S Price: $0.547736 (-8.24%)

Contract

0xF6f4e7D85A348869DD055Bad98C476C3a1eaaAc5

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Sonic LogoSonic LogoSonic Logo0 S

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$0.00

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Similar Match Source Code
This contract matches the deployed Bytecode of the Source Code for Contract 0xc91661d9...CD745054e
The constructor portion of the code might be different and could alter the actual behaviour of the contract

Contract Name:
StakingFactory

Compiler Version
v0.8.28+commit.7893614a

Optimization Enabled:
Yes with 200 runs

Other Settings:
paris EvmVersion
File 1 of 8 : StakingFactory.sol
// SPDX-License-Identifier: MIT
pragma solidity 0.8.28;

import { Clones } from "@openzeppelin/contracts/proxy/Clones.sol";
import { Address } from "@openzeppelin/contracts/utils/Address.sol";
import { EnumerableSet } from "@openzeppelin/contracts/utils/structs/EnumerableSet.sol";
import { ReentrancyGuard } from "@openzeppelin/contracts/utils/ReentrancyGuard.sol";

import { IStakingBase } from "./interfaces/templates/base/IStakingBase.sol";
import { IStakingFactory } from "./interfaces/IStakingFactory.sol";

/// @title Factory to deploy staking protocol templates
/// @author 0xdEaF <[email protected]>
/// @notice each staking template has its own factory. It's using cloning to make a contract creation as cheap as possible
contract StakingFactory is IStakingFactory, ReentrancyGuard {
    using EnumerableSet for EnumerableSet.AddressSet;

    /// @notice address of the staking template
    address public immutable implementation;

    /// @dev keeps track of the protocol that is deployed by a certain service provider
    mapping(address deployer => EnumerableSet.AddressSet protocol) private _protocols;

    /// @dev stores all protocols
    address[] private allProtocols;

    /// Construct
    /// @param _implementation address of the staking template
    constructor(address _implementation) {
        if (_implementation == address(0)) revert StakingFactory__AddressZero();
        implementation = _implementation;
    }

    /// @inheritdoc IStakingFactory
    function createStaking(StakingCreateParams calldata _params) external payable nonReentrant returns (address _stakingProtocol) {
        if (_params.deployer == address(0)) revert StakingFactory__AddressZero();
        _stakingProtocol = Clones.clone(implementation);
        IStakingBase(_stakingProtocol).initialize(_params.stakingToken, _params.owner, _params.args);
        allProtocols.push(_stakingProtocol);
        _protocols[_params.deployer].add(_stakingProtocol);
        if (msg.value > 0) Address.sendValue(payable(_params.deployer), msg.value);
        emit Created(_params.deployer, _params.owner, _stakingProtocol, msg.value);
    }

    /// @inheritdoc IStakingFactory
    function getProtocols(uint256 _limit, uint256 _offset) external view returns (address[] memory _response, uint256 _count) {
        _count = getProtocolsCount();
        _limit = _maxLimit(_limit, _offset, _count);
        _response = new address[](_limit);
        for (uint256 _start = 0; _start + _offset < _limit + _offset; _start++) _response[_start] = allProtocols[_start + _offset];
    }

    /// @inheritdoc IStakingFactory
    function getProtocolsCount() public view returns (uint256 _count) {
        _count = allProtocols.length;
    }

    /// @inheritdoc IStakingFactory
    function getProtocolsForDeployer(
        address _deployer,
        uint256 _limit,
        uint256 _offset
    ) external view returns (address[] memory _response, uint256 _count) {
        _count = getProtocolsForDeployerCount(_deployer);
        _limit = _maxLimit(_limit, _offset, _count);
        _response = new address[](_limit);
        for (uint256 _start = 0; _start + _offset < _limit + _offset; _start++)
            _response[_start] = _protocols[_deployer].at(_start + _offset);
    }

    /// @inheritdoc IStakingFactory
    function getProtocolsForDeployerCount(address _deployer) public view returns (uint256 _count) {
        _count = _protocols[_deployer].length();
    }

    /// Helper function to figure out the max limit of a list
    /// @param limit limit that has been targeted
    /// @param offset offset that has been targeted
    /// @param count the amount of entries the calculation should be based on
    /// @dev is used to not overflow the possible available limits of a list
    function _maxLimit(uint256 limit, uint256 offset, uint256 count) internal pure returns (uint256) {
        if (limit + offset > count && offset < count) return count - offset;
        else if (limit + offset <= count) return limit;
        else return 0;
    }
}

File 2 of 8 : Clones.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (proxy/Clones.sol)

pragma solidity ^0.8.20;

import {Errors} from "../utils/Errors.sol";

/**
 * @dev https://eips.ethereum.org/EIPS/eip-1167[ERC-1167] is a standard for
 * deploying minimal proxy contracts, also known as "clones".
 *
 * > To simply and cheaply clone contract functionality in an immutable way, this standard specifies
 * > a minimal bytecode implementation that delegates all calls to a known, fixed address.
 *
 * The library includes functions to deploy a proxy using either `create` (traditional deployment) or `create2`
 * (salted deterministic deployment). It also includes functions to predict the addresses of clones deployed using the
 * deterministic method.
 */
library Clones {
    /**
     * @dev Deploys and returns the address of a clone that mimics the behaviour of `implementation`.
     *
     * This function uses the create opcode, which should never revert.
     */
    function clone(address implementation) internal returns (address instance) {
        return clone(implementation, 0);
    }

    /**
     * @dev Same as {xref-Clones-clone-address-}[clone], but with a `value` parameter to send native currency
     * to the new contract.
     *
     * NOTE: Using a non-zero value at creation will require the contract using this function (e.g. a factory)
     * to always have enough balance for new deployments. Consider exposing this function under a payable method.
     */
    function clone(address implementation, uint256 value) internal returns (address instance) {
        if (address(this).balance < value) {
            revert Errors.InsufficientBalance(address(this).balance, value);
        }
        assembly ("memory-safe") {
            // Cleans the upper 96 bits of the `implementation` word, then packs the first 3 bytes
            // of the `implementation` address with the bytecode before the address.
            mstore(0x00, or(shr(0xe8, shl(0x60, implementation)), 0x3d602d80600a3d3981f3363d3d373d3d3d363d73000000))
            // Packs the remaining 17 bytes of `implementation` with the bytecode after the address.
            mstore(0x20, or(shl(0x78, implementation), 0x5af43d82803e903d91602b57fd5bf3))
            instance := create(value, 0x09, 0x37)
        }
        if (instance == address(0)) {
            revert Errors.FailedDeployment();
        }
    }

    /**
     * @dev Deploys and returns the address of a clone that mimics the behaviour of `implementation`.
     *
     * This function uses the create2 opcode and a `salt` to deterministically deploy
     * the clone. Using the same `implementation` and `salt` multiple time will revert, since
     * the clones cannot be deployed twice at the same address.
     */
    function cloneDeterministic(address implementation, bytes32 salt) internal returns (address instance) {
        return cloneDeterministic(implementation, salt, 0);
    }

    /**
     * @dev Same as {xref-Clones-cloneDeterministic-address-bytes32-}[cloneDeterministic], but with
     * a `value` parameter to send native currency to the new contract.
     *
     * NOTE: Using a non-zero value at creation will require the contract using this function (e.g. a factory)
     * to always have enough balance for new deployments. Consider exposing this function under a payable method.
     */
    function cloneDeterministic(
        address implementation,
        bytes32 salt,
        uint256 value
    ) internal returns (address instance) {
        if (address(this).balance < value) {
            revert Errors.InsufficientBalance(address(this).balance, value);
        }
        assembly ("memory-safe") {
            // Cleans the upper 96 bits of the `implementation` word, then packs the first 3 bytes
            // of the `implementation` address with the bytecode before the address.
            mstore(0x00, or(shr(0xe8, shl(0x60, implementation)), 0x3d602d80600a3d3981f3363d3d373d3d3d363d73000000))
            // Packs the remaining 17 bytes of `implementation` with the bytecode after the address.
            mstore(0x20, or(shl(0x78, implementation), 0x5af43d82803e903d91602b57fd5bf3))
            instance := create2(value, 0x09, 0x37, salt)
        }
        if (instance == address(0)) {
            revert Errors.FailedDeployment();
        }
    }

    /**
     * @dev Computes the address of a clone deployed using {Clones-cloneDeterministic}.
     */
    function predictDeterministicAddress(
        address implementation,
        bytes32 salt,
        address deployer
    ) internal pure returns (address predicted) {
        assembly ("memory-safe") {
            let ptr := mload(0x40)
            mstore(add(ptr, 0x38), deployer)
            mstore(add(ptr, 0x24), 0x5af43d82803e903d91602b57fd5bf3ff)
            mstore(add(ptr, 0x14), implementation)
            mstore(ptr, 0x3d602d80600a3d3981f3363d3d373d3d3d363d73)
            mstore(add(ptr, 0x58), salt)
            mstore(add(ptr, 0x78), keccak256(add(ptr, 0x0c), 0x37))
            predicted := and(keccak256(add(ptr, 0x43), 0x55), 0xffffffffffffffffffffffffffffffffffffffff)
        }
    }

    /**
     * @dev Computes the address of a clone deployed using {Clones-cloneDeterministic}.
     */
    function predictDeterministicAddress(
        address implementation,
        bytes32 salt
    ) internal view returns (address predicted) {
        return predictDeterministicAddress(implementation, salt, address(this));
    }
}

File 3 of 8 : Address.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (utils/Address.sol)

pragma solidity ^0.8.20;

import {Errors} from "./Errors.sol";

/**
 * @dev Collection of functions related to the address type
 */
library Address {
    /**
     * @dev There's no code at `target` (it is not a contract).
     */
    error AddressEmptyCode(address target);

    /**
     * @dev Replacement for Solidity's `transfer`: sends `amount` wei to
     * `recipient`, forwarding all available gas and reverting on errors.
     *
     * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
     * of certain opcodes, possibly making contracts go over the 2300 gas limit
     * imposed by `transfer`, making them unable to receive funds via
     * `transfer`. {sendValue} removes this limitation.
     *
     * https://consensys.net/diligence/blog/2019/09/stop-using-soliditys-transfer-now/[Learn more].
     *
     * IMPORTANT: because control is transferred to `recipient`, care must be
     * taken to not create reentrancy vulnerabilities. Consider using
     * {ReentrancyGuard} or the
     * https://solidity.readthedocs.io/en/v0.8.20/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
     */
    function sendValue(address payable recipient, uint256 amount) internal {
        if (address(this).balance < amount) {
            revert Errors.InsufficientBalance(address(this).balance, amount);
        }

        (bool success, ) = recipient.call{value: amount}("");
        if (!success) {
            revert Errors.FailedCall();
        }
    }

    /**
     * @dev Performs a Solidity function call using a low level `call`. A
     * plain `call` is an unsafe replacement for a function call: use this
     * function instead.
     *
     * If `target` reverts with a revert reason or custom error, it is bubbled
     * up by this function (like regular Solidity function calls). However, if
     * the call reverted with no returned reason, this function reverts with a
     * {Errors.FailedCall} error.
     *
     * Returns the raw returned data. To convert to the expected return value,
     * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
     *
     * Requirements:
     *
     * - `target` must be a contract.
     * - calling `target` with `data` must not revert.
     */
    function functionCall(address target, bytes memory data) internal returns (bytes memory) {
        return functionCallWithValue(target, data, 0);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but also transferring `value` wei to `target`.
     *
     * Requirements:
     *
     * - the calling contract must have an ETH balance of at least `value`.
     * - the called Solidity function must be `payable`.
     */
    function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) {
        if (address(this).balance < value) {
            revert Errors.InsufficientBalance(address(this).balance, value);
        }
        (bool success, bytes memory returndata) = target.call{value: value}(data);
        return verifyCallResultFromTarget(target, success, returndata);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a static call.
     */
    function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) {
        (bool success, bytes memory returndata) = target.staticcall(data);
        return verifyCallResultFromTarget(target, success, returndata);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a delegate call.
     */
    function functionDelegateCall(address target, bytes memory data) internal returns (bytes memory) {
        (bool success, bytes memory returndata) = target.delegatecall(data);
        return verifyCallResultFromTarget(target, success, returndata);
    }

    /**
     * @dev Tool to verify that a low level call to smart-contract was successful, and reverts if the target
     * was not a contract or bubbling up the revert reason (falling back to {Errors.FailedCall}) in case
     * of an unsuccessful call.
     */
    function verifyCallResultFromTarget(
        address target,
        bool success,
        bytes memory returndata
    ) internal view returns (bytes memory) {
        if (!success) {
            _revert(returndata);
        } else {
            // only check if target is a contract if the call was successful and the return data is empty
            // otherwise we already know that it was a contract
            if (returndata.length == 0 && target.code.length == 0) {
                revert AddressEmptyCode(target);
            }
            return returndata;
        }
    }

    /**
     * @dev Tool to verify that a low level call was successful, and reverts if it wasn't, either by bubbling the
     * revert reason or with a default {Errors.FailedCall} error.
     */
    function verifyCallResult(bool success, bytes memory returndata) internal pure returns (bytes memory) {
        if (!success) {
            _revert(returndata);
        } else {
            return returndata;
        }
    }

    /**
     * @dev Reverts with returndata if present. Otherwise reverts with {Errors.FailedCall}.
     */
    function _revert(bytes memory returndata) private pure {
        // Look for revert reason and bubble it up if present
        if (returndata.length > 0) {
            // The easiest way to bubble the revert reason is using memory via assembly
            assembly ("memory-safe") {
                let returndata_size := mload(returndata)
                revert(add(32, returndata), returndata_size)
            }
        } else {
            revert Errors.FailedCall();
        }
    }
}

File 4 of 8 : Errors.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (utils/Errors.sol)

pragma solidity ^0.8.20;

/**
 * @dev Collection of common custom errors used in multiple contracts
 *
 * IMPORTANT: Backwards compatibility is not guaranteed in future versions of the library.
 * It is recommended to avoid relying on the error API for critical functionality.
 *
 * _Available since v5.1._
 */
library Errors {
    /**
     * @dev The ETH balance of the account is not enough to perform the operation.
     */
    error InsufficientBalance(uint256 balance, uint256 needed);

    /**
     * @dev A call to an address target failed. The target may have reverted.
     */
    error FailedCall();

    /**
     * @dev The deployment failed.
     */
    error FailedDeployment();

    /**
     * @dev A necessary precompile is missing.
     */
    error MissingPrecompile(address);
}

File 5 of 8 : ReentrancyGuard.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (utils/ReentrancyGuard.sol)

pragma solidity ^0.8.20;

/**
 * @dev Contract module that helps prevent reentrant calls to a function.
 *
 * Inheriting from `ReentrancyGuard` will make the {nonReentrant} modifier
 * available, which can be applied to functions to make sure there are no nested
 * (reentrant) calls to them.
 *
 * Note that because there is a single `nonReentrant` guard, functions marked as
 * `nonReentrant` may not call one another. This can be worked around by making
 * those functions `private`, and then adding `external` `nonReentrant` entry
 * points to them.
 *
 * TIP: If EIP-1153 (transient storage) is available on the chain you're deploying at,
 * consider using {ReentrancyGuardTransient} instead.
 *
 * TIP: If you would like to learn more about reentrancy and alternative ways
 * to protect against it, check out our blog post
 * https://blog.openzeppelin.com/reentrancy-after-istanbul/[Reentrancy After Istanbul].
 */
abstract contract ReentrancyGuard {
    // Booleans are more expensive than uint256 or any type that takes up a full
    // word because each write operation emits an extra SLOAD to first read the
    // slot's contents, replace the bits taken up by the boolean, and then write
    // back. This is the compiler's defense against contract upgrades and
    // pointer aliasing, and it cannot be disabled.

    // The values being non-zero value makes deployment a bit more expensive,
    // but in exchange the refund on every call to nonReentrant will be lower in
    // amount. Since refunds are capped to a percentage of the total
    // transaction's gas, it is best to keep them low in cases like this one, to
    // increase the likelihood of the full refund coming into effect.
    uint256 private constant NOT_ENTERED = 1;
    uint256 private constant ENTERED = 2;

    uint256 private _status;

    /**
     * @dev Unauthorized reentrant call.
     */
    error ReentrancyGuardReentrantCall();

    constructor() {
        _status = NOT_ENTERED;
    }

    /**
     * @dev Prevents a contract from calling itself, directly or indirectly.
     * Calling a `nonReentrant` function from another `nonReentrant`
     * function is not supported. It is possible to prevent this from happening
     * by making the `nonReentrant` function external, and making it call a
     * `private` function that does the actual work.
     */
    modifier nonReentrant() {
        _nonReentrantBefore();
        _;
        _nonReentrantAfter();
    }

    function _nonReentrantBefore() private {
        // On the first call to nonReentrant, _status will be NOT_ENTERED
        if (_status == ENTERED) {
            revert ReentrancyGuardReentrantCall();
        }

        // Any calls to nonReentrant after this point will fail
        _status = ENTERED;
    }

    function _nonReentrantAfter() private {
        // By storing the original value once again, a refund is triggered (see
        // https://eips.ethereum.org/EIPS/eip-2200)
        _status = NOT_ENTERED;
    }

    /**
     * @dev Returns true if the reentrancy guard is currently set to "entered", which indicates there is a
     * `nonReentrant` function in the call stack.
     */
    function _reentrancyGuardEntered() internal view returns (bool) {
        return _status == ENTERED;
    }
}

File 6 of 8 : EnumerableSet.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (utils/structs/EnumerableSet.sol)
// This file was procedurally generated from scripts/generate/templates/EnumerableSet.js.

pragma solidity ^0.8.20;

/**
 * @dev Library for managing
 * https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
 * types.
 *
 * Sets have the following properties:
 *
 * - Elements are added, removed, and checked for existence in constant time
 * (O(1)).
 * - Elements are enumerated in O(n). No guarantees are made on the ordering.
 *
 * ```solidity
 * contract Example {
 *     // Add the library methods
 *     using EnumerableSet for EnumerableSet.AddressSet;
 *
 *     // Declare a set state variable
 *     EnumerableSet.AddressSet private mySet;
 * }
 * ```
 *
 * As of v3.3.0, sets of type `bytes32` (`Bytes32Set`), `address` (`AddressSet`)
 * and `uint256` (`UintSet`) are supported.
 *
 * [WARNING]
 * ====
 * Trying to delete such a structure from storage will likely result in data corruption, rendering the structure
 * unusable.
 * See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info.
 *
 * In order to clean an EnumerableSet, you can either remove all elements one by one or create a fresh instance using an
 * array of EnumerableSet.
 * ====
 */
library EnumerableSet {
    // To implement this library for multiple types with as little code
    // repetition as possible, we write it in terms of a generic Set type with
    // bytes32 values.
    // The Set implementation uses private functions, and user-facing
    // implementations (such as AddressSet) are just wrappers around the
    // underlying Set.
    // This means that we can only create new EnumerableSets for types that fit
    // in bytes32.

    struct Set {
        // Storage of set values
        bytes32[] _values;
        // Position is the index of the value in the `values` array plus 1.
        // Position 0 is used to mean a value is not in the set.
        mapping(bytes32 value => uint256) _positions;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function _add(Set storage set, bytes32 value) private returns (bool) {
        if (!_contains(set, value)) {
            set._values.push(value);
            // The value is stored at length-1, but we add 1 to all indexes
            // and use 0 as a sentinel value
            set._positions[value] = set._values.length;
            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function _remove(Set storage set, bytes32 value) private returns (bool) {
        // We cache the value's position to prevent multiple reads from the same storage slot
        uint256 position = set._positions[value];

        if (position != 0) {
            // Equivalent to contains(set, value)
            // To delete an element from the _values array in O(1), we swap the element to delete with the last one in
            // the array, and then remove the last element (sometimes called as 'swap and pop').
            // This modifies the order of the array, as noted in {at}.

            uint256 valueIndex = position - 1;
            uint256 lastIndex = set._values.length - 1;

            if (valueIndex != lastIndex) {
                bytes32 lastValue = set._values[lastIndex];

                // Move the lastValue to the index where the value to delete is
                set._values[valueIndex] = lastValue;
                // Update the tracked position of the lastValue (that was just moved)
                set._positions[lastValue] = position;
            }

            // Delete the slot where the moved value was stored
            set._values.pop();

            // Delete the tracked position for the deleted slot
            delete set._positions[value];

            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function _contains(Set storage set, bytes32 value) private view returns (bool) {
        return set._positions[value] != 0;
    }

    /**
     * @dev Returns the number of values on the set. O(1).
     */
    function _length(Set storage set) private view returns (uint256) {
        return set._values.length;
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function _at(Set storage set, uint256 index) private view returns (bytes32) {
        return set._values[index];
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function _values(Set storage set) private view returns (bytes32[] memory) {
        return set._values;
    }

    // Bytes32Set

    struct Bytes32Set {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(Bytes32Set storage set, bytes32 value) internal returns (bool) {
        return _add(set._inner, value);
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) {
        return _remove(set._inner, value);
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) {
        return _contains(set._inner, value);
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(Bytes32Set storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) {
        return _at(set._inner, index);
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(Bytes32Set storage set) internal view returns (bytes32[] memory) {
        bytes32[] memory store = _values(set._inner);
        bytes32[] memory result;

        assembly ("memory-safe") {
            result := store
        }

        return result;
    }

    // AddressSet

    struct AddressSet {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(AddressSet storage set, address value) internal returns (bool) {
        return _add(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(AddressSet storage set, address value) internal returns (bool) {
        return _remove(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(AddressSet storage set, address value) internal view returns (bool) {
        return _contains(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(AddressSet storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(AddressSet storage set, uint256 index) internal view returns (address) {
        return address(uint160(uint256(_at(set._inner, index))));
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(AddressSet storage set) internal view returns (address[] memory) {
        bytes32[] memory store = _values(set._inner);
        address[] memory result;

        assembly ("memory-safe") {
            result := store
        }

        return result;
    }

    // UintSet

    struct UintSet {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(UintSet storage set, uint256 value) internal returns (bool) {
        return _add(set._inner, bytes32(value));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(UintSet storage set, uint256 value) internal returns (bool) {
        return _remove(set._inner, bytes32(value));
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(UintSet storage set, uint256 value) internal view returns (bool) {
        return _contains(set._inner, bytes32(value));
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(UintSet storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(UintSet storage set, uint256 index) internal view returns (uint256) {
        return uint256(_at(set._inner, index));
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(UintSet storage set) internal view returns (uint256[] memory) {
        bytes32[] memory store = _values(set._inner);
        uint256[] memory result;

        assembly ("memory-safe") {
            result := store
        }

        return result;
    }
}

File 7 of 8 : IStakingFactory.sol
// SPDX-License-Identifier: MIT
pragma solidity 0.8.28;

/// @title Interface of the factory that is creating the staking protocols
/// @author 0xdEaF <[email protected]>
/// @notice each protocol will have its own factory
interface IStakingFactory {
    error StakingFactory__AddressZero();

    /// Create protocol event
    /// @param deployer the address that should identify the service provider
    /// @param owner address of the desired owner
    /// @param protocol address of the created protocol
    /// @param paid msg.value that has been sent to the create method in order to pay for creation
    /// @dev msg.value will be send to address of deployer
    event Created(address indexed deployer, address indexed owner, address indexed protocol, uint256 paid);

    struct StakingCreateParams {
        /// @dev address of the staking token
        address stakingToken;
        /// @dev address of the service provider that handles the deployment
        address deployer;
        /// @dev address of the desired owner
        address owner;
        /// @dev encoded string that can be handled by any future staking template being created
        bytes args;
    }

    /// Creates a new staking protocol based on a given template
    /// @param params parameters for the creation of the new protocol
    function createStaking(StakingCreateParams calldata params) external payable returns (address stakingProtocol);

    /// Returns a list of protocols addresses and the number of available protocols
    /// @param limit amount of addresses
    /// @param offset index to start from until limit
    /// @return response list of addresses
    /// @return count total amount of protocols
    function getProtocols(uint256 limit, uint256 offset) external view returns (address[] memory response, uint256 count);

    /// Total amount of protocols
    /// @return count total amount of protocols
    function getProtocolsCount() external view returns (uint256 count);

    /// Returns a list of protocols based on the service provider address
    /// @param deployer address of the service provider
    /// @param limit amount of addresses
    /// @param offset index to start from until limit
    /// @return response list of addresses
    /// @return count total amount of protocols
    function getProtocolsForDeployer(
        address deployer,
        uint256 limit,
        uint256 offset
    ) external view returns (address[] memory response, uint256 count);

    /// Total amount of protocols for a certain service provider
    /// @param deployer address of the service provider
    /// @return count total amount of protocols
    function getProtocolsForDeployerCount(address deployer) external view returns (uint256 count);
}

File 8 of 8 : IStakingBase.sol
// SPDX-License-Identifier: MIT
pragma solidity 0.8.28;

/// @title Interface for the base function of each staking template
/// @author 0xdEaF <[email protected]>
interface IStakingBase {
    error Staking__NoStakes();
    error Staking__AmountZero();
    error Staking__AmountOverflow();
    error Staking__AmountReceivedInsufficient(uint256 actualAmount, uint256 minAmount);
    error Staking__ValueNotAllowed();
    error Staking__AddressZero();
    error Staking__InvalidAmount();
    error Staking__InsufficientStake();

    /// Deposit stake event
    /// @param staker address of staker
    /// @param amount deposited amount
    event Deposit(address indexed staker, int256 amount);

    /// Withdraw stake event
    /// @param staker address of staker
    /// @param amount withdrawn amount
    event Withdraw(address indexed staker, int256 amount);

    /// Update stake event
    /// @param staker address of staker
    /// @param amount updated amount
    event Update(address indexed staker, int256 amount);

    /// Claim rewards event
    /// @param staker address of staker
    /// @param amount rewarded amount
    event Claim(address indexed staker, uint256 amount);

    /// Restake rewards event
    /// @param staker address of staker
    /// @param amount restake amount
    event Restaked(address indexed staker, uint256 amount);

    /// Rewards injected event
    /// @param actor address of reward injector
    /// @param amountInjected amount of rewards injected
    /// @param amountGiven amount that actually has been given (can differ from amountInjected)
    /// @param amountStaked staked amount (interesting value for for apr calculation)
    event InjectRewards(address indexed actor, uint256 amountInjected, uint256 amountGiven, uint256 amountStaked);

    /// Service fee event
    /// @param provider address of the service provide
    /// @param paymentAmount fee amount of the service provider (always native currency of desired chain)
    event ServiceFee(address indexed provider, uint256 paymentAmount);

    /// Service fee transfer failed event
    /// @param provider address of the receiver
    /// @param paymentAmount fee amount of the service provider (always native currency of desired chain)
    event ServiceFeeFailed(address indexed provider, uint256 paymentAmount);

    /// @dev struct for storing the stake
    struct Stake {
        /// @dev amount of stake
        uint128 amount;
        /// @dev amount of the pending stake will be stored in case of restaking
        uint256 pending;
        /// @dev scaled dividend
        uint256 dividend;
    }

    /// @dev struct for list response of stake
    struct StakersStake {
        /// @dev address of the staker
        address staker;
        /// @dev amount of stake
        uint128 amount;
        /// @dev amount of the pending stake will be stored in case of restaking
        uint256 pending;
        /// @dev scaled dividend
        uint256 dividend;
    }

    /// Initialize function for the protocol
    /// @param stakingToken token address that will be used for the staking token
    /// @param owner address of the owner of the protocol
    /// @param args encoded parameters that will be used for the specific template
    function initialize(address stakingToken, address owner, bytes calldata args) external;

    /// Enabled or disables a protocol
    /// @param enable  enable/disable flag
    /// @param referrals address referrals that receive an evenly spread share of sent value
    function enable(bool enable, address[] calldata referrals) external payable;

    /// Deposits a stake for a given staker with a given amount
    /// @param staker address of the staker
    /// @param amount amount of staking token that should be staked
    /// @param minAmount min amount of expected staking tokens that will be staked
    /// @param referrals address referrals that receive an evenly spread share of sent value
    function deposit(
        address staker,
        uint256 amount,
        uint256 minAmount,
        address[] calldata referrals
    ) external payable returns (uint256 depositAmount);

    /// Withdraws to a specified receiver
    /// @param receiver address of the receiver of the withdrawing stake
    /// @param amount amount of stake that should be withdrawn
    /// @param referrals address referrals that receive an evenly spread share of sent value
    function withdraw(address receiver, uint256 amount, address[] calldata referrals) external payable returns (uint256 withdrawAmount);

    /// Restakes the rewards of the sender
    /// @param referrals address referrals that receive an evenly spread share of sent value
    function restake(address[] calldata referrals) external payable returns (uint256 restakeAmount);

    /// Claims rewards of the sender and sends it to a specified receiver
    /// @param receiver address of the reward receiver
    /// @param referrals address referrals that receive an evenly spread share of sent value
    function claimRewards(address receiver, address[] calldata referrals) external payable returns (uint256 claimAmount);

    /// Deposit and distribute rewards to stakers
    /// @param amount amount of reward token that should be distributed
    /// @param minAmount min amount of expected rewards tokens that will be distributed
    /// @param referrals address referrals that receive an evenly spread share of sent value
    function injectRewards(
        uint256 amount,
        uint256 minAmount,
        address[] calldata referrals
    ) external payable returns (uint256 injectedAmount);

    /// @dev total amount of staked tokens
    function staked() external view returns (uint128);

    /// Total amount of a given reward token
    /// @param rewardToken address of the reward token
    function rewarded(address rewardToken) external view returns (uint256 amount);

    /// @dev address of the staking token
    function stakingToken() external view returns (address);

    /// @dev address of the reward token
    function rewardToken() external view returns (address);

    /// Pending rewards of a given staker
    /// @param staker address of staker
    function getPendingRewards(address staker) external view returns (uint256 pendingRewards);

    /// Stake information of a given staker
    /// @param staker address of staker
    function getStakeOf(address staker) external view returns (Stake memory stake);

    /// Total given rewards of a given staker
    /// @param staker address of staker
    function getRewardsOf(address staker) external view returns (uint256 rewards);

    /// Paginated list of stakers with the total amount
    /// @param _limit amount of stakers
    /// @param _offset index to start from until limit
    /// @return _stakers staker information
    /// @return _count total amount of stakers available
    function getStakers(uint256 _limit, uint256 _offset) external view returns (StakersStake[] memory _stakers, uint256 _count);

    /// Total amount of stakers
    function getStakersCount() external view returns (uint256 _count);
}

Settings
{
  "optimizer": {
    "enabled": true,
    "runs": 200
  },
  "evmVersion": "paris",
  "outputSelection": {
    "*": {
      "*": [
        "evm.bytecode",
        "evm.deployedBytecode",
        "devdoc",
        "userdoc",
        "metadata",
        "abi"
      ]
    }
  },
  "metadata": {
    "useLiteralContent": true
  },
  "libraries": {}
}

Contract Security Audit

Contract ABI

API
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Deployed Bytecode

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