverse of a modulo n

            // If the remainder is 0 the gcd is n right away.
            uint256 remainder = a % n;
            uint256 gcd = n;

            // Therefore the initial coefficients are:
            // ax + ny = gcd(a, n) = n
            // 0a + 1n = n
            int256 x = 0;
            int256 y = 1;

            while (remainder != 0) {
                uint256 quotient = gcd / remainder;

                (gcd, remainder) = (
                    // The old remainder is the next gcd to try.
                    remainder,
                    // Compute the next remainder.
                    // Can't overflow given that (a % gcd) * (gcd // (a % gcd)) <= gcd
                    // where gcd is at most n (capped to type(uint256).max)
                    gcd - remainder * quotient
                );

                (x, y) = (
                    // Increment the coefficient of a.
                    y,
                    // Decrement the coefficient of n.
                    // Can overflow, but the result is casted to uint256 so that the
                    // next value of y is "wrapped around" to a value between 0 and n - 1.
                    x - y * int256(quotient)
                );
            }

            if (gcd != 1) return 0; // No inverse exists.
            return ternary(x < 0, n - uint256(-x), uint256(x)); // Wrap the result if it's negative.
        }
    }

    /**
     * @dev Variant of {invMod}. More efficient, but only works if `p` is known to be a prime greater than `2`.
     *
     * From https://en.wikipedia.org/wiki/Fermat%27s_little_theorem[Fermat's little theorem], we know that if p is
     * prime, then `a**(p-1) ≡ 1 mod p`. As a consequence, we have `a * a**(p-2) ≡ 1 mod p`, which means that
     * `a**(p-2)` is the modular multiplicative inverse of a in Fp.
     *
     * NOTE: this function does NOT check that `p` is a prime greater than `2`.
     */
    function invModPrime(uint256 a, uint256 p) internal view returns (uint256) {
        unchecked {
            return Math.modExp(a, p - 2, p);
        }
    }

    /**
     * @dev Returns the modular exponentiation of the specified base, exponent and modulus (b ** e % m)
     *
     * Requirements:
     * - modulus can't be zero
     * - underlying staticcall to precompile must succeed
     *
     * IMPORTANT: The result is only valid if the underlying call succeeds. When using this function, make
     * sure the chain you're using it on supports the precompiled contract for modular exponentiation
     * at address 0x05 as specified in https://eips.ethereum.org/EIPS/eip-198[EIP-198]. Otherwise,
     * the underlying function will succeed given the lack of a revert, but the result may be incorrectly
     * interpreted as 0.
     */
    function modExp(uint256 b, uint256 e, uint256 m) internal view returns (uint256) {
        (bool success, uint256 result) = tryModExp(b, e, m);
        if (!success) {
            Panic.panic(Panic.DIVISION_BY_ZERO);
        }
        return result;
    }

    /**
     * @dev Returns the modular exponentiation of the specified base, exponent and modulus (b ** e % m).
     * It includes a success flag indicating if the operation succeeded. Operation will be marked as failed if trying
     * to operate modulo 0 or if the underlying precompile reverted.
     *
     * IMPORTANT: The result is only valid if the success flag is true. When using this function, make sure the chain
     * you're using it on supports the precompiled contract for modular exponentiation at address 0x05 as specified in
     * https://eips.ethereum.org/EIPS/eip-198[EIP-198]. Otherwise, the underlying function will succeed given the lack
     * of a revert, but the result may be incorrectly interpreted as 0.
     */
    function tryModExp(uint256 b, uint256 e, uint256 m) internal view returns (bool success, uint256 result) {
        if (m == 0) return (false, 0);
        assembly ("memory-safe") {
            let ptr := mload(0x40)
            // | Offset    | Content    | Content (Hex)                                                      |
            // |-----------|------------|--------------------------------------------------------------------|
            // | 0x00:0x1f | size of b  | 0x0000000000000000000000000000000000000000000000000000000000000020 |
            // | 0x20:0x3f | size of e  | 0x0000000000000000000000000000000000000000000000000000000000000020 |
            // | 0x40:0x5f | size of m  | 0x0000000000000000000000000000000000000000000000000000000000000020 |
            // | 0x60:0x7f | value of b | 0x<.............................................................b> |
            // | 0x80:0x9f | value of e | 0x<.............................................................e> |
            // | 0xa0:0xbf | value of m | 0x<.............................................................m> |
            mstore(ptr, 0x20)
            mstore(add(ptr, 0x20), 0x20)
            mstore(add(ptr, 0x40), 0x20)
            mstore(add(ptr, 0x60), b)
            mstore(add(ptr, 0x80), e)
            mstore(add(ptr, 0xa0), m)

            // Given the result < m, it's guaranteed to fit in 32 bytes,
            // so we can use the memory scratch space located at offset 0.
            success := staticcall(gas(), 0x05, ptr, 0xc0, 0x00, 0x20)
            result := mload(0x00)
        }
    }

    /**
     * @dev Variant of {modExp} that supports inputs of arbitrary length.
     */
    function modExp(bytes memory b, bytes memory e, bytes memory m) internal view returns (bytes memory) {
        (bool success, bytes memory result) = tryModExp(b, e, m);
        if (!success) {
            Panic.panic(Panic.DIVISION_BY_ZERO);
        }
        return result;
    }

    /**
     * @dev Variant of {tryModExp} that supports inputs of arbitrary length.
     */
    function tryModExp(
        bytes memory b,
        bytes memory e,
        bytes memory m
    ) internal view returns (bool success, bytes memory result) {
        if (_zeroBytes(m)) return (false, new bytes(0));

        uint256 mLen = m.length;

        // Encode call args in result and move the free memory pointer
        result = abi.encodePacked(b.length, e.length, mLen, b, e, m);

        assembly ("memory-safe") {
            let dataPtr := add(result, 0x20)
            // Write result on top of args to avoid allocating extra memory.
            success := staticcall(gas(), 0x05, dataPtr, mload(result), dataPtr, mLen)
            // Overwrite the length.
            // result.length > returndatasize() is guaranteed because returndatasize() == m.length
            mstore(result, mLen)
            // Set the memory pointer after the returned data.
            mstore(0x40, add(dataPtr, mLen))
        }
    }

    /**
     * @dev Returns whether the provided byte array is zero.
     */
    function _zeroBytes(bytes memory byteArray) private pure returns (bool) {
        for (uint256 i = 0; i < byteArray.length; ++i) {
            if (byteArray[i] != 0) {
                return false;
            }
        }
        return true;
    }

    /**
     * @dev Returns the square root of a number. If the number is not a perfect square, the value is rounded
     * towards zero.
     *
     * This method is based on Newton's method for computing square roots; the algorithm is restricted to only
     * using integer operations.
     */
    function sqrt(uint256 a) internal pure returns (uint256) {
        unchecked {
            // Take care of easy edge cases when a == 0 or a == 1
            if (a <= 1) {
                return a;
            }

            // In this function, we use Newton's method to get a root of `f(x) := x² - a`. It involves building a
            // sequence x_n that converges toward sqrt(a). For each iteration x_n, we also define the error between
            // the current value as `ε_n = | x_n - sqrt(a) |`.
            //
            // For our first estimation, we consider `e` the smallest power of 2 which is bigger than the square root
            // of the target. (i.e. `2**(e-1) ≤ sqrt(a) < 2**e`). We know that `e ≤ 128` because `(2¹²⁸)² = 2²⁵⁶` is
            // bigger than any uint256.
            //
            // By noticing that
            // `2**(e-1) ≤ sqrt(a) < 2**e → (2**(e-1))² ≤ a < (2**e)² → 2**(2*e-2) ≤ a < 2**(2*e)`
            // we can deduce that `e - 1` is `log2(a) / 2`. We can thus compute `x_n = 2**(e-1)` using a method similar
            // to the msb function.
            uint256 aa = a;
            uint256 xn = 1;

            if (aa >= (1 << 128)) {
                aa >>= 128;
                xn <<= 64;
            }
            if (aa >= (1 << 64)) {
                aa >>= 64;
                xn <<= 32;
            }
            if (aa >= (1 << 32)) {
                aa >>= 32;
                xn <<= 16;
            }
            if (aa >= (1 << 16)) {
                aa >>= 16;
                xn <<= 8;
            }
            if (aa >= (1 << 8)) {
                aa >>= 8;
                xn <<= 4;
            }
            if (aa >= (1 << 4)) {
                aa >>= 4;
                xn <<= 2;
            }
            if (aa >= (1 << 2)) {
                xn <<= 1;
            }

            // We now have x_n such that `x_n = 2**(e-1) ≤ sqrt(a) < 2**e = 2 * x_n`. This implies ε_n ≤ 2**(e-1).
            //
            // We can refine our estimation by noticing that the middle of that interval minimizes the error.
            // If we move x_n to equal 2**(e-1) + 2**(e-2), then we reduce the error to ε_n ≤ 2**(e-2).
            // This is going to be our x_0 (and ε_0)
            xn = (3 * xn) >> 1; // ε_0 := | x_0 - sqrt(a) | ≤ 2**(e-2)

            // From here, Newton's method give us:
            // x_{n+1} = (x_n + a / x_n) / 2
            //
            // One should note that:
            // x_{n+1}² - a = ((x_n + a / x_n) / 2)² - a
            //              = ((x_n² + a) / (2 * x_n))² - a
            //              = (x_n⁴ + 2 * a * x_n² + a²) / (4 * x_n²) - a
            //              = (x_n⁴ + 2 * a * x_n² + a² - 4 * a * x_n²) / (4 * x_n²)
            //              = (x_n⁴ - 2 * a * x_n² + a²) / (4 * x_n²)
            //              = (x_n² - a)² / (2 * x_n)²
            //              = ((x_n² - a) / (2 * x_n))²
            //              ≥ 0
            // Which proves that for all n ≥ 1, sqrt(a) ≤ x_n
            //
            // This gives us the proof of quadratic convergence of the sequence:
            // ε_{n+1} = | x_{n+1} - sqrt(a) |
            //         = | (x_n + a / x_n) / 2 - sqrt(a) |
            //         = | (x_n² + a - 2*x_n*sqrt(a)) / (2 * x_n) |
            //         = | (x_n - sqrt(a))² / (2 * x_n) |
            //         = | ε_n² / (2 * x_n) |
            //         = ε_n² / | (2 * x_n) |
            //
            // For the first iteration, we have a special case where x_0 is known:
            // ε_1 = ε_0² / | (2 * x_0) |
            //     ≤ (2**(e-2))² / (2 * (2**(e-1) + 2**(e-2)))
            //     ≤ 2**(2*e-4) / (3 * 2**(e-1))
            //     ≤ 2**(e-3) / 3
            //     ≤ 2**(e-3-log2(3))
            //     ≤ 2**(e-4.5)
            //
            // For the following iterations, we use the fact that, 2**(e-1) ≤ sqrt(a) ≤ x_n:
            // ε_{n+1} = ε_n² / | (2 * x_n) |
            //         ≤ (2**(e-k))² / (2 * 2**(e-1))
            //         ≤ 2**(2*e-2*k) / 2**e
            //         ≤ 2**(e-2*k)
            xn = (xn + a / xn) >> 1; // ε_1 := | x_1 - sqrt(a) | ≤ 2**(e-4.5)  -- special case, see above
            xn = (xn + a / xn) >> 1; // ε_2 := | x_2 - sqrt(a) | ≤ 2**(e-9)    -- general case with k = 4.5
            xn = (xn + a / xn) >> 1; // ε_3 := | x_3 - sqrt(a) | ≤ 2**(e-18)   -- general case with k = 9
            xn = (xn + a / xn) >> 1; // ε_4 := | x_4 - sqrt(a) | ≤ 2**(e-36)   -- general case with k = 18
            xn = (xn + a / xn) >> 1; // ε_5 := | x_5 - sqrt(a) | ≤ 2**(e-72)   -- general case with k = 36
            xn = (xn + a / xn) >> 1; // ε_6 := | x_6 - sqrt(a) | ≤ 2**(e-144)  -- general case with k = 72

            // Because e ≤ 128 (as discussed during the first estimation phase), we know have reached a precision
            // ε_6 ≤ 2**(e-144) < 1. Given we're operating on integers, then we can ensure that xn is now either
            // sqrt(a) or sqrt(a) + 1.
            return xn - SafeCast.toUint(xn > a / xn);
        }
    }

    /**
     * @dev Calculates sqrt(a), following the selected rounding direction.
     */
    function sqrt(uint256 a, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = sqrt(a);
            return result + SafeCast.toUint(unsignedRoundsUp(rounding) && result * result < a);
        }
    }

    /**
     * @dev Return the log in base 2 of a positive value rounded towards zero.
     * Returns 0 if given 0.
     */
    function log2(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        uint256 exp;
        unchecked {
            exp = 128 * SafeCast.toUint(value > (1 << 128) - 1);
            value >>= exp;
            result += exp;

            exp = 64 * SafeCast.toUint(value > (1 << 64) - 1);
            value >>= exp;
            result += exp;

            exp = 32 * SafeCast.toUint(value > (1 << 32) - 1);
            value >>= exp;
            result += exp;

            exp = 16 * SafeCast.toUint(value > (1 << 16) - 1);
            value >>= exp;
            result += exp;

            exp = 8 * SafeCast.toUint(value > (1 << 8) - 1);
            value >>= exp;
            result += exp;

            exp = 4 * SafeCast.toUint(value > (1 << 4) - 1);
            value >>= exp;
            result += exp;

            exp = 2 * SafeCast.toUint(value > (1 << 2) - 1);
            value >>= exp;
            result += exp;

            result += SafeCast.toUint(value > 1);
        }
        return result;
    }

    /**
     * @dev Return the log in base 2, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log2(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log2(value);
            return result + SafeCast.toUint(unsignedRoundsUp(rounding) && 1 << result < value);
        }
    }

    /**
     * @dev Return the log in base 10 of a positive value rounded towards zero.
     * Returns 0 if given 0.
     */
    function log10(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        unchecked {
            if (value >= 10 ** 64) {
                value /= 10 ** 64;
                result += 64;
            }
            if (value >= 10 ** 32) {
                value /= 10 ** 32;
                result += 32;
            }
            if (value >= 10 ** 16) {
                value /= 10 ** 16;
                result += 16;
            }
            if (value >= 10 ** 8) {
                value /= 10 ** 8;
                result += 8;
            }
            if (value >= 10 ** 4) {
                value /= 10 ** 4;
                result += 4;
            }
            if (value >= 10 ** 2) {
                value /= 10 ** 2;
                result += 2;
            }
            if (value >= 10 ** 1) {
                result += 1;
            }
        }
        return result;
    }

    /**
     * @dev Return the log in base 10, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log10(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log10(value);
            return result + SafeCast.toUint(unsignedRoundsUp(rounding) && 10 ** result < value);
        }
    }

    /**
     * @dev Return the log in base 256 of a positive value rounded towards zero.
     * Returns 0 if given 0.
     *
     * Adding one to the result gives the number of pairs of hex symbols needed to represent `value` as a hex string.
     */
    function log256(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        uint256 isGt;
        unchecked {
            isGt = SafeCast.toUint(value > (1 << 128) - 1);
            value >>= isGt * 128;
            result += isGt * 16;

            isGt = SafeCast.toUint(value > (1 << 64) - 1);
            value >>= isGt * 64;
            result += isGt * 8;

            isGt = SafeCast.toUint(value > (1 << 32) - 1);
            value >>= isGt * 32;
            result += isGt * 4;

            isGt = SafeCast.toUint(value > (1 << 16) - 1);
            value >>= isGt * 16;
            result += isGt * 2;

            result += SafeCast.toUint(value > (1 << 8) - 1);
        }
        return result;
    }

    /**
     * @dev Return the log in base 256, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log256(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log256(value);
            return result + SafeCast.toUint(unsignedRoundsUp(rounding) && 1 << (result << 3) < value);
        }
    }

    /**
     * @dev Returns whether a provided rounding mode is considered rounding up for unsigned integers.
     */
    function unsignedRoundsUp(Rounding rounding) internal pure returns (bool) {
        return uint8(rounding) % 2 == 1;
    }
}

// SPDX-License-Identifier: Unlicense
pragma solidity >=0.8.4;

/// @notice Emitted when the result overflows uint256.
error PRBMath__MulDivFixedPointOverflow(uint256 prod1);

/// @notice Emitted when the result overflows uint256.
error PRBMath__MulDivOverflow(uint256 prod1, uint256 denominator);

/// @notice Emitted when one of the inputs is type(int256).min.
error PRBMath__MulDivSignedInputTooSmall();

/// @notice Emitted when the intermediary absolute result overflows int256.
error PRBMath__MulDivSignedOverflow(uint256 rAbs);

/// @notice Emitted when the input is MIN_SD59x18.
error PRBMathSD59x18__AbsInputTooSmall();

/// @notice Emitted when ceiling a number overflows SD59x18.
error PRBMathSD59x18__CeilOverflow(int256 x);

/// @notice Emitted when one of the inputs is MIN_SD59x18.
error PRBMathSD59x18__DivInputTooSmall();

/// @notice Emitted when one of the intermediary unsigned results overflows SD59x18.
error PRBMathSD59x18__DivOverflow(uint256 rAbs);

/// @notice Emitted when the input is greater than 133.084258667509499441.
error PRBMathSD59x18__ExpInputTooBig(int256 x);

/// @notice Emitted when the input is greater than 192.
error PRBMathSD59x18__Exp2InputTooBig(int256 x);

/// @notice Emitted when flooring a number underflows SD59x18.
error PRBMathSD59x18__FloorUnderflow(int256 x);

/// @notice Emitted when converting a basic integer to the fixed-point format overflows SD59x18.
error PRBMathSD59x18__FromIntOverflow(int256 x);

/// @notice Emitted when converting a basic integer to the fixed-point format underflows SD59x18.
error PRBMathSD59x18__FromIntUnderflow(int256 x);

/// @notice Emitted when the product of the inputs is negative.
error PRBMathSD59x18__GmNegativeProduct(int256 x, int256 y);

/// @notice Emitted when multiplying the inputs overflows SD59x18.
error PRBMathSD59x18__GmOverflow(int256 x, int256 y);

/// @notice Emitted when the input is less than or equal to zero.
error PRBMathSD59x18__LogInputTooSmall(int256 x);

/// @notice Emitted when one of the inputs is MIN_SD59x18.
error PRBMathSD59x18__MulInputTooSmall();

/// @notice Emitted when the intermediary absolute result overflows SD59x18.
error PRBMathSD59x18__MulOverflow(uint256 rAbs);

/// @notice Emitted when the intermediary absolute result overflows SD59x18.
error PRBMathSD59x18__PowuOverflow(uint256 rAbs);

/// @notice Emitted when the input is negative.
error PRBMathSD59x18__SqrtNegativeInput(int256 x);

/// @notice Emitted when the calculating the square root overflows SD59x18.
error PRBMathSD59x18__SqrtOverflow(int256 x);

/// @notice Emitted when addition overflows UD60x18.
error PRBMathUD60x18__AddOverflow(uint256 x, uint256 y);

/// @notice Emitted when ceiling a number overflows UD60x18.
error PRBMathUD60x18__CeilOverflow(uint256 x);

/// @notice Emitted when the input is greater than 133.084258667509499441.
error PRBMathUD60x18__ExpInputTooBig(uint256 x);

/// @notice Emitted when the input is greater than 192.
error PRBMathUD60x18__Exp2InputTooBig(uint256 x);

/// @notice Emitted when converting a basic integer to the fixed-point format format overflows UD60x18.
error PRBMathUD60x18__FromUintOverflow(uint256 x);

/// @notice Emitted when multiplying the inputs overflows UD60x18.
error PRBMathUD60x18__GmOverflow(uint256 x, uint256 y);

/// @notice Emitted when the input is less than 1.
error PRBMathUD60x18__LogInputTooSmall(uint256 x);

/// @notice Emitted when the calculating the square root overflows UD60x18.
error PRBMathUD60x18__SqrtOverflow(uint256 x);

/// @notice Emitted when subtraction underflows UD60x18.
error PRBMathUD60x18__SubUnderflow(uint256 x, uint256 y);

/// @dev Common mathematical functions used in both PRBMathSD59x18 and PRBMathUD60x18. Note that this shared library
/// does not always assume the signed 59.18-decimal fixed-point or the unsigned 60.18-decimal fixed-point
/// representation. When it does not, it is explicitly mentioned in the NatSpec documentation.
library PRBMath {
    /// STRUCTS ///

    struct SD59x18 {
        int256 value;
    }

    struct UD60x18 {
        uint256 value;
    }

    /// STORAGE ///

    /// @dev How many trailing decimals can be represented.
    uint256 internal constant SCALE = 1e18;

    /// @dev Largest power of two divisor of SCALE.
    uint256 internal constant SCALE_LPOTD = 262144;

    /// @dev SCALE inverted mod 2^256.
    uint256 internal constant SCALE_INVERSE =
        78156646155174841979727994598816262306175212592076161876661_508869554232690281;

    /// FUNCTIONS ///

    /// @notice Calculates the binary exponent of x using the binary fraction method.
    /// @dev Has to use 192.64-bit fixed-point numbers.
    /// See https://ethereum.stackexchange.com/a/96594/24693.
    /// @param x The exponent as an unsigned 192.64-bit fixed-point number.
    /// @return result The result as an unsigned 60.18-decimal fixed-point number.
    function exp2(uint256 x) internal pure returns (uint256 result) {
        unchecked {
            // Start from 0.5 in the 192.64-bit fixed-point format.
            result = 0x800000000000000000000000000000000000000000000000;

            // Multiply the result by root(2, 2^-i) when the bit at position i is 1. None of the intermediary results overflows
            // because the initial result is 2^191 and all magic factors are less than 2^65.
            if (x & 0x8000000000000000 > 0) {
                result = (result * 0x16A09E667F3BCC909) >> 64;
            }
            if (x & 0x4000000000000000 > 0) {
                result = (result * 0x1306FE0A31B7152DF) >> 64;
            }
            if (x & 0x2000000000000000 > 0) {
                result = (result * 0x1172B83C7D517ADCE) >> 64;
            }
            if (x & 0x1000000000000000 > 0) {
                result = (result * 0x10B5586CF9890F62A) >> 64;
            }
            if (x & 0x800000000000000 > 0) {
                result = (result * 0x1059B0D31585743AE) >> 64;
            }
            if (x & 0x400000000000000 > 0) {
                result = (result * 0x102C9A3E778060EE7) >> 64;
            }
            if (x & 0x200000000000000 > 0) {
                result = (result * 0x10163DA9FB33356D8) >> 64;
            }
            if (x & 0x100000000000000 > 0) {
                result = (result * 0x100B1AFA5ABCBED61) >> 64;
            }
            if (x & 0x80000000000000 > 0) {
                result = (result * 0x10058C86DA1C09EA2) >> 64;
            }
            if (x & 0x40000000000000 > 0) {
                result = (result * 0x1002C605E2E8CEC50) >> 64;
            }
            if (x & 0x20000000000000 > 0) {
                result = (result * 0x100162F3904051FA1) >> 64;
            }
            if (x & 0x10000000000000 > 0) {
                result = (result * 0x1000B175EFFDC76BA) >> 64;
            }
            if (x & 0x8000000000000 > 0) {
                result = (result * 0x100058BA01FB9F96D) >> 64;
            }
            if (x & 0x4000000000000 > 0) {
                result = (result * 0x10002C5CC37DA9492) >> 64;
            }
            if (x & 0x2000000000000 > 0) {
                result = (result * 0x1000162E525EE0547) >> 64;
            }
            if (x & 0x1000000000000 > 0) {
                result = (result * 0x10000B17255775C04) >> 64;
            }
            if (x & 0x800000000000 > 0) {
                result = (result * 0x1000058B91B5BC9AE) >> 64;
            }
            if (x & 0x400000000000 > 0) {
                result = (result * 0x100002C5C89D5EC6D) >> 64;
            }
            if (x & 0x200000000000 > 0) {
                result = (result * 0x10000162E43F4F831) >> 64;
            }
            if (x & 0x100000000000 > 0) {
                result = (result * 0x100000B1721BCFC9A) >> 64;
            }
            if (x & 0x80000000000 > 0) {
                result = (result * 0x10000058B90CF1E6E) >> 64;
            }
            if (x & 0x40000000000 > 0) {
                result = (result * 0x1000002C5C863B73F) >> 64;
            }
            if (x & 0x20000000000 > 0) {
                result = (result * 0x100000162E430E5A2) >> 64;
            }
            if (x & 0x10000000000 > 0) {
                result = (result * 0x1000000B172183551) >> 64;
            }
            if (x & 0x8000000000 > 0) {
                result = (result * 0x100000058B90C0B49) >> 64;
            }
            if (x & 0x4000000000 > 0) {
                result = (result * 0x10000002C5C8601CC) >> 64;
            }
            if (x & 0x2000000000 > 0) {
                result = (result * 0x1000000162E42FFF0) >> 64;
            }
            if (x & 0x1000000000 > 0) {
                result = (result * 0x10000000B17217FBB) >> 64;
            }
            if (x & 0x800000000 > 0) {
                result = (result * 0x1000000058B90BFCE) >> 64;
            }
            if (x & 0x400000000 > 0) {
                result = (result * 0x100000002C5C85FE3) >> 64;
            }
            if (x & 0x200000000 > 0) {
                result = (result * 0x10000000162E42FF1) >> 64;
            }
            if (x & 0x100000000 > 0) {
                result = (result * 0x100000000B17217F8) >> 64;
            }
            if (x & 0x80000000 > 0) {
                result = (result * 0x10000000058B90BFC) >> 64;
            }
            if (x & 0x40000000 > 0) {
                result = (result * 0x1000000002C5C85FE) >> 64;
            }
            if (x & 0x20000000 > 0) {
                result = (result * 0x100000000162E42FF) >> 64;
            }
            if (x & 0x10000000 > 0) {
                result = (result * 0x1000000000B17217F) >> 64;
            }
            if (x & 0x8000000 > 0) {
                result = (result * 0x100000000058B90C0) >> 64;
            }
            if (x & 0x4000000 > 0) {
                result = (result * 0x10000000002C5C860) >> 64;
            }
            if (x & 0x2000000 > 0) {
                result = (result * 0x1000000000162E430) >> 64;
            }
            if (x & 0x1000000 > 0) {
                result = (result * 0x10000000000B17218) >> 64;
            }
            if (x & 0x800000 > 0) {
                result = (result * 0x1000000000058B90C) >> 64;
            }
            if (x & 0x400000 > 0) {
                result = (result * 0x100000000002C5C86) >> 64;
            }
            if (x & 0x200000 > 0) {
                result = (result * 0x10000000000162E43) >> 64;
            }
            if (x & 0x100000 > 0) {
                result = (result * 0x100000000000B1721) >> 64;
            }
            if (x & 0x80000 > 0) {
                result = (result * 0x10000000000058B91) >> 64;
            }
            if (x & 0x40000 > 0) {
                result = (result * 0x1000000000002C5C8) >> 64;
            }
            if (x & 0x20000 > 0) {
                result = (result * 0x100000000000162E4) >> 64;
            }
            if (x & 0x10000 > 0) {
                result = (result * 0x1000000000000B172) >> 64;
            }
            if (x & 0x8000 > 0) {
                result = (result * 0x100000000000058B9) >> 64;
            }
            if (x & 0x4000 > 0) {
                result = (result * 0x10000000000002C5D) >> 64;
            }
            if (x & 0x2000 > 0) {
                result = (result * 0x1000000000000162E) >> 64;
            }
            if (x & 0x1000 > 0) {
                result = (result * 0x10000000000000B17) >> 64;
            }
            if (x & 0x800 > 0) {
                result = (result * 0x1000000000000058C) >> 64;
            }
            if (x & 0x400 > 0) {
                result = (result * 0x100000000000002C6) >> 64;
            }
            if (x & 0x200 > 0) {
                result = (result * 0x10000000000000163) >> 64;
            }
            if (x & 0x100 > 0) {
                result = (result * 0x100000000000000B1) >> 64;
            }
            if (x & 0x80 > 0) {
                result = (result * 0x10000000000000059) >> 64;
            }
            if (x & 0x40 > 0) {
                result = (result * 0x1000000000000002C) >> 64;
            }
            if (x & 0x20 > 0) {
                result = (result * 0x10000000000000016) >> 64;
            }
            if (x & 0x10 > 0) {
                result = (result * 0x1000000000000000B) >> 64;
            }
            if (x & 0x8 > 0) {
                result = (result * 0x10000000000000006) >> 64;
            }
            if (x & 0x4 > 0) {
                result = (result * 0x10000000000000003) >> 64;
            }
            if (x & 0x2 > 0) {
                result = (result * 0x10000000000000001) >> 64;
            }
            if (x & 0x1 > 0) {
                result = (result * 0x10000000000000001) >> 64;
            }

            // We're doing two things at the same time:
            //
            //   1. Multiply the result by 2^n + 1, where "2^n" is the integer part and the one is added to account for
            //      the fact that we initially set the result to 0.5. This is accomplished by subtracting from 191
            //      rather than 192.
            //   2. Convert the result to the unsigned 60.18-decimal fixed-point format.
            //
            // This works because 2^(191-ip) = 2^ip / 2^191, where "ip" is the integer part "2^n".
            result *= SCALE;
            result >>= (191 - (x >> 64));
        }
    }

    /// @notice Finds the zero-based index of the first one in the binary representation of x.
    /// @dev See the note on msb in the "Find First Set" Wikipedia article https://en.wikipedia.org/wiki/Find_first_set
    /// @param x The uint256 number for which to find the index of the most significant bit.
    /// @return msb The index of the most significant bit as an uint256.
    function mostSignificantBit(uint256 x) internal pure returns (uint256 msb) {
        if (x >= 2 ** 128) {
            x >>= 128;
            msb += 128;
        }
        if (x >= 2 ** 64) {
            x >>= 64;
            msb += 64;
        }
        if (x >= 2 ** 32) {
            x >>= 32;
            msb += 32;
        }
        if (x >= 2 ** 16) {
            x >>= 16;
            msb += 16;
        }
        if (x >= 2 ** 8) {
            x >>= 8;
            msb += 8;
        }
        if (x >= 2 ** 4) {
            x >>= 4;
            msb += 4;
        }
        if (x >= 2 ** 2) {
            x >>= 2;
            msb += 2;
        }
        if (x >= 2 ** 1) {
            // No need to shift x any more.
            msb += 1;
        }
    }

    /// @notice Calculates floor(x*y÷denominator) with full precision.
    ///
    /// @dev Credit to Remco Bloemen under MIT license https://xn--2-umb.com/21/muldiv.
    ///
    /// Requirements:
    /// - The denominator cannot be zero.
    /// - The result must fit within uint256.
    ///
    /// Caveats:
    /// - This function does not work with fixed-point numbers.
    ///
    /// @param x The multiplicand as an uint256.
    /// @param y The multiplier as an uint256.
    /// @param denominator The divisor as an uint256.
    /// @return result The result as an uint256.
    function mulDiv(uint256 x, uint256 y, uint256 denominator) internal pure returns (uint256 result) {
        // 512-bit multiply [prod1 prod0] = x * y. Compute the product mod 2^256 and mod 2^256 - 1, then use
        // use the Chinese Remainder Theorem to reconstruct the 512 bit result. The result is stored in two 256
        // variables such that product = prod1 * 2^256 + prod0.
        uint256 prod0; // Least significant 256 bits of the product
        uint256 prod1; // Most significant 256 bits of the product
        assembly {
            let mm := mulmod(x, y, not(0))
            prod0 := mul(x, y)
            prod1 := sub(sub(mm, prod0), lt(mm, prod0))
        }

        // Handle non-overflow cases, 256 by 256 division.
        if (prod1 == 0) {
            unchecked {
                result = prod0 / denominator;
            }
            return result;
        }

        // Make sure the result is less than 2^256. Also prevents denominator == 0.
        if (prod1 >= denominator) {
            revert PRBMath__MulDivOverflow(prod1, denominator);
        }

        ///////////////////////////////////////////////
        // 512 by 256 division.
        ///////////////////////////////////////////////

        // Make division exact by subtracting the remainder from [prod1 prod0].
        uint256 remainder;
        assembly {
            // Compute remainder using mulmod.
            remainder := mulmod(x, y, denominator)

            // Subtract 256 bit number from 512 bit number.
            prod1 := sub(prod1, gt(remainder, prod0))
            prod0 := sub(prod0, remainder)
        }

        // Factor powers of two out of denominator and compute largest power of two divisor of denominator. Always >= 1.
        // See https://cs.stackexchange.com/q/138556/92363.
        unchecked {
            // Does not overflow because the denominator cannot be zero at this stage in the function.
            uint256 lpotdod = denominator & (~denominator + 1);
            assembly {
                // Divide denominator by lpotdod.
                denominator := div(denominator, lpotdod)

                // Divide [prod1 prod0] by lpotdod.
                prod0 := div(prod0, lpotdod)

                // Flip lpotdod such that it is 2^256 / lpotdod. If lpotdod is zero, then it becomes one.
                lpotdod := add(div(sub(0, lpotdod), lpotdod), 1)
            }

            // Shift in bits from prod1 into prod0.
            prod0 |= prod1 * lpotdod;

            // Invert denominator mod 2^256. Now that denominator is an odd number, it has an inverse modulo 2^256 such
            // that denominator * inv = 1 mod 2^256. Compute the inverse by starting with a seed that is correct for
            // four bits. That is, denominator * inv = 1 mod 2^4.
            uint256 inverse = (3 * denominator) ^ 2;

            // Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also works
            // in modular arithmetic, doubling the correct bits in each step.
            inverse *= 2 - denominator * inverse; // inverse mod 2^8
            inverse *= 2 - denominator * inverse; // inverse mod 2^16
            inverse *= 2 - denominator * inverse; // inverse mod 2^32
            inverse *= 2 - denominator * inverse; // inverse mod 2^64
            inverse *= 2 - denominator * inverse; // inverse mod 2^128
            inverse *= 2 - denominator * inverse; // inverse mod 2^256

            // Because the division is now exact we can divide by multiplying with the modular inverse of denominator.
            // This will give us the correct result modulo 2^256. Since the preconditions guarantee that the outcome is
            // less than 2^256, this is the final result. We don't need to compute the high bits of the result and prod1
            // is no longer required.
            result = prod0 * inverse;
            return result;
        }
    }

    /// @notice Calculates floor(x*y÷1e18) with full precision.
    ///
    /// @dev Variant of "mulDiv" with constant folding, i.e. in which the denominator is always 1e18. Before returning the
    /// final result, we add 1 if (x * y) % SCALE >= HALF_SCALE. Without this, 6.6e-19 would be truncated to 0 instead of
    /// being rounded to 1e-18.  See "Listing 6" and text above it at https://accu.org/index.php/journals/1717.
    ///
    /// Requirements:
    /// - The result must fit within uint256.
    ///
    /// Caveats:
    /// - The body is purposely left uncommented; see the NatSpec comments in "PRBMath.mulDiv" to understand how this works.
    /// - It is assumed that the result can never be type(uint256).max when x and y solve the following two equations:
    ///     1. x * y = type(uint256).max * SCALE
    ///     2. (x * y) % SCALE >= SCALE / 2
    ///
    /// @param x The multiplicand as an unsigned 60.18-decimal fixed-point number.
    /// @param y The multiplier as an unsigned 60.18-decimal fixed-point number.
    /// @return result The result as an unsigned 60.18-decimal fixed-point number.
    function mulDivFixedPoint(uint256 x, uint256 y) internal pure returns (uint256 result) {
        uint256 prod0;
        uint256 prod1;
        assembly {
            let mm := mulmod(x, y, not(0))
            prod0 := mul(x, y)
            prod1 := sub(sub(mm, prod0), lt(mm, prod0))
        }

        if (prod1 >= SCALE) {
            revert PRBMath__MulDivFixedPointOverflow(prod1);
        }

        uint256 remainder;
        uint256 roundUpUnit;
        assembly {
            remainder := mulmod(x, y, SCALE)
            roundUpUnit := gt(remainder, 499999999999999999)
        }

        if (prod1 == 0) {
            unchecked {
                result = (prod0 / SCALE) + roundUpUnit;
                return result;
            }
        }

        assembly {
            result :=
                add(
                    mul(
                        or(
                            div(sub(prod0, remainder), SCALE_LPOTD),
                            mul(sub(prod1, gt(remainder, prod0)), add(div(sub(0, SCALE_LPOTD), SCALE_LPOTD), 1))
                        ),
                        SCALE_INVERSE
                    ),
                    roundUpUnit
                )
        }
    }

    /// @notice Calculates floor(x*y÷denominator) with full precision.
    ///
    /// @dev An extension of "mulDiv" for signed numbers. Works by computing the signs and the absolute values separately.
    ///
    /// Requirements:
    /// - None of the inputs can be type(int256).min.
    /// - The result must fit within int256.
    ///
    /// @param x The multiplicand as an int256.
    /// @param y The multiplier as an int256.
    /// @param denominator The divisor as an int256.
    /// @return result The result as an int256.
    function mulDivSigned(int256 x, int256 y, int256 denominator) internal pure returns (int256 result) {
        if (x == type(int256).min || y == type(int256).min || denominator == type(int256).min) {
            revert PRBMath__MulDivSignedInputTooSmall();
        }

        // Get hold of the absolute values of x, y and the denominator.
        uint256 ax;
        uint256 ay;
        uint256 ad;
        unchecked {
            ax = x < 0 ? uint256(-x) : uint256(x);
            ay = y < 0 ? uint256(-y) : uint256(y);
            ad = denominator < 0 ? uint256(-denominator) : uint256(denominator);
        }

        // Compute the absolute value of (x*y)÷denominator. The result must fit within int256.
        uint256 rAbs = mulDiv(ax, ay, ad);
        if (rAbs > uint256(type(int256).max)) {
            revert PRBMath__MulDivSignedOverflow(rAbs);
        }

        // Get the signs of x, y and the denominator.
        uint256 sx;
        uint256 sy;
        uint256 sd;
        assembly {
            sx := sgt(x, sub(0, 1))
            sy := sgt(y, sub(0, 1))
            sd := sgt(denominator, sub(0, 1))
        }

        // XOR over sx, sy and sd. This is checking whether there are one or three negative signs in the inputs.
        // If yes, the result should be negative.
        result = sx ^ sy ^ sd == 0 ? -int256(rAbs) : int256(rAbs);
    }

    /// @notice Calculates the square root of x, rounding down.
    /// @dev Uses the Babylonian method https://en.wikipedia.org/wiki/Methods_of_computing_square_roots#Babylonian_method.
    ///
    /// Caveats:
    /// - This function does not work with fixed-point numbers.
    ///
    /// @param x The uint256 number for which to calculate the square root.
    /// @return result The result as an uint256.
    function sqrt(uint256 x) internal pure returns (uint256 result) {
        if (x == 0) {
            return 0;
        }

        // Set the initial guess to the least power of two that is greater than or equal to sqrt(x).
        uint256 xAux = uint256(x);
        result = 1;
        if (xAux >= 0x100000000000000000000000000000000) {
            xAux >>= 128;
            result <<= 64;
        }
        if (xAux >= 0x10000000000000000) {
            xAux >>= 64;
            result <<= 32;
        }
        if (xAux >= 0x100000000) {
            xAux >>= 32;
            result <<= 16;
        }
        if (xAux >= 0x10000) {
            xAux >>= 16;
            result <<= 8;
        }
        if (xAux >= 0x100) {
            xAux >>= 8;
            result <<= 4;
        }
        if (xAux >= 0x10) {
            xAux >>= 4;
            result <<= 2;
        }
        if (xAux >= 0x8) {
            result <<= 1;
        }

        // The operations can never overflow because the result is max 2^127 when it enters this block.
        unchecked {
            result = (result + x / result) >> 1;
            result = (result + x / result) >> 1;
            result = (result + x / result) >> 1;
            result = (result + x / result) >> 1;
            result = (result + x / result) >> 1;
            result = (result + x / result) >> 1;
            result = (result + x / result) >> 1; // Seven iterations should be enough
            uint256 roundedDownResult = x / result;
            return result >= roundedDownResult ? roundedDownResult : result;
        }
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (utils/Panic.sol)

pragma solidity ^0.8.20;

/**
 * @dev Helper library for emitting standardized panic codes.
 *
 * ```solidity
 * contract Example {
 *      using Panic for uint256;
 *
 *      // Use any of the declared internal constants
 *      function foo() { Panic.GENERIC.panic(); }
 *
 *      // Alternatively
 *      function foo() { Panic.panic(Panic.GENERIC); }
 * }
 * ```
 *
 * Follows the list from https://github.com/ethereum/solidity/blob/v0.8.24/libsolutil/ErrorCodes.h[libsolutil].
 *
 * _Available since v5.1._
 */
// slither-disable-next-line unused-state
library Panic {
    /// @dev generic / unspecified error
    uint256 internal constant GENERIC = 0x00;
    /// @dev used by the assert() builtin
    uint256 internal constant ASSERT = 0x01;
    /// @dev arithmetic underflow or overflow
    uint256 internal constant UNDER_OVERFLOW = 0x11;
    /// @dev division or modulo by zero
    uint256 internal constant DIVISION_BY_ZERO = 0x12;
    /// @dev enum conversion error
    uint256 internal constant ENUM_CONVERSION_ERROR = 0x21;
    /// @dev invalid encoding in storage
    uint256 internal constant STORAGE_ENCODING_ERROR = 0x22;
    /// @dev empty array pop
    uint256 internal constant EMPTY_ARRAY_POP = 0x31;
    /// @dev array out of bounds access
    uint256 internal constant ARRAY_OUT_OF_BOUNDS = 0x32;
    /// @dev resource error (too large allocation or too large array)
    uint256 internal constant RESOURCE_ERROR = 0x41;
    /// @dev calling invalid internal function
    uint256 internal constant INVALID_INTERNAL_FUNCTION = 0x51;

    /// @dev Reverts with a panic code. Recommended to use with
    /// the internal constants with predefined codes.
    function panic(uint256 code) internal pure {
        assembly ("memory-safe") {
            mstore(0x00, 0x4e487b71)
            mstore(0x20, code)
            revert(0x1c, 0x24)
        }
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (utils/math/SafeCast.sol)
// This file was procedurally generated from scripts/generate/templates/SafeCast.js.

pragma solidity ^0.8.20;

/**
 * @dev Wrappers over Solidity's uintXX/intXX/bool casting operators with added overflow
 * checks.
 *
 * Downcasting from uint256/int256 in Solidity does not revert on overflow. This can
 * easily result in undesired exploitation or bugs, since developers usually
 * assume that overflows raise errors. `SafeCast` restores this intuition by
 * reverting the transaction when such an operation overflows.
 *
 * Using this library instead of the unchecked operations eliminates an entire
 * class of bugs, so it's recommended to use it always.
 */
library SafeCast {
    /**
     * @dev Value doesn't fit in an uint of `bits` size.
     */
    error SafeCastOverflowedUintDowncast(uint8 bits, uint256 value);

    /**
     * @dev An int value doesn't fit in an uint of `bits` size.
     */
    error SafeCastOverflowedIntToUint(int256 value);

    /**
     * @dev Value doesn't fit in an int of `bits` size.
     */
    error SafeCastOverflowedIntDowncast(uint8 bits, int256 value);

    /**
     * @dev An uint value doesn't fit in an int of `bits` size.
     */
    error SafeCastOverflowedUintToInt(uint256 value);

    /**
     * @dev Returns the downcasted uint248 from uint256, reverting on
     * overflow (when the input is greater than largest uint248).
     *
     * Counterpart to Solidity's `uint248` operator.
     *
     * Requirements:
     *
     * - input must fit into 248 bits
     */
    function toUint248(uint256 value) internal pure returns (uint248) {
        if (value > type(uint248).max) {
            revert SafeCastOverflowedUintDowncast(248, value);
        }
        return uint248(value);
    }

    /**
     * @dev Returns the downcasted uint240 from uint256, reverting on
     * overflow (when the input is greater than largest uint240).
     *
     * Counterpart to Solidity's `uint240` operator.
     *
     * Requirements:
     *
     * - input must fit into 240 bits
     */
    function toUint240(uint256 value) internal pure returns (uint240) {
        if (value > type(uint240).max) {
            revert SafeCastOverflowedUintDowncast(240, value);
        }
        return uint240(value);
    }

    /**
     * @dev Returns the downcasted uint232 from uint256, reverting on
     * overflow (when the input is greater than largest uint232).
     *
     * Counterpart to Solidity's `uint232` operator.
     *
     * Requirements:
     *
     * - input must fit into 232 bits
     */
    function toUint232(uint256 value) internal pure returns (uint232) {
        if (value > type(uint232).max) {
            revert SafeCastOverflowedUintDowncast(232, value);
        }
        return uint232(value);
    }

    /**
     * @dev Returns the downcasted uint224 from uint256, reverting on
     * overflow (when the input is greater than largest uint224).
     *
     * Counterpart to Solidity's `uint224` operator.
     *
     * Requirements:
     *
     * - input must fit into 224 bits
     */
    function toUint224(uint256 value) internal pure returns (uint224) {
        if (value > type(uint224).max) {
            revert SafeCastOverflowedUintDowncast(224, value);
        }
        return uint224(value);
    }

    /**
     * @dev Returns the downcasted uint216 from uint256, reverting on
     * overflow (when the input is greater than largest uint216).
     *
     * Counterpart to Solidity's `uint216` operator.
     *
     * Requirements:
     *
     * - input must fit into 216 bits
     */
    function toUint216(uint256 value) internal pure returns (uint216) {
        if (value > type(uint216).max) {
            revert SafeCastOverflowedUintDowncast(216, value);
        }
        return uint216(value);
    }

    /**
     * @dev Returns the downcasted uint208 from uint256, reverting on
     * overflow (when the input is greater than largest uint208).
     *
     * Counterpart to Solidity's `uint208` operator.
     *
     * Requirements:
     *
     * - input must fit into 208 bits
     */
    function toUint208(uint256 value) internal pure returns (uint208) {
        if (value > type(uint208).max) {
            revert SafeCastOverflowedUintDowncast(208, value);
        }
        return uint208(value);
    }

    /**
     * @dev Returns the downcasted uint200 from uint256, reverting on
     * overflow (when the input is greater than largest uint200).
     *
     * Counterpart to Solidity's `uint200` operator.
     *
     * Requirements:
     *
     * - input must fit into 200 bits
     */
    function toUint200(uint256 value) internal pure returns (uint200) {
        if (value > type(uint200).max) {
            revert SafeCastOverflowedUintDowncast(200, value);
        }
        return uint200(value);
    }

    /**
     * @dev Returns the downcasted uint192 from uint256, reverting on
     * overflow (when the input is greater than largest uint192).
     *
     * Counterpart to Solidity's `uint192` operator.
     *
     * Requirements:
     *
     * - input must fit into 192 bits
     */
    function toUint192(uint256 value) internal pure returns (uint192) {
        if (value > type(uint192).max) {
            revert SafeCastOverflowedUintDowncast(192, value);
        }
        return uint192(value);
    }

    /**
     * @dev Returns the downcasted uint184 from uint256, reverting on
     * overflow (when the input is greater than largest uint184).
     *
     * Counterpart to Solidity's `uint184` operator.
     *
     * Requirements:
     *
     * - input must fit into 184 bits
     */
    function toUint184(uint256 value) internal pure returns (uint184) {
        if (value > type(uint184).max) {
            revert SafeCastOverflowedUintDowncast(184, value);
        }
        return uint184(value);
    }

    /**
     * @dev Returns the downcasted uint176 from uint256, reverting on
     * overflow (when the input is greater than largest uint176).
     *
     * Counterpart to Solidity's `uint176` operator.
     *
     * Requirements:
     *
     * - input must fit into 176 bits
     */
    function toUint176(uint256 value) internal pure returns (uint176) {
        if (value > type(uint176).max) {
            revert SafeCastOverflowedUintDowncast(176, value);
        }
        return uint176(value);
    }

    /**
     * @dev Returns the downcasted uint168 from uint256, reverting on
     * overflow (when the input is greater than largest uint168).
     *
     * Counterpart to Solidity's `uint168` operator.
     *
     * Requirements:
     *
     * - input must fit into 168 bits
     */
    function toUint168(uint256 value) internal pure returns (uint168) {
        if (value > type(uint168).max) {
            revert SafeCastOverflowedUintDowncast(168, value);
        }
        return uint168(value);
    }

    /**
     * @dev Returns the downcasted uint160 from uint256, reverting on
     * overflow (when the input is greater than largest uint160).
     *
     * Counterpart to Solidity's `uint160` operator.
     *
     * Requirements:
     *
     * - input must fit into 160 bits
     */
    function toUint160(uint256 value) internal pure returns (uint160) {
        if (value > type(uint160).max) {
            revert SafeCastOverflowedUintDowncast(160, value);
        }
        return uint160(value);
    }

    /**
     * @dev Returns the downcasted uint152 from uint256, reverting on
     * overflow (when the input is greater than largest uint152).
     *
     * Counterpart to Solidity's `uint152` operator.
     *
     * Requirements:
     *
     * - input must fit into 152 bits
     */
    function toUint152(uint256 value) internal pure returns (uint152) {
        if (value > type(uint152).max) {
            revert SafeCastOverflowedUintDowncast(152, value);
        }
        return uint152(value);
    }

    /**
     * @dev Returns the downcasted uint144 from uint256, reverting on
     * overflow (when the input is greater than largest uint144).
     *
     * Counterpart to Solidity's `uint144` operator.
     *
     * Requirements:
     *
     * - input must fit into 144 bits
     */
    function toUint144(uint256 value) internal pure returns (uint144) {
        if (value > type(uint144).max) {
            revert SafeCastOverflowedUintDowncast(144, value);
        }
        return uint144(value);
    }

    /**
     * @dev Returns the downcasted uint136 from uint256, reverting on
     * overflow (when the input is greater than largest uint136).
     *
     * Counterpart to Solidity's `uint136` operator.
     *
     * Requirements:
     *
     * - input must fit into 136 bits
     */
    function toUint136(uint256 value) internal pure returns (uint136) {
        if (value > type(uint136).max) {
            revert SafeCastOverflowedUintDowncast(136, value);
        }
        return uint136(value);
    }

    /**
     * @dev Returns the downcasted uint128 from uint256, reverting on
     * overflow (when the input is greater than largest uint128).
     *
     * Counterpart to Solidity's `uint128` operator.
     *
     * Requirements:
     *
     * - input must fit into 128 bits
     */
    function toUint128(uint256 value) internal pure returns (uint128) {
        if (value > type(uint128).max) {
            revert SafeCastOverflowedUintDowncast(128, value);
        }
        return uint128(value);
    }

    /**
     * @dev Returns the downcasted uint120 from uint256, reverting on
     * overflow (when the input is greater than largest uint120).
     *
     * Counterpart to Solidity's `uint120` operator.
     *
     * Requirements:
     *
     * - input must fit into 120 bits
     */
    function toUint120(uint256 value) internal pure returns (uint120) {
        if (value > type(uint120).max) {
            revert SafeCastOverflowedUintDowncast(120, value);
        }
        return uint120(value);
    }

    /**
     * @dev Returns the downcasted uint112 from uint256, reverting on
     * overflow (when the input is greater than largest uint112).
     *
     * Counterpart to Solidity's `uint112` operator.
     *
     * Requirements:
     *
     * - input must fit into 112 bits
     */
    function toUint112(uint256 value) internal pure returns (uint112) {
        if (value > type(uint112).max) {
            revert SafeCastOverflowedUintDowncast(112, value);
        }
        return uint112(value);
    }

    /**
     * @dev Returns the downcasted uint104 from uint256, reverting on
     * overflow (when the input is greater than largest uint104).
     *
     * Counterpart to Solidity's `uint104` operator.
     *
     * Requirements:
     *
     * - input must fit into 104 bits
     */
    function toUint104(uint256 value) internal pure returns (uint104) {
        if (value > type(uint104).max) {
            revert SafeCastOverflowedUintDowncast(104, value);
        }
        return uint104(value);
    }

    /**
     * @dev Returns the downcasted uint96 from uint256, reverting on
     * overflow (when the input is greater than largest uint96).
     *
     * Counterpart to Solidity's `uint96` operator.
     *
     * Requirements:
     *
     * - input must fit into 96 bits
     */
    function toUint96(uint256 value) internal pure returns (uint96) {
        if (value > type(uint96).max) {
            revert SafeCastOverflowedUintDowncast(96, value);
        }
        return uint96(value);
    }

    /**
     * @dev Returns the downcasted uint88 from uint256, reverting on
     * overflow (when the input is greater than largest uint88).
     *
     * Counterpart to Solidity's `uint88` operator.
     *
     * Requirements:
     *
     * - input must fit into 88 bits
     */
    function toUint88(uint256 value) internal pure returns (uint88) {
        if (value > type(uint88).max) {
            revert SafeCastOverflowedUintDowncast(88, value);
        }
        return uint88(value);
    }

    /**
     * @dev Returns the downcasted uint80 from uint256, reverting on
     * overflow (when the input is greater than largest uint80).
     *
     * Counterpart to Solidity's `uint80` operator.
     *
     * Requirements:
     *
     * - input must fit into 80 bits
     */
    function toUint80(uint256 value) internal pure returns (uint80) {
        if (value > type(uint80).max) {
            revert SafeCastOverflowedUintDowncast(80, value);
        }
        return uint80(value);
    }

    /**
     * @dev Returns the downcasted uint72 from uint256, reverting on
     * overflow (when the input is greater than largest uint72).
     *
     * Counterpart to Solidity's `uint72` operator.
     *
     * Requirements:
     *
     * - input must fit into 72 bits
     */
    function toUint72(uint256 value) internal pure returns (uint72) {
        if (value > type(uint72).max) {
            revert SafeCastOverflowedUintDowncast(72, value);
        }
        return uint72(value);
    }

    /**
     * @dev Returns the downcasted uint64 from uint256, reverting on
     * overflow (when the input is greater than largest uint64).
     *
     * Counterpart to Solidity's `uint64` operator.
     *
     * Requirements:
     *
     * - input must fit into 64 bits
     */
    function toUint64(uint256 value) internal pure returns (uint64) {
        if (value > type(uint64).max) {
            revert SafeCastOverflowedUintDowncast(64, value);
        }
        return uint64(value);
    }

    /**
     * @dev Returns the downcasted uint56 from uint256, reverting on
     * overflow (when the input is greater than largest uint56).
     *
     * Counterpart to Solidity's `uint56` operator.
     *
     * Requirements:
     *
     * - input must fit into 56 bits
     */
    function toUint56(uint256 value) internal pure returns (uint56) {
        if (value > type(uint56).max) {
            revert SafeCastOverflowedUintDowncast(56, value);
        }
        return uint56(value);
    }

    /**
     * @dev Returns the downcasted uint48 from uint256, reverting on
     * overflow (when the input is greater than largest uint48).
     *
     * Counterpart to Solidity's `uint48` operator.
     *
     * Requirements:
     *
     * - input must fit into 48 bits
     */
    function toUint48(uint256 value) internal pure returns (uint48) {
        if (value > type(uint48).max) {
            revert SafeCastOverflowedUintDowncast(48, value);
        }
        return uint48(value);
    }

    /**
     * @dev Returns the downcasted uint40 from uint256, reverting on
     * overflow (when the input is greater than largest uint40).
     *
     * Counterpart to Solidity's `uint40` operator.
     *
     * Requirements:
     *
     * - input must fit into 40 bits
     */
    function toUint40(uint256 value) internal pure returns (uint40) {
        if (value > type(uint40).max) {
            revert SafeCastOverflowedUintDowncast(40, value);
        }
        return uint40(value);
    }

    /**
     * @dev Returns the downcasted uint32 from uint256, reverting on
     * overflow (when the input is greater than largest uint32).
     *
     * Counterpart to Solidity's `uint32` operator.
     *
     * Requirements:
     *
     * - input must fit into 32 bits
     */
    function toUint32(uint256 value) internal pure returns (uint32) {
        if (value > type(uint32).max) {
            revert SafeCastOverflowedUintDowncast(32, value);
        }
        return uint32(value);
    }

    /**
     * @dev Returns the downcasted uint24 from uint256, reverting on
     * overflow (when the input is greater than largest uint24).
     *
     * Counterpart to Solidity's `uint24` operator.
     *
     * Requirements:
     *
     * - input must fit into 24 bits
     */
    function toUint24(uint256 value) internal pure returns (uint24) {
        if (value > type(uint24).max) {
            revert SafeCastOverflowedUintDowncast(24, value);
        }
        return uint24(value);
    }

    /**
     * @dev Returns the downcasted uint16 from uint256, reverting on
     * overflow (when the input is greater than largest uint16).
     *
     * Counterpart to Solidity's `uint16` operator.
     *
     * Requirements:
     *
     * - input must fit into 16 bits
     */
    function toUint16(uint256 value) internal pure returns (uint16) {
        if (value > type(uint16).max) {
            revert SafeCastOverflowedUintDowncast(16, value);
        }
        return uint16(value);
    }

    /**
     * @dev Returns the downcasted uint8 from uint256, reverting on
     * overflow (when the input is greater than largest uint8).
     *
     * Counterpart to Solidity's `uint8` operator.
     *
     * Requirements:
     *
     * - input must fit into 8 bits
     */
    function toUint8(uint256 value) internal pure returns (uint8) {
        if (value > type(uint8).max) {
            revert SafeCastOverflowedUintDowncast(8, value);
        }
        return uint8(value);
    }

    /**
     * @dev Converts a signed int256 into an unsigned uint256.
     *
     * Requirements:
     *
     * - input must be greater than or equal to 0.
     */
    function toUint256(int256 value) internal pure returns (uint256) {
        if (value < 0) {
            revert SafeCastOverflowedIntToUint(value);
        }
        return uint256(value);
    }

    /**
     * @dev Returns the downcasted int248 from int256, reverting on
     * overflow (when the input is less than smallest int248 or
     * greater than largest int248).
     *
     * Counterpart to Solidity's `int248` operator.
     *
     * Requirements:
     *
     * - input must fit into 248 bits
     */
    function toInt248(int256 value) internal pure returns (int248 downcasted) {
        downcasted = int248(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(248, value);
        }
    }

    /**
     * @dev Returns the downcasted int240 from int256, reverting on
     * overflow (when the input is less than smallest int240 or
     * greater than largest int240).
     *
     * Counterpart to Solidity's `int240` operator.
     *
     * Requirements:
     *
     * - input must fit into 240 bits
     */
    function toInt240(int256 value) internal pure returns (int240 downcasted) {
        downcasted = int240(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(240, value);
        }
    }

    /**
     * @dev Returns the downcasted int232 from int256, reverting on
     * overflow (when the input is less than smallest int232 or
     * greater than largest int232).
     *
     * Counterpart to Solidity's `int232` operator.
     *
     * Requirements:
     *
     * - input must fit into 232 bits
     */
    function toInt232(int256 value) internal pure returns (int232 downcasted) {
        downcasted = int232(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(232, value);
        }
    }

    /**
     * @dev Returns the downcasted int224 from int256, reverting on
     * overflow (when the input is less than smallest int224 or
     * greater than largest int224).
     *
     * Counterpart to Solidity's `int224` operator.
     *
     * Requirements:
     *
     * - input must fit into 224 bits
     */
    function toInt224(int256 value) internal pure returns (int224 downcasted) {
        downcasted = int224(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(224, value);
        }
    }

    /**
     * @dev Returns the downcasted int216 from int256, reverting on
     * overflow (when the input is less than smallest int216 or
     * greater than largest int216).
     *
     * Counterpart to Solidity's `int216` operator.
     *
     * Requirements:
     *
     * - input must fit into 216 bits
     */
    function toInt216(int256 value) internal pure returns (int216 downcasted) {
        downcasted = int216(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(216, value);
        }
    }

    /**
     * @dev Returns the downcasted int208 from int256, reverting on
     * overflow (when the input is less than smallest int208 or
     * greater than largest int208).
     *
     * Counterpart to Solidity's `int208` operator.
     *
     * Requirements:
     *
     * - input must fit into 208 bits
     */
    function toInt208(int256 value) internal pure returns (int208 downcasted) {
        downcasted = int208(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(208, value);
        }
    }

    /**
     * @dev Returns the downcasted int200 from int256, reverting on
     * overflow (when the input is less than smallest int200 or
     * greater than largest int200).
     *
     * Counterpart to Solidity's `int200` operator.
     *
     * Requirements:
     *
     * - input must fit into 200 bits
     */
    function toInt200(int256 value) internal pure returns (int200 downcasted) {
        downcasted = int200(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(200, value);
        }
    }

    /**
     * @dev Returns the downcasted int192 from int256, reverting on
     * overflow (when the input is less than smallest int192 or
     * greater than largest int192).
     *
     * Counterpart to Solidity's `int192` operator.
     *
     * Requirements:
     *
     * - input must fit into 192 bits
     */
    function toInt192(int256 value) internal pure returns (int192 downcasted) {
        downcasted = int192(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(192, value);
        }
    }

    /**
     * @dev Returns the downcasted int184 from int256, reverting on
     * overflow (when the input is less than smallest int184 or
     * greater than largest int184).
     *
     * Counterpart to Solidity's `int184` operator.
     *
     * Requirements:
     *
     * - input must fit into 184 bits
     */
    function toInt184(int256 value) internal pure returns (int184 downcasted) {
        downcasted = int184(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(184, value);
        }
    }

    /**
     * @dev Returns the downcasted int176 from int256, reverting on
     * overflow (when the input is less than smallest int176 or
     * greater than largest int176).
     *
     * Counterpart to Solidity's `int176` operator.
     *
     * Requirements:
     *
     * - input must fit into 176 bits
     */
    function toInt176(int256 value) internal pure returns (int176 downcasted) {
        downcasted = int176(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(176, value);
        }
    }

    /**
     * @dev Returns the downcasted int168 from int256, reverting on
     * overflow (when the input is less than smallest int168 or
     * greater than largest int168).
     *
     * Counterpart to Solidity's `int168` operator.
     *
     * Requirements:
     *
     * - input must fit into 168 bits
     */
    function toInt168(int256 value) internal pure returns (int168 downcasted) {
        downcasted = int168(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(168, value);
        }
    }

    /**
     * @dev Returns the downcasted int160 from int256, reverting on
     * overflow (when the input is less than smallest int160 or
     * greater than largest int160).
     *
     * Counterpart to Solidity's `int160` operator.
     *
     * Requirements:
     *
     * - input must fit into 160 bits
     */
    function toInt160(int256 value) internal pure returns (int160 downcasted) {
        downcasted = int160(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(160, value);
        }
    }

    /**
     * @dev Returns the downcasted int152 from int256, reverting on
     * overflow (when the input is less than smallest int152 or
     * greater than largest int152).
     *
     * Counterpart to Solidity's `int152` operator.
     *
     * Requirements:
     *
     * - input must fit into 152 bits
     */
    function toInt152(int256 value) internal pure returns (int152 downcasted) {
        downcasted = int152(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(152, value);
        }
    }

    /**
     * @dev Returns the downcasted int144 from int256, reverting on
     * overflow (when the input is less than smallest int144 or
     * greater than largest int144).
     *
     * Counterpart to Solidity's `int144` operator.
     *
     * Requirements:
     *
     * - input must fit into 144 bits
     */
    function toInt144(int256 value) internal pure returns (int144 downcasted) {
        downcasted = int144(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(144, value);
        }
    }

    /**
     * @dev Returns the downcasted int136 from int256, reverting on
     * overflow (when the input is less than smallest int136 or
     * greater than largest int136).
     *
     * Counterpart to Solidity's `int136` operator.
     *
     * Requirements:
     *
     * - input must fit into 136 bits
     */
    function toInt136(int256 value) internal pure returns (int136 downcasted) {
        downcasted = int136(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(136, value);
        }
    }

    /**
     * @dev Returns the downcasted int128 from int256, reverting on
     * overflow (when the input is less than smallest int128 or
     * greater than largest int128).
     *
     * Counterpart to Solidity's `int128` operator.
     *
     * Requirements:
     *
     * - input must fit into 128 bits
     */
    function toInt128(int256 value) internal pure returns (int128 downcasted) {
        downcasted = int128(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(128, value);
        }
    }

    /**
     * @dev Returns the downcasted int120 from int256, reverting on
     * overflow (when the input is less than smallest int120 or
     * greater than largest int120).
     *
     * Counterpart to Solidity's `int120` operator.
     *
     * Requirements:
     *
     * - input must fit into 120 bits
     */
    function toInt120(int256 value) internal pure returns (int120 downcasted) {
        downcasted = int120(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(120, value);
        }
    }

    /**
     * @dev Returns the downcasted int112 from int256, reverting on
     * overflow (when the input is less than smallest int112 or
     * greater than largest int112).
     *
     * Counterpart to Solidity's `int112` operator.
     *
     * Requirements:
     *
     * - input must fit into 112 bits
     */
    function toInt112(int256 value) internal pure returns (int112 downcasted) {
        downcasted = int112(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(112, value);
        }
    }

    /**
     * @dev Returns the downcasted int104 from int256, reverting on
     * overflow (when the input is less than smallest int104 or
     * greater than largest int104).
     *
     * Counterpart to Solidity's `int104` operator.
     *
     * Requirements:
     *
     * - input must fit into 104 bits
     */
    function toInt104(int256 value) internal pure returns (int104 downcasted) {
        downcasted = int104(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(104, value);
        }
    }

    /**
     * @dev Returns the downcasted int96 from int256, reverting on
     * overflow (when the input is less than smallest int96 or
     * greater than largest int96).
     *
     * Counterpart to Solidity's `int96` operator.
     *
     * Requirements:
     *
     * - input must fit into 96 bits
     */
    function toInt96(int256 value) internal pure returns (int96 downcasted) {
        downcasted = int96(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(96, value);
        }
    }

    /**
     * @dev Returns the downcasted int88 from int256, reverting on
     * overflow (when the input is less than smallest int88 or
     * greater than largest int88).
     *
     * Counterpart to Solidity's `int88` operator.
     *
     * Requirements:
     *
     * - input must fit into 88 bits
     */
    function toInt88(int256 value) internal pure returns (int88 downcasted) {
        downcasted = int88(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(88, value);
        }
    }

    /**
     * @dev Returns the downcasted int80 from int256, reverting on
     * overflow (when the input is less than smallest int80 or
     * greater than largest int80).
     *
     * Counterpart to Solidity's `int80` operator.
     *
     * Requirements:
     *
     * - input must fit into 80 bits
     */
    function toInt80(int256 value) internal pure returns (int80 downcasted) {
        downcasted = int80(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(80, value);
        }
    }

    /**
     * @dev Returns the downcasted int72 from int256, reverting on
     * overflow (when the input is less than smallest int72 or
     * greater than largest int72).
     *
     * Counterpart to Solidity's `int72` operator.
     *
     * Requirements:
     *
     * - input must fit into 72 bits
     */
    function toInt72(int256 value) internal pure returns (int72 downcasted) {
        downcasted = int72(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(72, value);
        }
    }

    /**
     * @dev Returns the downcasted int64 from int256, reverting on
     * overflow (when the input is less than smallest int64 or
     * greater than largest int64).
     *
     * Counterpart to Solidity's `int64` operator.
     *
     * Requirements:
     *
     * - input must fit into 64 bits
     */
    function toInt64(int256 value) internal pure returns (int64 downcasted) {
        downcasted = int64(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(64, value);
        }
    }

    /**
     * @dev Returns the downcasted int56 from int256, reverting on
     * overflow (when the input is less than smallest int56 or
     * greater than largest int56).
     *
     * Counterpart to Solidity's `int56` operator.
     *
     * Requirements:
     *
     * - input must fit into 56 bits
     */
    function toInt56(int256 value) internal pure returns (int56 downcasted) {
        downcasted = int56(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(56, value);
        }
    }

    /**
     * @dev Returns the downcasted int48 from int256, reverting on
     * overflow (when the input is less than smallest int48 or
     * greater than largest int48).
     *
     * Counterpart to Solidity's `int48` operator.
     *
     * Requirements:
     *
     * - input must fit into 48 bits
     */
    function toInt48(int256 value) internal pure returns (int48 downcasted) {
        downcasted = int48(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(48, value);
        }
    }

    /**
     * @dev Returns the downcasted int40 from int256, reverting on
     * overflow (when the input is less than smallest int40 or
     * greater than largest int40).
     *
     * Counterpart to Solidity's `int40` operator.
     *
     * Requirements:
     *
     * - input must fit into 40 bits
     */
    function toInt40(int256 value) internal pure returns (int40 downcasted) {
        downcasted = int40(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(40, value);
        }
    }

    /**
     * @dev Returns the downcasted int32 from int256, reverting on
     * overflow (when the input is less than smallest int32 or
     * greater than largest int32).
     *
     * Counterpart to Solidity's `int32` operator.
     *
     * Requirements:
     *
     * - input must fit into 32 bits
     */
    function toInt32(int256 value) internal pure returns (int32 downcasted) {
        downcasted = int32(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(32, value);
        }
    }

    /**
     * @dev Returns the downcasted int24 from int256, reverting on
     * overflow (when the input is less than smallest int24 or
     * greater than largest int24).
     *
     * Counterpart to Solidity's `int24` operator.
     *
     * Requirements:
     *
     * - input must fit into 24 bits
     */
    function toInt24(int256 value) internal pure returns (int24 downcasted) {
        downcasted = int24(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(24, value);
        }
    }

    /**
     * @dev Returns the downcasted int16 from int256, reverting on
     * overflow (when the input is less than smallest int16 or
     * greater than largest int16).
     *
     * Counterpart to Solidity's `int16` operator.
     *
     * Requirements:
     *
     * - input must fit into 16 bits
     */
    function toInt16(int256 value) internal pure returns (int16 downcasted) {
        downcasted = int16(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(16, value);
        }
    }

    /**
     * @dev Returns the downcasted int8 from int256, reverting on
     * overflow (when the input is less than smallest int8 or
     * greater than largest int8).
     *
     * Counterpart to Solidity's `int8` operator.
     *
     * Requirements:
     *
     * - input must fit into 8 bits
     */
    function toInt8(int256 value) internal pure returns (int8 downcasted) {
        downcasted = int8(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(8, value);
        }
    }

    /**
     * @dev Converts an unsigned uint256 into a signed int256.
     *
     * Requirements:
     *
     * - input must be less than or equal to maxInt256.
     */
    function toInt256(uint256 value) internal pure returns (int256) {
        // Note: Unsafe cast below is okay because `type(int256).max` is guaranteed to be positive
        if (value > uint256(type(int256).max)) {
            revert SafeCastOverflowedUintToInt(value);
        }
        return int256(value);
    }

    /**
     * @dev Cast a boolean (false or true) to a uint256 (0 or 1) with no jump.
     */
    function toUint(bool b) internal pure returns (uint256 u) {
        assembly ("memory-safe") {
            u := iszero(iszero(b))
        }
    }
}

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