Contract Name:
VTOKENRewarderFactory
Contract Source Code:
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.9.0) (security/ReentrancyGuard.sol)
pragma solidity ^0.8.0;
/**
* @dev Contract module that helps prevent reentrant calls to a function.
*
* Inheriting from `ReentrancyGuard` will make the {nonReentrant} modifier
* available, which can be applied to functions to make sure there are no nested
* (reentrant) calls to them.
*
* Note that because there is a single `nonReentrant` guard, functions marked as
* `nonReentrant` may not call one another. This can be worked around by making
* those functions `private`, and then adding `external` `nonReentrant` entry
* points to them.
*
* TIP: If you would like to learn more about reentrancy and alternative ways
* to protect against it, check out our blog post
* https://blog.openzeppelin.com/reentrancy-after-istanbul/[Reentrancy After Istanbul].
*/
abstract contract ReentrancyGuard {
// Booleans are more expensive than uint256 or any type that takes up a full
// word because each write operation emits an extra SLOAD to first read the
// slot's contents, replace the bits taken up by the boolean, and then write
// back. This is the compiler's defense against contract upgrades and
// pointer aliasing, and it cannot be disabled.
// The values being non-zero value makes deployment a bit more expensive,
// but in exchange the refund on every call to nonReentrant will be lower in
// amount. Since refunds are capped to a percentage of the total
// transaction's gas, it is best to keep them low in cases like this one, to
// increase the likelihood of the full refund coming into effect.
uint256 private constant _NOT_ENTERED = 1;
uint256 private constant _ENTERED = 2;
uint256 private _status;
constructor() {
_status = _NOT_ENTERED;
}
/**
* @dev Prevents a contract from calling itself, directly or indirectly.
* Calling a `nonReentrant` function from another `nonReentrant`
* function is not supported. It is possible to prevent this from happening
* by making the `nonReentrant` function external, and making it call a
* `private` function that does the actual work.
*/
modifier nonReentrant() {
_nonReentrantBefore();
_;
_nonReentrantAfter();
}
function _nonReentrantBefore() private {
// On the first call to nonReentrant, _status will be _NOT_ENTERED
require(_status != _ENTERED, "ReentrancyGuard: reentrant call");
// Any calls to nonReentrant after this point will fail
_status = _ENTERED;
}
function _nonReentrantAfter() private {
// By storing the original value once again, a refund is triggered (see
// https://eips.ethereum.org/EIPS/eip-2200)
_status = _NOT_ENTERED;
}
/**
* @dev Returns true if the reentrancy guard is currently set to "entered", which indicates there is a
* `nonReentrant` function in the call stack.
*/
function _reentrancyGuardEntered() internal view returns (bool) {
return _status == _ENTERED;
}
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.9.0) (token/ERC20/extensions/IERC20Permit.sol)
pragma solidity ^0.8.0;
/**
* @dev Interface of the ERC20 Permit extension allowing approvals to be made via signatures, as defined in
* https://eips.ethereum.org/EIPS/eip-2612[EIP-2612].
*
* Adds the {permit} method, which can be used to change an account's ERC20 allowance (see {IERC20-allowance}) by
* presenting a message signed by the account. By not relying on {IERC20-approve}, the token holder account doesn't
* need to send a transaction, and thus is not required to hold Ether at all.
*/
interface IERC20Permit {
/**
* @dev Sets `value` as the allowance of `spender` over ``owner``'s tokens,
* given ``owner``'s signed approval.
*
* IMPORTANT: The same issues {IERC20-approve} has related to transaction
* ordering also apply here.
*
* Emits an {Approval} event.
*
* Requirements:
*
* - `spender` cannot be the zero address.
* - `deadline` must be a timestamp in the future.
* - `v`, `r` and `s` must be a valid `secp256k1` signature from `owner`
* over the EIP712-formatted function arguments.
* - the signature must use ``owner``'s current nonce (see {nonces}).
*
* For more information on the signature format, see the
* https://eips.ethereum.org/EIPS/eip-2612#specification[relevant EIP
* section].
*/
function permit(
address owner,
address spender,
uint256 value,
uint256 deadline,
uint8 v,
bytes32 r,
bytes32 s
) external;
/**
* @dev Returns the current nonce for `owner`. This value must be
* included whenever a signature is generated for {permit}.
*
* Every successful call to {permit} increases ``owner``'s nonce by one. This
* prevents a signature from being used multiple times.
*/
function nonces(address owner) external view returns (uint256);
/**
* @dev Returns the domain separator used in the encoding of the signature for {permit}, as defined by {EIP712}.
*/
// solhint-disable-next-line func-name-mixedcase
function DOMAIN_SEPARATOR() external view returns (bytes32);
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.9.0) (token/ERC20/IERC20.sol)
pragma solidity ^0.8.0;
/**
* @dev Interface of the ERC20 standard as defined in the EIP.
*/
interface IERC20 {
/**
* @dev Emitted when `value` tokens are moved from one account (`from`) to
* another (`to`).
*
* Note that `value` may be zero.
*/
event Transfer(address indexed from, address indexed to, uint256 value);
/**
* @dev Emitted when the allowance of a `spender` for an `owner` is set by
* a call to {approve}. `value` is the new allowance.
*/
event Approval(address indexed owner, address indexed spender, uint256 value);
/**
* @dev Returns the amount of tokens in existence.
*/
function totalSupply() external view returns (uint256);
/**
* @dev Returns the amount of tokens owned by `account`.
*/
function balanceOf(address account) external view returns (uint256);
/**
* @dev Moves `amount` tokens from the caller's account to `to`.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transfer(address to, uint256 amount) external returns (bool);
/**
* @dev Returns the remaining number of tokens that `spender` will be
* allowed to spend on behalf of `owner` through {transferFrom}. This is
* zero by default.
*
* This value changes when {approve} or {transferFrom} are called.
*/
function allowance(address owner, address spender) external view returns (uint256);
/**
* @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* IMPORTANT: Beware that changing an allowance with this method brings the risk
* that someone may use both the old and the new allowance by unfortunate
* transaction ordering. One possible solution to mitigate this race
* condition is to first reduce the spender's allowance to 0 and set the
* desired value afterwards:
* https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
*
* Emits an {Approval} event.
*/
function approve(address spender, uint256 amount) external returns (bool);
/**
* @dev Moves `amount` tokens from `from` to `to` using the
* allowance mechanism. `amount` is then deducted from the caller's
* allowance.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transferFrom(address from, address to, uint256 amount) external returns (bool);
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.9.3) (token/ERC20/utils/SafeERC20.sol)
pragma solidity ^0.8.0;
import "../IERC20.sol";
import "../extensions/IERC20Permit.sol";
import "../../../utils/Address.sol";
/**
* @title SafeERC20
* @dev Wrappers around ERC20 operations that throw on failure (when the token
* contract returns false). Tokens that return no value (and instead revert or
* throw on failure) are also supported, non-reverting calls are assumed to be
* successful.
* To use this library you can add a `using SafeERC20 for IERC20;` statement to your contract,
* which allows you to call the safe operations as `token.safeTransfer(...)`, etc.
*/
library SafeERC20 {
using Address for address;
/**
* @dev Transfer `value` amount of `token` from the calling contract to `to`. If `token` returns no value,
* non-reverting calls are assumed to be successful.
*/
function safeTransfer(IERC20 token, address to, uint256 value) internal {
_callOptionalReturn(token, abi.encodeWithSelector(token.transfer.selector, to, value));
}
/**
* @dev Transfer `value` amount of `token` from `from` to `to`, spending the approval given by `from` to the
* calling contract. If `token` returns no value, non-reverting calls are assumed to be successful.
*/
function safeTransferFrom(IERC20 token, address from, address to, uint256 value) internal {
_callOptionalReturn(token, abi.encodeWithSelector(token.transferFrom.selector, from, to, value));
}
/**
* @dev Deprecated. This function has issues similar to the ones found in
* {IERC20-approve}, and its usage is discouraged.
*
* Whenever possible, use {safeIncreaseAllowance} and
* {safeDecreaseAllowance} instead.
*/
function safeApprove(IERC20 token, address spender, uint256 value) internal {
// safeApprove should only be called when setting an initial allowance,
// or when resetting it to zero. To increase and decrease it, use
// 'safeIncreaseAllowance' and 'safeDecreaseAllowance'
require(
(value == 0) || (token.allowance(address(this), spender) == 0),
"SafeERC20: approve from non-zero to non-zero allowance"
);
_callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, value));
}
/**
* @dev Increase the calling contract's allowance toward `spender` by `value`. If `token` returns no value,
* non-reverting calls are assumed to be successful.
*/
function safeIncreaseAllowance(IERC20 token, address spender, uint256 value) internal {
uint256 oldAllowance = token.allowance(address(this), spender);
_callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, oldAllowance + value));
}
/**
* @dev Decrease the calling contract's allowance toward `spender` by `value`. If `token` returns no value,
* non-reverting calls are assumed to be successful.
*/
function safeDecreaseAllowance(IERC20 token, address spender, uint256 value) internal {
unchecked {
uint256 oldAllowance = token.allowance(address(this), spender);
require(oldAllowance >= value, "SafeERC20: decreased allowance below zero");
_callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, oldAllowance - value));
}
}
/**
* @dev Set the calling contract's allowance toward `spender` to `value`. If `token` returns no value,
* non-reverting calls are assumed to be successful. Meant to be used with tokens that require the approval
* to be set to zero before setting it to a non-zero value, such as USDT.
*/
function forceApprove(IERC20 token, address spender, uint256 value) internal {
bytes memory approvalCall = abi.encodeWithSelector(token.approve.selector, spender, value);
if (!_callOptionalReturnBool(token, approvalCall)) {
_callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, 0));
_callOptionalReturn(token, approvalCall);
}
}
/**
* @dev Use a ERC-2612 signature to set the `owner` approval toward `spender` on `token`.
* Revert on invalid signature.
*/
function safePermit(
IERC20Permit token,
address owner,
address spender,
uint256 value,
uint256 deadline,
uint8 v,
bytes32 r,
bytes32 s
) internal {
uint256 nonceBefore = token.nonces(owner);
token.permit(owner, spender, value, deadline, v, r, s);
uint256 nonceAfter = token.nonces(owner);
require(nonceAfter == nonceBefore + 1, "SafeERC20: permit did not succeed");
}
/**
* @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
* on the return value: the return value is optional (but if data is returned, it must not be false).
* @param token The token targeted by the call.
* @param data The call data (encoded using abi.encode or one of its variants).
*/
function _callOptionalReturn(IERC20 token, bytes memory data) private {
// We need to perform a low level call here, to bypass Solidity's return data size checking mechanism, since
// we're implementing it ourselves. We use {Address-functionCall} to perform this call, which verifies that
// the target address contains contract code and also asserts for success in the low-level call.
bytes memory returndata = address(token).functionCall(data, "SafeERC20: low-level call failed");
require(returndata.length == 0 || abi.decode(returndata, (bool)), "SafeERC20: ERC20 operation did not succeed");
}
/**
* @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
* on the return value: the return value is optional (but if data is returned, it must not be false).
* @param token The token targeted by the call.
* @param data The call data (encoded using abi.encode or one of its variants).
*
* This is a variant of {_callOptionalReturn} that silents catches all reverts and returns a bool instead.
*/
function _callOptionalReturnBool(IERC20 token, bytes memory data) private returns (bool) {
// We need to perform a low level call here, to bypass Solidity's return data size checking mechanism, since
// we're implementing it ourselves. We cannot use {Address-functionCall} here since this should return false
// and not revert is the subcall reverts.
(bool success, bytes memory returndata) = address(token).call(data);
return
success && (returndata.length == 0 || abi.decode(returndata, (bool))) && Address.isContract(address(token));
}
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.9.0) (utils/Address.sol)
pragma solidity ^0.8.1;
/**
* @dev Collection of functions related to the address type
*/
library Address {
/**
* @dev Returns true if `account` is a contract.
*
* [IMPORTANT]
* ====
* It is unsafe to assume that an address for which this function returns
* false is an externally-owned account (EOA) and not a contract.
*
* Among others, `isContract` will return false for the following
* types of addresses:
*
* - an externally-owned account
* - a contract in construction
* - an address where a contract will be created
* - an address where a contract lived, but was destroyed
*
* Furthermore, `isContract` will also return true if the target contract within
* the same transaction is already scheduled for destruction by `SELFDESTRUCT`,
* which only has an effect at the end of a transaction.
* ====
*
* [IMPORTANT]
* ====
* You shouldn't rely on `isContract` to protect against flash loan attacks!
*
* Preventing calls from contracts is highly discouraged. It breaks composability, breaks support for smart wallets
* like Gnosis Safe, and does not provide security since it can be circumvented by calling from a contract
* constructor.
* ====
*/
function isContract(address account) internal view returns (bool) {
// This method relies on extcodesize/address.code.length, which returns 0
// for contracts in construction, since the code is only stored at the end
// of the constructor execution.
return account.code.length > 0;
}
/**
* @dev Replacement for Solidity's `transfer`: sends `amount` wei to
* `recipient`, forwarding all available gas and reverting on errors.
*
* https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
* of certain opcodes, possibly making contracts go over the 2300 gas limit
* imposed by `transfer`, making them unable to receive funds via
* `transfer`. {sendValue} removes this limitation.
*
* https://consensys.net/diligence/blog/2019/09/stop-using-soliditys-transfer-now/[Learn more].
*
* IMPORTANT: because control is transferred to `recipient`, care must be
* taken to not create reentrancy vulnerabilities. Consider using
* {ReentrancyGuard} or the
* https://solidity.readthedocs.io/en/v0.8.0/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
*/
function sendValue(address payable recipient, uint256 amount) internal {
require(address(this).balance >= amount, "Address: insufficient balance");
(bool success, ) = recipient.call{value: amount}("");
require(success, "Address: unable to send value, recipient may have reverted");
}
/**
* @dev Performs a Solidity function call using a low level `call`. A
* plain `call` is an unsafe replacement for a function call: use this
* function instead.
*
* If `target` reverts with a revert reason, it is bubbled up by this
* function (like regular Solidity function calls).
*
* Returns the raw returned data. To convert to the expected return value,
* use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
*
* Requirements:
*
* - `target` must be a contract.
* - calling `target` with `data` must not revert.
*
* _Available since v3.1._
*/
function functionCall(address target, bytes memory data) internal returns (bytes memory) {
return functionCallWithValue(target, data, 0, "Address: low-level call failed");
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with
* `errorMessage` as a fallback revert reason when `target` reverts.
*
* _Available since v3.1._
*/
function functionCall(
address target,
bytes memory data,
string memory errorMessage
) internal returns (bytes memory) {
return functionCallWithValue(target, data, 0, errorMessage);
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
* but also transferring `value` wei to `target`.
*
* Requirements:
*
* - the calling contract must have an ETH balance of at least `value`.
* - the called Solidity function must be `payable`.
*
* _Available since v3.1._
*/
function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) {
return functionCallWithValue(target, data, value, "Address: low-level call with value failed");
}
/**
* @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but
* with `errorMessage` as a fallback revert reason when `target` reverts.
*
* _Available since v3.1._
*/
function functionCallWithValue(
address target,
bytes memory data,
uint256 value,
string memory errorMessage
) internal returns (bytes memory) {
require(address(this).balance >= value, "Address: insufficient balance for call");
(bool success, bytes memory returndata) = target.call{value: value}(data);
return verifyCallResultFromTarget(target, success, returndata, errorMessage);
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
* but performing a static call.
*
* _Available since v3.3._
*/
function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) {
return functionStaticCall(target, data, "Address: low-level static call failed");
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
* but performing a static call.
*
* _Available since v3.3._
*/
function functionStaticCall(
address target,
bytes memory data,
string memory errorMessage
) internal view returns (bytes memory) {
(bool success, bytes memory returndata) = target.staticcall(data);
return verifyCallResultFromTarget(target, success, returndata, errorMessage);
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
* but performing a delegate call.
*
* _Available since v3.4._
*/
function functionDelegateCall(address target, bytes memory data) internal returns (bytes memory) {
return functionDelegateCall(target, data, "Address: low-level delegate call failed");
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
* but performing a delegate call.
*
* _Available since v3.4._
*/
function functionDelegateCall(
address target,
bytes memory data,
string memory errorMessage
) internal returns (bytes memory) {
(bool success, bytes memory returndata) = target.delegatecall(data);
return verifyCallResultFromTarget(target, success, returndata, errorMessage);
}
/**
* @dev Tool to verify that a low level call to smart-contract was successful, and revert (either by bubbling
* the revert reason or using the provided one) in case of unsuccessful call or if target was not a contract.
*
* _Available since v4.8._
*/
function verifyCallResultFromTarget(
address target,
bool success,
bytes memory returndata,
string memory errorMessage
) internal view returns (bytes memory) {
if (success) {
if (returndata.length == 0) {
// only check isContract if the call was successful and the return data is empty
// otherwise we already know that it was a contract
require(isContract(target), "Address: call to non-contract");
}
return returndata;
} else {
_revert(returndata, errorMessage);
}
}
/**
* @dev Tool to verify that a low level call was successful, and revert if it wasn't, either by bubbling the
* revert reason or using the provided one.
*
* _Available since v4.3._
*/
function verifyCallResult(
bool success,
bytes memory returndata,
string memory errorMessage
) internal pure returns (bytes memory) {
if (success) {
return returndata;
} else {
_revert(returndata, errorMessage);
}
}
function _revert(bytes memory returndata, string memory errorMessage) private pure {
// Look for revert reason and bubble it up if present
if (returndata.length > 0) {
// The easiest way to bubble the revert reason is using memory via assembly
/// @solidity memory-safe-assembly
assembly {
let returndata_size := mload(returndata)
revert(add(32, returndata), returndata_size)
}
} else {
revert(errorMessage);
}
}
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.9.0) (utils/math/Math.sol)
pragma solidity ^0.8.0;
/**
* @dev Standard math utilities missing in the Solidity language.
*/
library Math {
enum Rounding {
Down, // Toward negative infinity
Up, // Toward infinity
Zero // Toward zero
}
/**
* @dev Returns the largest of two numbers.
*/
function max(uint256 a, uint256 b) internal pure returns (uint256) {
return a > b ? a : b;
}
/**
* @dev Returns the smallest of two numbers.
*/
function min(uint256 a, uint256 b) internal pure returns (uint256) {
return a < b ? a : b;
}
/**
* @dev Returns the average of two numbers. The result is rounded towards
* zero.
*/
function average(uint256 a, uint256 b) internal pure returns (uint256) {
// (a + b) / 2 can overflow.
return (a & b) + (a ^ b) / 2;
}
/**
* @dev Returns the ceiling of the division of two numbers.
*
* This differs from standard division with `/` in that it rounds up instead
* of rounding down.
*/
function ceilDiv(uint256 a, uint256 b) internal pure returns (uint256) {
// (a + b - 1) / b can overflow on addition, so we distribute.
return a == 0 ? 0 : (a - 1) / b + 1;
}
/**
* @notice Calculates floor(x * y / denominator) with full precision. Throws if result overflows a uint256 or denominator == 0
* @dev Original credit to Remco Bloemen under MIT license (https://xn--2-umb.com/21/muldiv)
* with further edits by Uniswap Labs also under MIT license.
*/
function mulDiv(uint256 x, uint256 y, uint256 denominator) internal pure returns (uint256 result) {
unchecked {
// 512-bit multiply [prod1 prod0] = x * y. Compute the product mod 2^256 and mod 2^256 - 1, then use
// use the Chinese Remainder Theorem to reconstruct the 512 bit result. The result is stored in two 256
// variables such that product = prod1 * 2^256 + prod0.
uint256 prod0; // Least significant 256 bits of the product
uint256 prod1; // Most significant 256 bits of the product
assembly {
let mm := mulmod(x, y, not(0))
prod0 := mul(x, y)
prod1 := sub(sub(mm, prod0), lt(mm, prod0))
}
// Handle non-overflow cases, 256 by 256 division.
if (prod1 == 0) {
// Solidity will revert if denominator == 0, unlike the div opcode on its own.
// The surrounding unchecked block does not change this fact.
// See https://docs.soliditylang.org/en/latest/control-structures.html#checked-or-unchecked-arithmetic.
return prod0 / denominator;
}
// Make sure the result is less than 2^256. Also prevents denominator == 0.
require(denominator > prod1, "Math: mulDiv overflow");
///////////////////////////////////////////////
// 512 by 256 division.
///////////////////////////////////////////////
// Make division exact by subtracting the remainder from [prod1 prod0].
uint256 remainder;
assembly {
// Compute remainder using mulmod.
remainder := mulmod(x, y, denominator)
// Subtract 256 bit number from 512 bit number.
prod1 := sub(prod1, gt(remainder, prod0))
prod0 := sub(prod0, remainder)
}
// Factor powers of two out of denominator and compute largest power of two divisor of denominator. Always >= 1.
// See https://cs.stackexchange.com/q/138556/92363.
// Does not overflow because the denominator cannot be zero at this stage in the function.
uint256 twos = denominator & (~denominator + 1);
assembly {
// Divide denominator by twos.
denominator := div(denominator, twos)
// Divide [prod1 prod0] by twos.
prod0 := div(prod0, twos)
// Flip twos such that it is 2^256 / twos. If twos is zero, then it becomes one.
twos := add(div(sub(0, twos), twos), 1)
}
// Shift in bits from prod1 into prod0.
prod0 |= prod1 * twos;
// Invert denominator mod 2^256. Now that denominator is an odd number, it has an inverse modulo 2^256 such
// that denominator * inv = 1 mod 2^256. Compute the inverse by starting with a seed that is correct for
// four bits. That is, denominator * inv = 1 mod 2^4.
uint256 inverse = (3 * denominator) ^ 2;
// Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also works
// in modular arithmetic, doubling the correct bits in each step.
inverse *= 2 - denominator * inverse; // inverse mod 2^8
inverse *= 2 - denominator * inverse; // inverse mod 2^16
inverse *= 2 - denominator * inverse; // inverse mod 2^32
inverse *= 2 - denominator * inverse; // inverse mod 2^64
inverse *= 2 - denominator * inverse; // inverse mod 2^128
inverse *= 2 - denominator * inverse; // inverse mod 2^256
// Because the division is now exact we can divide by multiplying with the modular inverse of denominator.
// This will give us the correct result modulo 2^256. Since the preconditions guarantee that the outcome is
// less than 2^256, this is the final result. We don't need to compute the high bits of the result and prod1
// is no longer required.
result = prod0 * inverse;
return result;
}
}
/**
* @notice Calculates x * y / denominator with full precision, following the selected rounding direction.
*/
function mulDiv(uint256 x, uint256 y, uint256 denominator, Rounding rounding) internal pure returns (uint256) {
uint256 result = mulDiv(x, y, denominator);
if (rounding == Rounding.Up && mulmod(x, y, denominator) > 0) {
result += 1;
}
return result;
}
/**
* @dev Returns the square root of a number. If the number is not a perfect square, the value is rounded down.
*
* Inspired by Henry S. Warren, Jr.'s "Hacker's Delight" (Chapter 11).
*/
function sqrt(uint256 a) internal pure returns (uint256) {
if (a == 0) {
return 0;
}
// For our first guess, we get the biggest power of 2 which is smaller than the square root of the target.
//
// We know that the "msb" (most significant bit) of our target number `a` is a power of 2 such that we have
// `msb(a) <= a < 2*msb(a)`. This value can be written `msb(a)=2**k` with `k=log2(a)`.
//
// This can be rewritten `2**log2(a) <= a < 2**(log2(a) + 1)`
// → `sqrt(2**k) <= sqrt(a) < sqrt(2**(k+1))`
// → `2**(k/2) <= sqrt(a) < 2**((k+1)/2) <= 2**(k/2 + 1)`
//
// Consequently, `2**(log2(a) / 2)` is a good first approximation of `sqrt(a)` with at least 1 correct bit.
uint256 result = 1 << (log2(a) >> 1);
// At this point `result` is an estimation with one bit of precision. We know the true value is a uint128,
// since it is the square root of a uint256. Newton's method converges quadratically (precision doubles at
// every iteration). We thus need at most 7 iteration to turn our partial result with one bit of precision
// into the expected uint128 result.
unchecked {
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
return min(result, a / result);
}
}
/**
* @notice Calculates sqrt(a), following the selected rounding direction.
*/
function sqrt(uint256 a, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = sqrt(a);
return result + (rounding == Rounding.Up && result * result < a ? 1 : 0);
}
}
/**
* @dev Return the log in base 2, rounded down, of a positive value.
* Returns 0 if given 0.
*/
function log2(uint256 value) internal pure returns (uint256) {
uint256 result = 0;
unchecked {
if (value >> 128 > 0) {
value >>= 128;
result += 128;
}
if (value >> 64 > 0) {
value >>= 64;
result += 64;
}
if (value >> 32 > 0) {
value >>= 32;
result += 32;
}
if (value >> 16 > 0) {
value >>= 16;
result += 16;
}
if (value >> 8 > 0) {
value >>= 8;
result += 8;
}
if (value >> 4 > 0) {
value >>= 4;
result += 4;
}
if (value >> 2 > 0) {
value >>= 2;
result += 2;
}
if (value >> 1 > 0) {
result += 1;
}
}
return result;
}
/**
* @dev Return the log in base 2, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log2(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log2(value);
return result + (rounding == Rounding.Up && 1 << result < value ? 1 : 0);
}
}
/**
* @dev Return the log in base 10, rounded down, of a positive value.
* Returns 0 if given 0.
*/
function log10(uint256 value) internal pure returns (uint256) {
uint256 result = 0;
unchecked {
if (value >= 10 ** 64) {
value /= 10 ** 64;
result += 64;
}
if (value >= 10 ** 32) {
value /= 10 ** 32;
result += 32;
}
if (value >= 10 ** 16) {
value /= 10 ** 16;
result += 16;
}
if (value >= 10 ** 8) {
value /= 10 ** 8;
result += 8;
}
if (value >= 10 ** 4) {
value /= 10 ** 4;
result += 4;
}
if (value >= 10 ** 2) {
value /= 10 ** 2;
result += 2;
}
if (value >= 10 ** 1) {
result += 1;
}
}
return result;
}
/**
* @dev Return the log in base 10, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log10(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log10(value);
return result + (rounding == Rounding.Up && 10 ** result < value ? 1 : 0);
}
}
/**
* @dev Return the log in base 256, rounded down, of a positive value.
* Returns 0 if given 0.
*
* Adding one to the result gives the number of pairs of hex symbols needed to represent `value` as a hex string.
*/
function log256(uint256 value) internal pure returns (uint256) {
uint256 result = 0;
unchecked {
if (value >> 128 > 0) {
value >>= 128;
result += 16;
}
if (value >> 64 > 0) {
value >>= 64;
result += 8;
}
if (value >> 32 > 0) {
value >>= 32;
result += 4;
}
if (value >> 16 > 0) {
value >>= 16;
result += 2;
}
if (value >> 8 > 0) {
result += 1;
}
}
return result;
}
/**
* @dev Return the log in base 256, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log256(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log256(value);
return result + (rounding == Rounding.Up && 1 << (result << 3) < value ? 1 : 0);
}
}
}
// SPDX-License-Identifier: MIT
pragma solidity 0.8.19;
import "@openzeppelin/contracts/token/ERC20/utils/SafeERC20.sol";
import "@openzeppelin/contracts/security/ReentrancyGuard.sol";
import "@openzeppelin/contracts/utils/math/Math.sol";
/**
* @title VTOKENRewarder
* @author akita
*
* VTOKENRewarder distributes rewards to VTOKEN stakers. The VTOKEN contract will deposit/withdraw virtual balances
* to this contract based on when users deposit/withdraw/burn in the VTOKEN contract. The user balance in this contract
* should always be equal to the users voting power in the VTOKEN contract.
*
* The VTOKENRewarder balanceOf must always be equal to VTOKEN balanceOf for all accounts at all times.
* The VTOKENRewarder totalSupply must always be equal to VTOKEN totalSupply at all times.
*/
contract VTOKENRewarder is ReentrancyGuard {
using SafeERC20 for IERC20;
/*---------- CONSTANTS --------------------------------------------*/
uint256 public constant DURATION = 7 days; // rewards are released over 7 days
/*---------- STATE VARIABLES --------------------------------------*/
// struct to hold reward data for each reward token
struct Reward {
uint256 periodFinish; // timestamp when reward period ends
uint256 rewardRate; // reward rate per second
uint256 lastUpdateTime; // timestamp when reward was last updated
uint256 rewardPerTokenStored; // reward per virtual token
}
mapping(address => Reward) public rewardData; // reward token -> Reward struct
mapping(address => bool) public isRewardToken; // reward token -> true if is reward token
address[] public rewardTokens; // array of reward tokens
address public immutable VTOKEN; // VTOKEN address
mapping(address => mapping(address => uint256)) public userRewardPerTokenPaid; // user -> reward token -> reward per virtual token paid
mapping(address => mapping(address => uint256)) public rewards; // user -> reward token -> reward amount
uint256 private _totalSupply; // total virtual token supply
mapping(address => uint256) private _balances; // user -> virtual token balance
/*---------- ERRORS ------------------------------------------------*/
error VTOKENRewarder__NotAuthorizedVTOKEN();
error VTOKENRewarder__RewardSmallerThanDuration();
error VTOKENRewarder__NotRewardToken();
error VTOKENRewarder__RewardTokenAlreadyAdded();
/*---------- EVENTS ------------------------------------------------*/
event VTOKENRewarder__RewardAdded(address indexed rewardToken);
event VTOKENRewarder__RewardNotified(address indexed rewardToken, uint256 reward);
event VTOKENRewarder__Deposited(address indexed user, uint256 amount);
event VTOKENRewarder__Withdrawn(address indexed user, uint256 amount);
event VTOKENRewarder__RewardPaid(address indexed user, address indexed rewardsToken, uint256 reward);
/*---------- MODIFIERS --------------------------------------------*/
modifier updateReward(address account) {
for (uint256 i; i < rewardTokens.length; i++) {
address token = rewardTokens[i];
rewardData[token].rewardPerTokenStored = rewardPerToken(token);
rewardData[token].lastUpdateTime = lastTimeRewardApplicable(token);
if (account != address(0)) {
rewards[account][token] = earned(account, token);
userRewardPerTokenPaid[account][token] = rewardData[token].rewardPerTokenStored;
}
}
_;
}
modifier onlyVTOKEN {
if (msg.sender != VTOKEN) {
revert VTOKENRewarder__NotAuthorizedVTOKEN();
}
_;
}
/*---------- FUNCTIONS --------------------------------------------*/
/**
* @notice Constructs a new VTOKENRewarder contract.
* @param _VTOKEN the address of the VTOKEN contract.
*/
constructor(address _VTOKEN) {
VTOKEN = _VTOKEN;
}
/**
* @notice Claim rewards accrued for an account. Claimed rewards are sent to the account.
* @param account the account to claim rewards for
*/
function getReward(address account)
external
nonReentrant
updateReward(account)
{
for (uint256 i = 0; i < rewardTokens.length; i++) {
address _rewardsToken = rewardTokens[i];
uint256 reward = rewards[account][_rewardsToken];
if (reward > 0) {
rewards[account][_rewardsToken] = 0;
emit VTOKENRewarder__RewardPaid(account, _rewardsToken, reward);
IERC20(_rewardsToken).safeTransfer(account, reward);
}
}
}
/**
* @notice Begin reward distribution to accounts with non-zero balances. Transfers tokens from msg.sender
* to this contract and begins accounting for distribution with new reward token rates. Anyone
* can call this function on existing reward tokens.
* @param _rewardsToken the reward token to begin distribution for
* @param reward the amount of reward tokens to distribute
*/
function notifyRewardAmount(address _rewardsToken, uint256 reward)
external
nonReentrant
updateReward(address(0))
{
if (reward < DURATION) revert VTOKENRewarder__RewardSmallerThanDuration();
if (!isRewardToken[_rewardsToken]) revert VTOKENRewarder__NotRewardToken();
IERC20(_rewardsToken).safeTransferFrom(msg.sender, address(this), reward);
if (block.timestamp >= rewardData[_rewardsToken].periodFinish) {
rewardData[_rewardsToken].rewardRate = reward / DURATION;
} else {
uint256 remaining = rewardData[_rewardsToken].periodFinish - block.timestamp;
uint256 leftover = remaining * rewardData[_rewardsToken].rewardRate;
rewardData[_rewardsToken].rewardRate = (reward + leftover) / DURATION;
}
rewardData[_rewardsToken].lastUpdateTime = block.timestamp;
rewardData[_rewardsToken].periodFinish = block.timestamp + DURATION;
emit VTOKENRewarder__RewardNotified(_rewardsToken, reward);
}
/*---------- RESTRICTED FUNCTIONS ---------------------------------*/
/**
* @notice Deposits a virtual amount of tokens for account. No tokens are actually being deposited,
* this is reward accounting for VTOKEN balances. Only VTOKEN contract can call this function.
* @param amount the amount of virtual tokens to deposit
* @param account the account to deposit virtual tokens for
*/
function _deposit(uint256 amount, address account)
external
updateReward(account)
onlyVTOKEN
{
_totalSupply = _totalSupply + amount;
_balances[account] = _balances[account] + amount;
emit VTOKENRewarder__Deposited(account, amount);
}
/**
* @notice Withdraws a virtual amount of tokens for account. No tokens are actually being withdrawn,
* this is reward accounting for VTOKEN balances. Only VTOKEN contract can call this function.
* @param amount the amount of virtual tokens to withdraw
* @param account the account to withdraw virtual tokens for
*/
function _withdraw(uint256 amount, address account)
external
updateReward(account)
onlyVTOKEN
{
_totalSupply = _totalSupply - amount;
_balances[account] = _balances[account] - amount;
emit VTOKENRewarder__Withdrawn(account, amount);
}
/**
* @notice Adds a reward token for distribution. Only VTOKEN contract can call this function.
* @param _rewardsToken the reward token to add
*/
function addReward(address _rewardsToken)
external
onlyVTOKEN
{
if (isRewardToken[_rewardsToken]) revert VTOKENRewarder__RewardTokenAlreadyAdded();
isRewardToken[_rewardsToken] = true;
rewardTokens.push(_rewardsToken);
emit VTOKENRewarder__RewardAdded(_rewardsToken);
}
/*---------- VIEW FUNCTIONS ---------------------------------------*/
function left(address _rewardsToken) external view returns (uint256 leftover) {
if (block.timestamp >= rewardData[_rewardsToken].periodFinish) return 0;
uint256 remaining = rewardData[_rewardsToken].periodFinish - block.timestamp;
return remaining * rewardData[_rewardsToken].rewardRate;
}
function totalSupply() external view returns (uint256) {
return _totalSupply;
}
function balanceOf(address account) external view returns (uint256) {
return _balances[account];
}
function getRewardTokens() external view returns (address[] memory) {
return rewardTokens;
}
function lastTimeRewardApplicable(address _rewardsToken) public view returns (uint256) {
return Math.min(block.timestamp, rewardData[_rewardsToken].periodFinish);
}
function rewardPerToken(address _rewardsToken) public view returns (uint256) {
if (_totalSupply == 0) return rewardData[_rewardsToken].rewardPerTokenStored;
return
rewardData[_rewardsToken].rewardPerTokenStored + ((lastTimeRewardApplicable(_rewardsToken) - rewardData[_rewardsToken].lastUpdateTime)
* rewardData[_rewardsToken].rewardRate * 1e18 / _totalSupply);
}
function earned(address account, address _rewardsToken) public view returns (uint256) {
return
(_balances[account] * (rewardPerToken(_rewardsToken) - userRewardPerTokenPaid[account][_rewardsToken]) / 1e18)
+ rewards[account][_rewardsToken];
}
function getRewardForDuration(address _rewardsToken) external view returns (uint256) {
return rewardData[_rewardsToken].rewardRate * DURATION;
}
}
contract VTOKENRewarderFactory {
event VTOKENRewarderFactory__VTOKENRewarderCreated(address indexed rewarder);
constructor() {}
function createVTokenRewarder(address _VTOKEN) external returns (address rewarder) {
rewarder = address(new VTOKENRewarder(_VTOKEN));
emit VTOKENRewarderFactory__VTOKENRewarderCreated(rewarder);
}
}